Badge Market
This article describes a subject that is or may be outside the core Zelda canon. |
Games | ||
Location | ||
Items | Badges |
Language | Name |
---|---|
日本語 | バッジ屋 (Badge Shop) |
The Badge Market is a shop in Hyrule Warriors. It can be found under the Bazaar on the scenario screen like other shops in the game. In the Badge Market, there are three skill trees with each one having its own category of badges: attack, defense, and assist. By using various materials and Rupees, the warriors can craft different types of badges. Every badge has a wide variety of effects that includes increasing a weapon's number of attacks, creating longer combos, extending Focus Spirit time, and increasing the number of times warriors can use special attacks and potions.
Badges
Attack
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 100 | New Combo Attack for Hylian Sword: | |
Lv2 | 500 | New spin attack for the Hylian Sword: | |
Lv3 |
1× Moblin Flank |
1000 | New Combo Attack for Hylian Sword: |
Lv4 | 3000 | New Combo Attack for Hylian Sword: |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 100 | New Combo Attack for the Magic Rod: | |
Lv2 | 500 | New Combo Attack for the Magic Rod: | |
Lv3 |
1× Moblin Flank |
1000 | New Combo Attack for the Magic Rod: |
Lv4 | 3000 | New Combo Attack for the Magic Rod: |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 100 | New Combo Attack for the Gauntlets: | |
Lv2 | 500 | New Combo Attack for the Gauntlets: | |
Lv3 | 1000 | New Combo Attack for the Gauntlets: | |
Lv4 |
1× ReDead Bandage |
3000 | New Combo Attack for the Gauntlets: |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 500 | Makes the Weak Point gauge diminish slightly quicker. | |
Lv2 |
1× ???? |
1000 | Makes the Weak Point gauge diminish moderately quicker. |
Lv3 |
1× Ganondorf's Jewel |
3000 | Makes the Weak Point gauge diminish a lot quicker. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 2000 | Allows the warrior to inflict minor damage on enemies with their guard up. | |
Lv2 |
1× ???? |
3000 | Allows the warrior to inflict moderate damage on enemies with their guard up. |
Lv3 |
1× Ganondorf's Jewel |
5000 | Allows the warrior to inflict moderate damage on enemies with their guard up. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 500 | Slightly lengthens the duration of Focus Spirit. | |
Lv2 |
1× ???? |
1000 | Moderately lengthens the duration of Focus Spirit. |
Lv3 |
1× Ganondorf's Jewel |
3000 | Greatly lengthens the duration of Focus Spirit. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 |
1× Moblin Flank |
500 | Makes the Special Attack gauge fill slightly faster. |
Lv2 | 1000 | Makes the Special Attack gauge fill moderately faster. | |
Lv3 |
1× ???? |
3000 | Makes the Special Attack gauge fill a lot faster. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 |
1× Dinnolfos Fang |
3000 | Grants the warrior a second Special Attack gauge. |
Lv2 |
1× Ganondorf's Jewel |
1000 | Grants the warrior a third Special Attack gauge. |
Defence
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 |
1× Old Rag |
100 | Allows the warrior to use a potion once per battle. |
Lv2 |
1× Stalmaster wrist Bone |
1000 | Allows the warrior to use a potion twice per battle. |
Lv3 |
1× ???? |
3000 | Allows the warrior to use a potion three times per battle. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 500 | Slightly increases the healing effect from hearts picked up in battle. | |
Lv2 |
1× ???? |
1000 | Moderately increases the healing effect from hearts picked up in battle. |
Lv3 |
1× ???? |
3000 | Greatly increases the healing effect from hearts picked up in battle. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 1000 | Nullifies knockback on the first hit taken from enemies. | |
Lv2 |
1× ???? |
3000 | Nullifies knockback on the first two hits taken from enemies. |
Lv3 |
1× ???? |
5000 | Nullifies knockback on the first three hits taken from enemies. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 1000 | Slightly reduces damage taken on fire-element-recommended stages. | |
Lv2 |
1× ???? |
3000 | Moderately reduces damage taken on fire-element-recommended stages. |
Lv3 |
1× ???? |
5000 | Greatly reduces damage taken on fire-element-recommended stages. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 1000 | Slightly reduces damage taken on water-element-recommended stages. | |
Lv2 |
1× ???? |
3000 | Moderately reduces damage taken on water-element-recommended stages. |
Lv3 |
1× ???? |
5000 | Greatly reduces damage taken on water-element-recommended stages. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 1000 | Slightly reduces damage taken on lightning-element-recommended stages. | |
Lv2 |
1× ???? |
3000 | Moderately reduces damage taken on lightning-element-recommended stages. |
Lv3 |
1× ???? |
5000 | Greatly reduces damage taken on lightning-element-recommended stages. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 1000 | Slightly reduces damage taken on light-element-recommended stages. | |
Lv2 |
1× ???? |
3000 | Moderately reduces damage taken on light-element-recommended stages. |
Lv3 |
1× ???? |
5000 | Greatly reduces damage taken on light-element-recommended stages. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 1000 | Slightly reduces damage taken on darkness-element-recommended stages. | |
Lv2 |
1× ???? |
3000 | Moderately reduces damage taken on darkness-element-recommended stages. |
Lv3 |
1× ???? |
5000 | Greatly reduces damage taken on darkness-element-recommended stages. |
Assist
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 |
1× Metal Plate |
500 | Slightly speeds up the process of taking keeps. |
Lv2 |
1× ???? |
1000 | Moderately speeds up the process of taking keeps. |
Lv3 |
1× ???? |
3000 | Greatly speeds up the process of taking keeps. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 1000 | Slightly increases the duration of bomb power-ups. | |
Lv2 |
1× ???? |
2000 | Greatly increases the duration of bomb power-ups. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 1000 | Slightly increases the duration of bow and arrows power-ups. | |
Lv2 |
1× ???? |
2000 | Greatly increases the duration of bow and arrows power-ups. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 1000 | Slightly increases the duration of Boomerang power-ups. | |
Lv2 |
1× ???? |
2000 | Greatly increases the duration of Boomerang power-ups. |
Level | Materials | Cost | Effect |
---|---|---|---|
Lv1 | 1000 | Slightly increases the duration of Hookshot power-ups. | |
Lv2 |
1× ???? |
2000 | Greatly increases the duration of Hookshot power-ups. |