Why is "a Zelda thing" an acceptable excuse? Like, just accepting the series' flaws as "quirks" that are part of the series, what?
Because it is a Zelda staple... Their not flaws just your nitpicks. I'm sorry to say but that's exactly what they are, nothing more, nothing less.
To skip cutscenes and dialogue is a nitpick in that it's part of the story and Zelda has heavily become a story game. If you don't like story games then don't buy them.
The Sheikah stone deal? Get better and develop your mind. Use it, train it, cause it will in no way hurt anything and in time is guaranteed to help you by sharpening your clarity and senses. Nintendo wants you to think and use your brain, it would defeat the purpose of the series if they made things simple and so I can see why they did this. It's a repercussion of asking the game for help, if you need advice, you're not going to realistically get it wherever you are whenever you want.
Yes, motion control does need to be precise, perhaps you got a little excited and slashed a little quickly or the calibration became slightly askew over the course of time, it can happen so I'll give you that.
The Silent Realm being easy... well... no game is the same difficulty for everyone. What's easy for you and me may not be for others and that's understandable. There are likely those that had trouble with Twilight Princess while many didn't, it's not a flaw just personal experience and expertise.
Voice acting... Serious nitpick here... A game does not need voice acting to be good. This also works with the sharpening your mind deal I mentioned earlier. Aside from that, many games have subtitles with voice acting and if it doesn't by default, many people I've heard put them on anyway. Thinking and looking at it like that means that either way, there would be text and you would look at it more likely than not as you were listening in order to absorb the information better.
Starting out with 3/6 hearts... All I can say is get better. If they gave you full health after you died it'd be too easy. This is incentive to better your own personal skills and not to die because there are repercussions. You can take precautions against dying with potions and fairies, you have to strategize and realize the extent of your skill and plan accordingly until you do get better to the point where you don't have to bring things with you to keep you alive. If you don't like dying, get better, that's all I can say.
The beeping sound... once again, a nitpick. If you don't like it, same as before, get better. This is both a warning that you're about to die and an incentive to get better so that it won't even come up. I've played games where you don't get that warning and sometimes it can be easy to overlook low health in situations where your mind is racing. I've gotten used to it over the years and within a VERY short amount of looking I find hearts to stop it.
Also, I'd like to point out that the fact of you insulting people is rather disrespectful and completely uncalled for. Honesty is a good policy but there's an extent... You don't have to say EVERYTHING that you think... especially if it's disrespectful. Juicie is a rather intelligent individual and simply misunderstood what you said, it happens. Remember there are two sides to every relationship, conversation or otherwise, and consider if you're information output wasn't clear or specific enough for some to understand. Like I said... it happens sometimes and is nothing to get hostile about.