We havent had a thread like this in a while and we have a few new members who can weigh in so im bringing it back up.
Cel-shading in Zelda is pretty much the norm now. Some look great and some not so much (i aint bringing that argument back up).
The Switch is more powerful than the WiiU but not as powerful as an Xbone or PS4, it could no doubt showcase some nice photo-real graphics for the next Zelda (Tomb Raider 2013 quality in my head) but is photo-real what Zelda Switch should attempt?
Most of the fanbase have moved on since the Wind Waker and can appreciate cel-shading now, so the WW disconnect is no longer there, which means if Zelda Switch goes the BotW route of cel-shading i dont think people will mind like they did back in the days of WW.
But what do you want for Zelda Switch? A Tomb Raider/Witcher 3 style photo real attempt or stick with cel-shading?
Cel-shading in Zelda is pretty much the norm now. Some look great and some not so much (i aint bringing that argument back up).
The Switch is more powerful than the WiiU but not as powerful as an Xbone or PS4, it could no doubt showcase some nice photo-real graphics for the next Zelda (Tomb Raider 2013 quality in my head) but is photo-real what Zelda Switch should attempt?
Most of the fanbase have moved on since the Wind Waker and can appreciate cel-shading now, so the WW disconnect is no longer there, which means if Zelda Switch goes the BotW route of cel-shading i dont think people will mind like they did back in the days of WW.
But what do you want for Zelda Switch? A Tomb Raider/Witcher 3 style photo real attempt or stick with cel-shading?