Have been crying about this SB for like a week now, Zelda needs to stop with constant happy endings and hero always wins scenario, Needs to have something different. Why can't they make it so that the hero saves the day but pays a cost for doing so, Someone close to him gets hurt or dies etc. Then we can have a sequel to the game which shows us how our hero copes with the situation. Maybe a Zelda game trilogy where we can see even more development in characters in more detail instead of just everything packed into one game
Just an idea:
Game 1: Origin story, Link is X & Y.. Becomes Z and saves hyrule.. Happy ending.
Game 2: Sequel, Link attempts to save the day.. But dies and all hope is lost. Mysterious/Sad ending.
Game 3. Finale, Link knocked zelda up in the sequel and has a son, who after many years of training follows his father's footsteps and saves the day. Happy ending.