Jump Spell: Difference between revisions

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The '''Jump Spell''' is one of eight spells featured in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.  
The '''Jump Spell''' is one of eight spells featured in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.  


The Jump Spell allows Link to jump twice as high and far as normal. It is required to pass through the cave that leads to southeastern Hyrule where [[Midoro Palace]] is located, as well as many other areas that are normally out of reach.  
The Jump Spell allows Link to jump twice as high and far as normal. It is required to pass through the cave that leads to southwestern Hyrule where [[Midoro Palace]] and [[Death Mountain]] are located. The spell will prove essential in other areas that are normally out of reach including otherwise impossible jumps in palaces and to reach the trainers who bestow the [[Downthrust]] and [[Upthrust]] techniques.  


==Obtaining the Spell==
==Obtaining the Spell==
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