Jump Thrust: Difference between revisions

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| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| location = [[Mountain Town of Darunia]]
| location = [[Mountain Town of Darunia]]
| use     = Allows [[Link]] to stab upward when he jumps
| use     = Allows [[Link]] to stab upward when he jumps
| cost    =  
| cost    =  
| related     =
| related =
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}}
The '''Upward Thrust''' is one of two additional combat techniques Link can learn in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. Unlike the [[Downward Thrust]], it is not required to finish the game.
The '''Upward Thrust''' is one of two additional combat techniques Link can learn in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. Unlike the [[Downward Thrust]], it is not required to finish the game.
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==Obtaining the Technique==
==Obtaining the Technique==
In [[Mountain Town of Darunia|Daruina]], [[Link]] is informed that a powerful knight resides somewhere in the town, but unlike the [[Downward Thrust]], there are no obvious entrances to any of the houses. He must cast the [[Jump Spell]] and leap between rooftops in order to use the chimney to access the residence.
In [[Mountain Town of Darunia|Darunia]], [[Link]] is informed that a powerful knight resides somewhere in the town, but unlike the [[Downward Thrust]], there are no obvious entrances to any of the houses. He must cast the [[Jump Spell]] and leap between rooftops in order to use the chimney to access the residence.


==Gallery==
==Gallery==
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