The Legend of Zelda: Four Swords Adventures: Difference between revisions

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==Graphics and Sound==
==Graphics and Sound==
The game's graphics style and music are directly based off of the graphics and music of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. The graphics received enhancements in the form of overlaid 3D effects, other advanced 2D effects such as ripples, and a fluid, dynamic camera that could zoom in and out of the 2D image. The music, for the most part, is untouched - most of the music was directly taken from ''A Link to the Past'', with a few different MIDI instruments; the new music created for ''Four Swords Adventures'' uses the same instruments. However, the graphics displayed on the Game Boy Advance use the same style as ''[[The Legend of Zelda: Four Swords|Four Swords]]'', whose graphics style is partly based off of that of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''.
The game's graphics style and music are directly based on the graphics and music of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. The graphics received enhancements in the form of overlaid 3D effects, other advanced 2D effects such as ripples, and a fluid, dynamic camera that could zoom in and out of the 2D image. The music, for the most part, is untouched - most of the music was directly taken from ''A Link to the Past'', with a few different MIDI instruments; the new music created for ''Four Swords Adventures'' uses the same instruments. However, the graphics displayed on the Game Boy Advance use the same style as ''[[The Legend of Zelda: Four Swords|Four Swords]]'', whose graphics style is partly based on that of ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''.


==Trivia==
==Trivia==
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