Zelda Dungeon talk:Breath of the Wild Map: Difference between revisions

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:::A second map showing these very precise details ''instead of'' the main features our current map shows could alleviate some of the clutter. After all, not everyone's interested in every single Rusty Halberd. Additionally, don't weapons and resources already have 2D images? If a sufficiently large portion of the community is willing to put in the time to comb Hyrule, I'd agree with letting them have at it. Barring that, we ''could'' simply discuss notable weapon spawns and one-time containers found within regions a la Korok seeds. --[[User:Greymaria|Greymaria]] ([[User talk:Greymaria|talk]]) 02:38, April 1, 2017 (UTC)
:::A second map showing these very precise details ''instead of'' the main features our current map shows could alleviate some of the clutter. After all, not everyone's interested in every single Rusty Halberd. Additionally, don't weapons and resources already have 2D images? If a sufficiently large portion of the community is willing to put in the time to comb Hyrule, I'd agree with letting them have at it. Barring that, we ''could'' simply discuss notable weapon spawns and one-time containers found within regions a la Korok seeds. --[[User:Greymaria|Greymaria]] ([[User talk:Greymaria|talk]]) 02:38, April 1, 2017 (UTC)
::::Hi! I'm new to this wiki, so forgive me if I'm not replying correctly. I freelance as a graphic artist, and as such, can design custom icons for you using the Zelda BoTW Sheikah Theme. They would look faithful to the game, as if they were unused textures. If you could provide me with a rough sketch, I could attempt to remake it, pixel-by-pixel, which is the only way I work. I find it produces much more desirable results. Anyway, if you'd like me to do some icons for you, I'm open to requests. (By the by, if I may suggest a feature of my own, I'm thinking maybe something like Google StreetView could be cool. I'm not a tech nerd, So I don't know if it's technologically feasible, but you could highlight points on the map, then players could provide in-game screenshots, which could then be knit together into a 360° image) Thanks! -[[User:Steets|Steets]] ([[User talk:Steets|talk]]) 04:26, April 2, 2017 (UTC)
::::Hi! I'm new to this wiki, so forgive me if I'm not replying correctly. I freelance as a graphic artist, and as such, can design custom icons for you using the Zelda BoTW Sheikah Theme. They would look faithful to the game, as if they were unused textures. If you could provide me with a rough sketch, I could attempt to remake it, pixel-by-pixel, which is the only way I work. I find it produces much more desirable results. Anyway, if you'd like me to do some icons for you, I'm open to requests. (By the by, if I may suggest a feature of my own, I'm thinking maybe something like Google StreetView could be cool. I'm not a tech nerd, So I don't know if it's technologically feasible, but you could highlight points on the map, then players could provide in-game screenshots, which could then be knit together into a 360° image) Thanks! -[[User:Steets|Steets]] ([[User talk:Steets|talk]]) 04:26, April 2, 2017 (UTC)
::@Thortok2000, I think what Streets is proposing is exactly what I had in mind.  There's no reason any icons/pin types we add couldn't look stylewise authentic to the game.  In fact, they would have to or I agree, it would be a step backward. @Greymaria, my opinion a second map would create the need to be going back and forth and that doesn't sound desirable. [[User:ShadowCat|ShadowCat]] ([[User talk:ShadowCat|talk]]) 04:42, April 2, 2017 (UTC)
::@Thortok2000, I think what Steets is proposing is exactly what I had in mind.  There's no reason any icons/pin types we add couldn't look stylewise authentic to the game.  In fact, they would have to or I agree, it would be a step backward. @Greymaria, my opinion a second map would create the need to be going back and forth and that doesn't sound desirable. [[User:ShadowCat|ShadowCat]] ([[User talk:ShadowCat|talk]]) 04:42, April 2, 2017 (UTC)
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