Am I the only person that at least had a little bit of trouble with Skyward Sword? I died quite a few times (though I could blame the fact that I suck at Motion Controlling), and even got stuck on some of the puzzles. I mean, this game is nowhere near as difficult as games like Majora's Mask, but it was hard enough for me.
That said, I still want ZeldaU to be a bit harder than Skyward Sword was. I don't want it to be too hard, since it still needs to appeal to all audiences, but it should as least bring back the core difficulty that is associated with the earlier games in the franchise. Increase enemy damage, increase enemy AI, make more mind boggling puzzles, anything they can do to increase the difficulty. Skyward Sword was a step in the right direction in terms of AI, but we need to expand upon what that game had started.