Travel Gate: Difference between revisions

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To activate the travel gates, Link must either place the [[Sheikah Slate]] on top of the given [[Guidance Stone]]s and terminals of the Shrines, Towers and Beasts, or light the [[Blue Flame]] furnaces on front of the [[Ancient Tech Lab]]s. It's not necessary for Link to clear the Trials inside the Shrines in order for their gates to activate, and activation will be indicated by a Shrine icon with an orange center and a blue border.
To activate the travel gates, Link must either place the [[Sheikah Slate]] on top of the given [[Guidance Stone]]s and terminals of the Shrines, Towers and Beasts, or light the [[Blue Flame]] furnaces on front of the [[Ancient Tech Lab]]s. It's not necessary for Link to clear the Trials inside the Shrines in order for their gates to activate, and activation will be indicated by a Shrine icon with an orange center and a blue border.


Travel Gates can be reached at any time (except if Link is inside Hyrule Castle), and provide a fast-travel point and a mean to escape dangerous situations. Most of the Gates make Link face outward from their location once teleported except the [[Shrine of Resurrection]], which faces its exit, so in the case of [[Sheikah Tower]]s, the screen faces Link's front and the area behind him; for instance, if the tower's Gate physically faces east, Link will face east and the screen will face west once teleported. Link will also face the [[Travel Medallion]]'s gate in the opposite direction it was placed once he teleports, so if he's facing north when placing it, he'll teleport to it facing south while the screen is facing north.
Travel Gates can be reached at any time (except if Link is inside [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]] or a [[Divine Beast]]), and provide a fast-travel point and a mean to escape dangerous situations. Most of the Gates make Link face outward from their location once teleported except the [[Shrine of Resurrection]], which faces its exit, so in the case of [[Sheikah Tower]]s, the screen faces Link's front and the area behind him; for instance, if the tower's Gate physically faces east, Link will face east and the screen will face west once teleported. Link will also face the [[Travel Medallion]]'s gate in the opposite direction it was placed once he teleports, so if he's facing north when placing it, he'll teleport to it facing south while the screen is facing north.


===Tech Labs===
===Tech Labs===
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[[Divine Beast]]s feature larger gates that have small pedestals in the middle, and require the initial submission of the Beasts to enter them. These are the only travel gates activated during cutscenes. Once the [[Divine Beast]]s are recovered, their Travel Gates proper are deactivated, instead making Link warp next to them at their new locations and making the Beasts inaccessible thereafter. As such, Link will also not be able to travel to their previous locations.
[[Divine Beast]]s feature larger gates that have small pedestals in the middle, and require the initial submission of the Beasts to enter them. These are the only travel gates activated during cutscenes. Once the [[Divine Beast]]s are recovered, their Travel Gates proper are deactivated, instead making Link warp next to them at their new locations and making the Beasts inaccessible thereafter. As such, Link will also not be able to travel to their previous locations.
Link cannot warp to other travel gates while inside a Divine Beast. To do so, Link has to leave the given Divine Beast in order to access the map in the Sheikah Slate, which only then will provide access to the other travel gates.


===Locations===
===Locations===
autopatrol
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