The Legend of Zelda: Ocarina of Time: Difference between revisions

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it's preceded by The Legend of Zelda: Link's Awakening and followed by The Legend of Zelda: Majora's Mask.  
it's preceded by The Legend of Zelda: Link's Awakening and followed by The Legend of Zelda: Majora's Mask.  
Ocarina of Time was praised by critics and players alike for it's intuitive storyline and time travel mechanics
Ocarina of Time was praised by critics and players alike for it's intuitive storyline and time travel mechanics
and it's 3D graphical style, which was new technology at the time. Like previous Zelda titles Ocarina of Time was directed and produced by Shigeru Miyamoto, who also worked on Nintendo titles including the Super Mario series and Donkey Kong. Ocarina of Time was very well received by critics and is one of the few video game titles to have received a perfect score from gaming magazine ''Famitsu''. Ocarina of Time has received numerous awards and perfect scores in multiple gaming magazines. Remakes of the title have been released on Nintendo Gamecube and the Nintendo Wii, and a remake was released for the Nintendo 3DS console.
and it's 3D graphical style, which was new technology at the time. Like previous Zelda titles Ocarina of Time was directed and produced by Shigeru Miyamoto, who also worked on Nintendo titles including the Super Mario series and Donkey Kong. Ocarina of Time was very well received by critics and is one of the few video game titles to have received a perfect score from gaming magazine ''Famitsu''. Ocarina of Time has received numerous awards and perfect scores in multiple gaming magazines. Ocarina of Time was originally released on the Nintendo 64 in [[Ocarina_of_Time_Versions|numerous versions]], and emulated versions of the title has been released on Nintendo Gamecube and the Nintendo Wii while a remake is available for the Nintendo 3DS.


The base game mechanic behind Ocarina of Time is it's titular "time travel" concept in which the hero travels backwards and forwards seven years in time by removing the Master Sword from it's pedestal in the Temple of Time or vice versa. This blade is in turn used to defeat the game's boss monsters and seal the villain Ganondorf in the sacred realm. Time travel is also used heavily in the various side stories and side quests. The other massive innovation is the use of the Ocarina of Time. The use of this instrument allows the hero to teleport to various locations, influence certain elements of the scenery, influence the time of day and the weather, speak with the hero's friend Saria, and summon your horse.
The base game mechanic behind Ocarina of Time is it's titular "time travel" concept in which the hero travels backwards and forwards seven years in time by removing the Master Sword from it's pedestal in the Temple of Time or vice versa. This blade is in turn used to defeat the game's boss monsters and seal the villain Ganondorf in the sacred realm. Time travel is also used heavily in the various side stories and side quests. The other massive innovation is the use of the Ocarina of Time. The use of this instrument allows the hero to teleport to various locations, influence certain elements of the scenery, influence the time of day and the weather, speak with the hero's friend Saria, and summon your horse.
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