Isle of Rebirth: Difference between revisions

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'''Isle of Rebirth''' is a [[Zelda Classic]] custom quest developed by Evan20000. A difficult-ish quest that takes Link across the island of Remdra in his quest to rescue Princess Zelda.
'''Isle of Rebirth''' is a [[Zelda Classic]] custom quest developed by Evan20000. A difficult-ish quest that takes Link across the island of Remdra in his quest to rescue Princess Zelda.
{{TOClimit|3}}


==Trading Sequence (Complete: In order)==
==Trading Sequence (Complete: In order)==
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|'''{{Color|Orange|Level EX: Jungle Crypt}}'''
|'''{{Color|Orange|Level EX: Jungle Crypt}}'''
|Missing fish eye on jungle island northwest of Level 6.
|Missing fish eye on jungle island northwest of Level 6.
|[[File:screen_levelex.png|thumbnail]]
|[[File:IOR_levelex.png|thumbnail]]
|-
|-
|'''{{Color|Orange|Shield ring}}'''
|'''{{Color|Orange|Shield ring}}'''
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|'''{{Color|Red|Piece of Heart #1}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #1}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|One screen north of the start, talk to the old man down the stairs. After that, open the chest for a Piece of Heart.
|One screen north of the start, talk to the old man down the stairs. After that, open the chest for a Piece of Heart.
|[[File:screen_pieceofheart1.png]]
|[[File:IOR_pieceofheart1.png]]
|-
|-
|'''Wooden Sword'''[[File:inventory_sword.png|frameless|center]]
|'''Wooden Sword'''[[File:inventory_sword.png|frameless|center]]
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|'''{{Color|Red|Piece of Heart #2}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #2}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|Follow through Hori Woods past a couple mushrooms. There's a room with a ton of blue Moblins. Kill them all and grab the heart.
|Follow through Hori Woods past a couple mushrooms. There's a room with a ton of blue Moblins. Kill them all and grab the heart.
|[[File:screen_pieceofheart2.png]]
|[[File:IOR_pieceofheart2.png]]
|-
|-
|'''Ocarina'''[[File:inventory_ocarina.png|frameless|center]]
|'''Ocarina'''[[File:inventory_ocarina.png|frameless|center]]
|In Hori Village's shop for 100 rupees.
|In Hori Village's shop for 100 rupees.
|[[File:screen_ocarina.png]]
|[[File:IOR_ocarina.png]]
|-
|-
|'''{{Color|Green|20 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|'''{{Color|Green|20 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
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|'''{{Color|Red|Piece of Heart #3}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #3}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In Blue Woods is a Forest Mansion. One screen west of the entrance is an ice puzzle. Beat it to get a piece of heart.
|In Blue Woods is a Forest Mansion. One screen west of the entrance is an ice puzzle. Beat it to get a piece of heart.
|[[File:screen_pieceofheart3.png]]
|[[File:IOR_pieceofheart3.png]]
|-
|-
|'''{{Color|Blue|Mushroom}}'''[[File:inventory_mushroom.png|frameless|center]]
|'''{{Color|Blue|Mushroom}}'''[[File:inventory_mushroom.png|frameless|center]]
|In the Blue Woods is a strange man. He'll give you a mushroom.
|In the Blue Woods is a strange man. He'll give you a mushroom.
|[[File:screen_mushroom.png]]
|[[File:IOR_mushroom.png]]
|-
|-
|'''Potions'''[[File:inventory_redpotion.png|frameless|center]]
|'''Potions'''[[File:inventory_redpotion.png|frameless|center]]
|Give the mushroom to the witch on the beach.
|Give the mushroom to the witch on the beach.
|[[File:(IOR) Potion Shop.png]]
|[[File:(IOR) Potion Shop.png]]
[[File:screen_witch.png]]
[[File:IOR_witch.png]]
|-
|-
|'''Bomb Bag #1''' <br />
|'''Bomb Bag #1''' <br />
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|Behind a bombable wall just past the northeast exit of Brihton village and a bit north of the Blue Woods. Costs 100 Rupees.
|Behind a bombable wall just past the northeast exit of Brihton village and a bit north of the Blue Woods. Costs 100 Rupees.
|[[File:(IOR) Bomb Upgrade 1.png]]
|[[File:(IOR) Bomb Upgrade 1.png]]
[[File:screen_bombbagupgrade1.png]]
[[File:IOR_bombbagupgrade1.png]]
|-
|-
|'''{{Color|Orange|Fresh Pineapple}}'''[[File:inventory_pineapple.png|frameless|center]]
|'''{{Color|Orange|Fresh Pineapple}}'''[[File:inventory_pineapple.png|frameless|center]]
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|'''{{Color|Red|Piece of Heart #4}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #4}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|Just west of the river with the bridge out is a soft dig spot. Bomb it, beat all the enemies inside, and pick up the heart.
|Just west of the river with the bridge out is a soft dig spot. Bomb it, beat all the enemies inside, and pick up the heart.
|[[File:screen_pieceofheart4.png]]
|[[File:IOR_pieceofheart4.png]]
|-
|-
|'''{{Color|Green|20 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|'''{{Color|Green|20 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
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|'''{{Color|Red|Piece of Heart #5}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #5}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In the Forest Mansion, kill all the Armos in the room to the right of the entrance. Or just kill enough to reach the spark switch. Hint: the northeast corner of the room is where you can kill enough to reach it.
|In the Forest Mansion, kill all the Armos in the room to the right of the entrance. Or just kill enough to reach the spark switch. Hint: the northeast corner of the room is where you can kill enough to reach it.
|[[File:screen_pieceofheart5.png]]
|[[File:IOR_pieceofheart5.png]]
|-
|-
|'''{{Color|Red|Piece of Heart #6}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #6}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In the Forest Mansion is a spike trap room. Go to the upper right corner by hiding where the bushes are when the spikes are up, and moving when they're down.
|In the Forest Mansion is a spike trap room. Go to the upper right corner by hiding where the bushes are when the spikes are up, and moving when they're down.
|[[File:screen_pieceofheart6.png]]
|[[File:IOR_pieceofheart6.png]]
|-
|-
|'''{{Color|Red|Piece of Heart #7}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #7}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In the northwest room of the Forest Mansion, follow the darker tiles to the chest without stepping on the lighter ones.
|In the northwest room of the Forest Mansion, follow the darker tiles to the chest without stepping on the lighter ones.
|[[File:screen_pieceofheart7.png]]
|[[File:IOR_pieceofheart7.png]]
|-
|-
|'''{{Color|Red|Piece of Heart #8}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #8}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In the Blue Woods, second entrance east of Brihton, there is a bombable rock. Follow it north to the bombable wall. Kill all the Moblins, then go up and get the heart piece. Oh, and please spare his life.
|In the Blue Woods, second entrance east of Brihton, there is a bombable rock. Follow it north to the bombable wall. Kill all the Moblins, then go up and get the heart piece. Oh, and please spare his life.
|[[File:screen_pieceofheart8.png]]
|[[File:IOR_pieceofheart8.png]]
|-
|-
|'''Boomerang'''[[File:inventory_boomerang.png|frameless|center]]
|'''Boomerang'''[[File:inventory_boomerang.png|frameless|center]]
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|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|In the first room of enemies after you defeat them all.
|In the first room of enemies after you defeat them all.
|[[File:screen_compass1.png]]
|[[File:IOR_compass1.png]]
|-
|-
|'''Map'''[[File:inventory_map.png|frameless|center]]
|'''Map'''[[File:inventory_map.png|frameless|center]]
|Go right two screens from the first room of enemies. Past the traps is the map.
|Go right two screens from the first room of enemies. Past the traps is the map.
|[[File:screen_map1.png]]
|[[File:IOR_map1.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|In the sand flow room with three columns flowing to the middle, kill all Stalfos/Crabs to get a key.
|In the sand flow room with three columns flowing to the middle, kill all Stalfos/Crabs to get a key.
|[[File:screen_smallkey1_1.png]]
|[[File:IOR_smallkey1_1.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|North past the block puzzle, then west. In the v-shaped room with Blades is a key when you beat all the enemies.
|North past the block puzzle, then west. In the v-shaped room with Blades is a key when you beat all the enemies.
|[[File:screen_smallkey1_2.png]]
|[[File:IOR_smallkey1_2.png]]
|-
|-
|'''Candle'''[[File:inventory_candle.png|frameless|center]]
|'''Candle'''[[File:inventory_candle.png|frameless|center]]
|Go through the lock block northwest of the entrance. Kill the Dodongo and the Stalfos to get a Candle.
|Go through the lock block northwest of the entrance. Kill the Dodongo and the Stalfos to get a Candle.
|[[File:screen_candle.png]]
|[[File:IOR_candle.png]]
|-
|-
|'''{{Color|Grey|Cursed Skull #1}}'''[[File:inventory_cursedskull.png|frameless|center]]
|'''{{Color|Grey|Cursed Skull #1}}'''[[File:inventory_cursedskull.png|frameless|center]]
|Go north and around the plateau from the beginning. Back directly north of the start, light the torch and grab the Skull.
|Go north and around the plateau from the beginning. Back directly north of the start, light the torch and grab the Skull.
|[[File:screen_cursedskull1.png]]
|[[File:IOR_cursedskull1.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|In the sand swirl room, there's a cracked wall up north. Bomb it. Go through the hole, and use your candle to light the room. Step on the switch before going to the key.
|In the sand swirl room, there's a cracked wall up north. Bomb it. Go through the hole, and use your candle to light the room. Step on the switch before going to the key.
|[[File:screen_smallkey1_3.png]]
|[[File:IOR_smallkey1_3.png]]
|-
|-
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|Go to the first room of enemies. Follow the path all the way west, staying along that wall. Go through the locked door and kill the dodongo for the boss key.
|Go to the first room of enemies. Follow the path all the way west, staying along that wall. Go through the locked door and kill the dodongo for the boss key.
|[[File:screen_bosskey1.png]]
|[[File:IOR_bosskey1.png]]
|-
|-
|'''Blue Crustacean: Crabalt'''[[File:inventory_boss.png|frameless|center]]
|'''Blue Crustacean: Crabalt'''[[File:inventory_boss.png|frameless|center]]
|He'll charge at you. Quickly dodge and swipe him with your sword. Wait in one spot, and when you just see him appear, move out of the way and hit him. When he does the maneuver where he jumps, face away from where he was before the jump and quickly swipe your sword. (ex: if he pops out to your east, then jumps, face west and tap the sword button rapidly.) You won't take damage when you're swiping him if you deal damage to him. HP: 10
|He'll charge at you. Quickly dodge and swipe him with your sword. Wait in one spot, and when you just see him appear, move out of the way and hit him. When he does the maneuver where he jumps, face away from where he was before the jump and quickly swipe your sword. (ex: if he pops out to your east, then jumps, face west and tap the sword button rapidly.) You won't take damage when you're swiping him if you deal damage to him. HP: 10
|[[File:screen_boss1.png]]
|[[File:IOR_boss1.png]]
|-
|-
|}
|}
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|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|Take the east path. Go up one more and kill all the guards for the compass.
|Take the east path. Go up one more and kill all the guards for the compass.
|[[File:screen_compass2.png]]
|[[File:IOR_compass2.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|Go past the compass, past the block puzzle, and to a room with four cells and a spark. Kill all the Moblin and grab the key.
|Go past the compass, past the block puzzle, and to a room with four cells and a spark. Kill all the Moblin and grab the key.
|[[File:screen_smallkey2_1.png]]
|[[File:IOR_smallkey2_1.png]]
|-
|-
|'''{{Color|Grey|Cursed Skull #2}}'''[[File:inventory_cursedskull.png|frameless|center]]
|'''{{Color|Grey|Cursed Skull #2}}'''[[File:inventory_cursedskull.png|frameless|center]]
|One more past the small key, kill all the Guards to get the skull.
|One more past the small key, kill all the Guards to get the skull.
|[[File:screen_cursedskull2.png]]
|[[File:IOR_cursedskull2.png]]
|-
|-
|'''Map'''[[File:inventory_map.png|frameless|center]]
|'''Map'''[[File:inventory_map.png|frameless|center]]
|Go up past the entrance and beat all the Guards for the Map.
|Go up past the entrance and beat all the Guards for the Map.
|[[File:screen_map2.png]]
|[[File:IOR_map2.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|One north and one east from the entrance, beat all the enemies and light the torch.
|One north and one east from the entrance, beat all the enemies and light the torch.
|[[File:screen_smallkey2_2.png]]
|[[File:IOR_smallkey2_2.png]]
|-
|-
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|East, and up past the locked door. Stun the Warden and you'll get his key.
|East, and up past the locked door. Stun the Warden and you'll get his key.
|[[File:screen_bosskey2.png]]
|[[File:IOR_bosskey2.png]]
|-
|-
|'''Bow'''[[File:inventory_bow.png|frameless|center]]
|'''Bow'''[[File:inventory_bow.png|frameless|center]]
|Go up from the start and past the big lock. Instead of a boss battle, the nice Moblin man will give you the Bow.
|Go up from the start and past the big lock. Instead of a boss battle, the nice Moblin man will give you the Bow.
|[[File:screen_bow.png]]
|[[File:IOR_bow.png]]
|-
|-
|}
|}
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|'''{{Color|Red|Piece of Heart #12}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #12}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|From the start, go up and use your bow on the blue emblem. Go up the vines, and follow the path east of here. Go until you get a cave. Kill all the Gels in here to get a Heart.
|From the start, go up and use your bow on the blue emblem. Go up the vines, and follow the path east of here. Go until you get a cave. Kill all the Gels in here to get a Heart.
|[[File:screen_pieceofheart12.png]]
|[[File:IOR_pieceofheart12.png]]
|-
|-
|'''Quiver #1'''[[File:inventory_quiverarrow.png|frameless|center]]
|'''Quiver #1'''[[File:inventory_quiverarrow.png|frameless|center]]
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|'''{{Color|Red|Piece of Heart #14}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #14}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|There is a beach south of Brihton. Follow it west, and use you ladder to navigate a corner. Keep going, and burn down a small tree. Follow the cave all the way, and in the last room, a chest will appear with a Heart.
|There is a beach south of Brihton. Follow it west, and use you ladder to navigate a corner. Keep going, and burn down a small tree. Follow the cave all the way, and in the last room, a chest will appear with a Heart.
|[[File:screen_pieceofheart14.png|thumbnail]]
|[[File:IOR_pieceofheart14.png|thumbnail]]
|-
|-
|'''Magic Container #2'''[[File:inventory_magiccontainer2.png|frameless|center]]
|'''Magic Container #2'''[[File:inventory_magiccontainer2.png|frameless|center]]
|Southwest of Brihton, past the beach, is a green house with boxing gloves on it. Go inside, and follow north. Talk to the kangaroo from Holodrum to increase your magic meter.
|Southwest of Brihton, past the beach, is a green house with boxing gloves on it. Go inside, and follow north. Talk to the kangaroo from Holodrum to increase your magic meter.
|[[File:screen_magicmeter2.png|thumbnail]]
|[[File:IOR_magicmeter2.png|thumbnail]]
|-
|-
|'''Blessed Star'''[[File:inventory_blessedstar.png|frameless|center]]
|'''Blessed Star'''[[File:inventory_blessedstar.png|frameless|center]]
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- Mini-Boss: Moblin Monarch Greatblin. He will shoot arrows, bombs and do a jump attack that will leave you stunned for a brief moment.
- Mini-Boss: Moblin Monarch Greatblin. He will shoot arrows, bombs and do a jump attack that will leave you stunned for a brief moment.
|[[File:screen_blessedstar.png|thumbnail]]
|[[File:IOR_blessedstar.png|thumbnail]]
|-
|-
|'''{{Color|Orange|Strange Seeds}}'''[[File:inventory_strangeseeds.png|frameless|center]]
|'''{{Color|Orange|Strange Seeds}}'''[[File:inventory_strangeseeds.png|frameless|center]]
|Go south from the Arena and then west until you find a beach. Keep going south and then east to some islands that require the stepladder. Go north to find a bombable wall. In the cave, bomb the wall to the right. Talk to the snake to trade your Egg for Seeds.
|Go south from the Arena and then west until you find a beach. Keep going south and then east to some islands that require the stepladder. Go north to find a bombable wall. In the cave, bomb the wall to the right. Talk to the snake to trade your Egg for Seeds.
|[[File:screen_strangeseeds.png|thumbnail]]
|[[File:IOR_strangeseeds.png|thumbnail]]
|-
|-
|'''{{Color|Red|Piece of Heart #15}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #15}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In the same cave as the seeds is a heart for beating all the zols around the Armos.
|In the same cave as the seeds is a heart for beating all the zols around the Armos.
|[[File:screen_pieceofheart15.png|thumbnail]]
|[[File:IOR_pieceofheart15.png|thumbnail]]
|-
|-
|'''{{Color|Orange|Goron Vase}}'''[[File:inventory_goronvase.png|frameless|center]]
|'''{{Color|Orange|Goron Vase}}'''[[File:inventory_goronvase.png|frameless|center]]
|Give the strange seeds to the man in Brihton who wants to grow new flowers.
|Give the strange seeds to the man in Brihton who wants to grow new flowers.
|[[File:screen_goronvase.png|thumbnail]]
|[[File:IOR_goronvase.png|thumbnail]]
|-
|-
|'''{{Color|Green|50 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|'''{{Color|Green|50 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|Northwest of Brighton, kill all the mobs in the screen.
|Northwest of Brighton, kill all the mobs in the screen.
|[[File:screen_50rupees4.png|thumbnail]]
|[[File:IOR_50rupees4.png|thumbnail]]
|-
|-
|}
|}
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|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|When you shoot a blue crest with an arrow, a bridge will appear. Go south, and in that little hut is a goron with a key.
|When you shoot a blue crest with an arrow, a bridge will appear. Go south, and in that little hut is a goron with a key.
|[[File:screen_goronsgrotto_smallkey.png|thumbnail]]
|[[File:IOR_goronsgrotto_smallkey.png|thumbnail]]
|-
|-
|'''{{Color|Grey|Cursed Skull #4}}'''[[File:inventory_cursedskull.png|frameless|center]]
|'''{{Color|Grey|Cursed Skull #4}}'''[[File:inventory_cursedskull.png|frameless|center]]
|Two screens north of the hutt, kill all the mobs.
|Two screens north of the hutt, kill all the mobs.
|[[File:screen_cursedskull4.png|thumbnail]]
|[[File:IOR_cursedskull4.png|thumbnail]]
|-
|-
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|Northwest of the bridge you just created, staying on the left wall, is the boss key just sitting there for you. It's past where you light a torch.
|Northwest of the bridge you just created, staying on the left wall, is the boss key just sitting there for you. It's past where you light a torch.
|[[File:screen_goronsgrotto_bosskey.png|thumbnail]]
|[[File:IOR_goronsgrotto_bosskey.png|thumbnail]]
|-
|-
|'''Boss Door'''
|'''Boss Door'''
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|'''Power Bracelet'''[[File:inventory_powerbracelet.png|frameless|center]]
|'''Power Bracelet'''[[File:inventory_powerbracelet.png|frameless|center]]
|Reward for beating Manhandla.
|Reward for beating Manhandla.
|[[File:screen_powerbracelet.png|thumbnail]]
|[[File:IOR_powerbracelet.png|thumbnail]]
|-
|-
|}
|}
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|'''{{Color|Red|Piece of Heart #16}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #16}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|North of Brihton is a pond with a staircase behind it. You can walk over the pond in two spots with the ladder. Use your Gauntlets to get the chest inside.
|North of Brihton is a pond with a staircase behind it. You can walk over the pond in two spots with the ladder. Use your Gauntlets to get the chest inside.
|[[File:screen_pieceofheart16.png|thumbnail]]
|[[File:IOR_pieceofheart16.png|thumbnail]]
|-
|-
|'''{{Color|Red|Piece of Heart #17}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #17}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|After you get the Gauntlets, blow up the wall at the entrance to Blue Woods closest to Brihton. In there, past the rock, is the heart.
|After you get the Gauntlets, blow up the wall at the entrance to Blue Woods closest to Brihton. In there, past the rock, is the heart.
|[[File:screen_pieceofheart17.png|thumbnail]]
|[[File:IOR_pieceofheart17.png|thumbnail]]
|-
|-
|'''{{Color|Green|50 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|'''{{Color|Green|50 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|Just above Level 3. Easy to spot.
|Just above Level 3. Easy to spot.
|[[File:screen_50rupees7.png|thumbnail]]
|[[File:IOR_50rupees7.png|thumbnail]]
|-
|-
|}
|}
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|'''{{Color|Red|Piece of Heart #18}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #18}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|On the southwest corner of Glim City (just after blowing up the big wall).
|On the southwest corner of Glim City (just after blowing up the big wall).
|[[File:screen_pieceofheart18.png|thumbnail]]
|[[File:IOR_pieceofheart18.png|thumbnail]]
|-
|-
|'''{{Color|Green|50 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|'''{{Color|Green|50 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|Two screens north of the big wall.
|Two screens north of the big wall.
|[[File:screen_50rupees10.png|thumbnail]]
|[[File:IOR_50rupees10.png|thumbnail]]
|-
|-
|'''{{Color|Green|50 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|'''{{Color|Green|50 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|A few screens east from the previous 50 rupees.
|A few screens east from the previous 50 rupees.
|[[File:screen_50rupees11.png|thumbnail]]
|[[File:IOR_50rupees11.png|thumbnail]]
|-
|-
|'''{{Color|Red|Piece of Heart #19}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #19}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|Northeast of the 50 rupees, at the east end of the Northern Remdra plains near the beginning of the northern section. In a screen with diamonds on either side of two tiles worth of holes, beat the enemies for a heart piece.
|Northeast of the 50 rupees, at the east end of the Northern Remdra plains near the beginning of the northern section. In a screen with diamonds on either side of two tiles worth of holes, beat the enemies for a heart piece.
|[[File:screen_pieceofheart19.png|thumbnail]]
|[[File:IOR_pieceofheart19.png|thumbnail]]
|-
|-
|'''{{Color|Red|Piece of Heart #20}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #20}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In a screen north of Glim City (one screen north of the blue tunic), hammer one of the stone mushrooms to uncover an underground cave.
|In a screen north of Glim City (one screen north of the blue tunic), hammer one of the stone mushrooms to uncover an underground cave.
|[[File:screen_pieceofheart20.png|thumbnail]][[File:screen_pieceofheart20-2.png|thumbnail]]
|[[File:IOR_pieceofheart20.png]][[File:IOR_pieceofheart20-2.png]]
|-
|-
|'''Pot Roast'''[[File:inventory_potroast.png|frameless|center]]
|'''Pot Roast'''[[File:inventory_potroast.png|frameless|center]]
|In the Glim City shop for 150 rupees.
|In the Glim City shop for 150 rupees.
|[[File:ior_potroast.png]]
|-
|-
|'''{{Color|Green|50 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|'''{{Color|Green|50 rupees}}'''[[File:inventory_50rupees.png|frameless|center]]
|North of Glim City.
|North of Glim City.
|[[File:screen_50rupees12.png|thumbnail]]
|[[File:IOR_50rupees12.png|thumbnail]]
|-
|-
|'''{{Color|Red|Piece of Heart #21}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #21}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In a cave north of Glim City. You can grind through the spikes to open the chest for a heart. You'll probably die on your way back at this point. If you don't want to spend a life, save your game before you die, which will warp you to the beginning of Northern Remdra without raising your death counter.
|In a cave north of Glim City. You can grind through the spikes to open the chest for a heart. You'll probably die on your way back at this point. If you don't want to spend a life, save your game before you die, which will warp you to the beginning of Northern Remdra without raising your death counter.
|[[File:screen_pieceofheart21.png|thumbnail]][[File:Screen_pieceofheart21_Solution.png|thumbnail]]
|[[File:IOR_pieceofheart21.png|thumbnail]][[File:Screen_pieceofheart21_Solution.png|thumbnail]]
|-
|-
|'''Magic Container #3'''[[File:inventory_magiccontainer3.png|frameless|center]]
|'''Magic Container #3'''[[File:inventory_magiccontainer3.png|frameless|center]]
|Near the big lake in a cave. This room also has spikes, and another screen east. Go open the chest for magic.
|Near the big lake in a cave. This room also has spikes, and another screen east. Go open the chest for magic.
|[[File:screen_magiccontainer3_1.png|thumbnail]][[File:screen_magiccontainer3_2.png|thumbnail]]
|[[File:IOR_magiccontainer3_1.png|thumbnail]][[File:IOR_magiccontainer3_2.png|thumbnail]]
|-
|-
|'''Blue Tunic'''[[File:inventory_bluetunic.png|frameless|center]]
|'''Blue Tunic'''[[File:inventory_bluetunic.png|frameless|center]]
|Take the path north starting at the beginning of Northern Remdra. At the fork, take it west, down, and around. The knight will give you a tunic.
|Take the path north starting at the beginning of Northern Remdra. At the fork, take it west, down, and around. The knight will give you a tunic.
|[[File:screen_bluetunic.png|thumbnail]]
|[[File:IOR_bluetunic.png|400px]]
|-
|-
|'''{{Color|Blue|Yoshi Doll}}'''[[File:inventory_yoshidoll.png|frameless|center]]
|'''{{Color|Blue|Yoshi Doll}}'''[[File:inventory_yoshidoll.png|frameless|center]]
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|'''{{Color|Red|Piece of Heart #22}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #22}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|Give the Yoshi Doll to the lady right south of the wall.
|Give the Yoshi Doll to the lady right south of the wall.
|[[File:screen_pieceofheart22.png|thumbnail]]
|[[File:IOR_pieceofheart22.png|thumbnail]]
|-
|-
|'''{{Color|Red|Piece of Heart #23}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #23}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|Southeast of Remdra Crossroads is a small, one-screen cemetery. Push the bottom-left block to the left and defeat all the enemies inside.
|Southeast of Remdra Crossroads is a small, one-screen cemetery. Push the bottom-left block to the left and defeat all the enemies inside.
|[[File:screen_pieceofheart23.png|thumbnail]]
|[[File:IOR_pieceofheart23.png|thumbnail]]
|-
|-
|'''{{Color|Red|Piece of Heart #24}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #24}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In the volcanic area, right south of the eye glass design, directly south from the start on a platform.
|In the volcanic area, right south of the eye glass design, directly south from the start on a platform.
|[[File:screen_pieceofheart24.png|thumbnail]]
|[[File:IOR_pieceofheart24.png|thumbnail]]
|-
|-
|'''Bomb Bag #3'''<br />
|'''Bomb Bag #3'''<br />
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|'''{{Color|Orange|Shovel}}'''[[File:inventory_shovel.png|frameless|center]]
|'''{{Color|Orange|Shovel}}'''[[File:inventory_shovel.png|frameless|center]]
|Give the Vase to the goron in Rurol.
|Give the Vase to the goron in Rurol.
|[[File:screen_shovel.png|thumbnail]]
|[[File:IOR_shovel.png|thumbnail]]
|-
|-
|'''{{Color|Orange|Coconut}}'''[[File:inventory_coconut.png|frameless|center]]
|'''{{Color|Orange|Coconut}}'''[[File:inventory_coconut.png|frameless|center]]
|Give the shovel to the boy on the beach south of Brihton.
|Give the shovel to the boy on the beach south of Brihton.
|[[File:screen_coconut.png|thumbnail]]
|[[File:IOR_coconut.png|thumbnail]]
|-
|-
|'''{{Color|Orange|Expensive Jewelry}}'''[[File:inventory_expensivejewelry.png|frameless|center]]
|'''{{Color|Orange|Expensive Jewelry}}'''[[File:inventory_expensivejewelry.png|frameless|center]]
|Give the coconut to the man in Hori whose house is up some stairs.
|Give the coconut to the man in Hori whose house is up some stairs.
|[[File:screen_expensivejewelry.png|thumbnail]]
|[[File:IOR_expensivejewelry.png|thumbnail]]
|-
|-
|}
|}
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|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|North of a water room, where the boss door is. Beat all the Moblins for the Compass.
|North of a water room, where the boss door is. Beat all the Moblins for the Compass.
|[[File:screen_compass6.png|thumbnail]]
|[[File:IOR_compass6.png|thumbnail]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|One room west of the Compass.
|One room west of the Compass.
|[[File:screen_smallkey6_1.png|thumbnail]]
|[[File:IOR_smallkey6_1.png|thumbnail]]
|-
|-
|'''{{Color|Grey|Cursed Skull #6}}'''[[File:inventory_cursedskull.png|frameless|center]]
|'''{{Color|Grey|Cursed Skull #6}}'''[[File:inventory_cursedskull.png|frameless|center]]
|In the shaky room with the moblins, beat them all to get the skull.
|In the shaky room with the moblins, beat them all to get the skull.
|[[File:screen_cursedskull6.png|thumbnail]]
|[[File:IOR_cursedskull6.png|thumbnail]]
|-
|-
|'''Map'''[[File:inventory_map.png|frameless|center]]
|'''Map'''[[File:inventory_map.png|frameless|center]]
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|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|From the east path, take the bridge north until a screen with blade traps and moblins. Beat them all and a key will appear.
|From the east path, take the bridge north until a screen with blade traps and moblins. Beat them all and a key will appear.
|[[File:screen_smallkey6_2.png|thumbnail]]
|[[File:IOR_smallkey6_2.png|thumbnail]]
|-
|-
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|North of the room with the spike traps and spark switches, in a chest.
|North of the room with the spike traps and spark switches, in a chest.
|[[File:screen_bosskey6.png|thumbnail]]
|[[File:IOR_bosskey6.png|thumbnail]]
|-
|-
|'''Patra'''[[File:inventory_boss.png|frameless|center]]
|'''Patra'''[[File:inventory_boss.png|frameless|center]]
|
|
|[[File:screen_boss6.png|thumbnail]]
|[[File:IOR_boss6.png|thumbnail]]
|-
|-
|'''Noble Sword'''[[File:inventory_noblesword.png|frameless|center]]
|'''Noble Sword'''[[File:inventory_noblesword.png|frameless|center]]
|Defeat the Patra then head right a room to get a sword upgrade.
|Defeat the Patra then head right a room to get a sword upgrade.
|[[File:screen_noblesword.png|thumbnail]]
|[[File:IOR_noblesword.png|thumbnail]]
|-
|-
|}
|}
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|'''{{Color|Red|Piece of Heart #25}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart #25}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|On the snowy mountain. Follow the path up some stairs and across a step ladder bridge.
|On the snowy mountain. Follow the path up some stairs and across a step ladder bridge.
|[[File:screen_pieceofheart25.png|thumbnail]]
|[[File:IOR_pieceofheart25.png|thumbnail]]
|-
|-
|'''Skull Key'''[[File:inventory_skullkey.png|frameless|center]]
|'''Skull Key'''[[File:inventory_skullkey.png|frameless|center]]
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|'''Entrance to Level 4'''
|'''Entrance to Level 4'''
|In Glim City past the locked gate.
|In Glim City past the locked gate.
|[[File:screen_lv4.png|thumbnail]]
|[[File:IOR_lv4.png|thumbnail]]
|-
|-
|}
|}
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|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|From the start, all the way to the right in the spike room. It will appear on a ledge you can't reach from this room.
|From the start, all the way to the right in the spike room. It will appear on a ledge you can't reach from this room.
|[[File:screen_smallkey7_1.png|300px]]
|[[File:IOR_smallkey7_1.png|300px]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
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|-
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|Southwest corner of Glim City using your Lens. It can be accesed before having the Lens with a bit of exploring around.
|Southwest corner of Glim City using your Lens. It can be accessed before having the Lens with a bit of exploring around.
|[[File:glimcity_heartpiece.png]]
|[[File:glimcity_heartpiece.png]]
|-
|-
Line 1,028: Line 1,031:
|-
|-
|'''Golden Moblin'''
|'''Golden Moblin'''
|In a cave one screen south and one east of the start. Prepare by replenishing your arrows before the fight since they are the prefered weapon and you might need them all. The best strategy is shooting the Golden Moblin with the arrows and staying as far away from his as possible and staying on the opposite side of the spikes when it gets close. Be sure to pick up the 100 Rupees before getting your first Magic Ring!
|In a cave one screen south and one east of the start. Prepare by replenishing your arrows before the fight since they are the preferred weapon and you might need them all. The best strategy is shooting the Golden Moblin with the arrows and staying as far away from his as possible and staying on the opposite side of the spikes when it gets close. Be sure to pick up the 100 Rupees before getting your first Magic Ring!
|[[File:ior_magicring1.png]]
|[[File:ior_magicring1.png]]
|-
|-
Line 1,139: Line 1,142:
- Phase 1: Avoid his fire and hit him with your sword (you can get 2 hits for every time he throws his flame attack) or arrows if you find yourself too far from him. After that, he'll actually detach his head. In this phase it's better to shoot his head while avoiding his balls of fire attack and running from his body, which is chasing you. His head will start exploding.
- Phase 1: Avoid his fire and hit him with your sword (you can get 2 hits for every time he throws his flame attack) or arrows if you find yourself too far from him. After that, he'll actually detach his head. In this phase it's better to shoot his head while avoiding his balls of fire attack and running from his body, which is chasing you. His head will start exploding.


- Phase 2: The beginning of this phase is similar to the first one until his head detaches from his body. It will become faster, more agressive and will chase you in a circular way. A good strategy is dropping bombs while you run from the chasing head.  
- Phase 2: The beginning of this phase is similar to the first one until his head detaches from his body. It will become faster, more aggressive and will chase you in a circular way. A good strategy is dropping bombs while you run from the chasing head.  


- Phase 3: Again, the start will be similar to the other two stages until the head detaches. Instead of the ball attack or chasing you he will do a flame attack similar to the first phase while the body chases you. Arrows are great for sniping him on the move.
- Phase 3: Again, the start will be similar to the other two stages until the head detaches. Instead of the ball attack or chasing you he will do a flame attack similar to the first phase while the body chases you. Arrows are great for sniping him on the move.


- Phase 4: The head will finally die but now you have to deal with the jumping body. His body can't be hurt when he jumps so time your arrows or swings when he's on the ground. Meanwhile the 2 pillars will shoot the flame attack at you at the same time.   
- Phase 4: The head will finally die but now you have to deal with the jumping body. His body can't be hurt when he jumps so time your arrows or swings when he's on the ground. Meanwhile, the 2 pillars will shoot the flame attack at you at the same time.   
|[[File:restless spirit pumpking.png]]
|[[File:restless spirit pumpking.png]]
|-
|-
Line 1,344: Line 1,347:
|-
|-
|'''Silver Arrows'''
|'''Silver Arrows'''
|Listen to the lady in the Sanctuary.
|After talking to Zelda in the Sanctuary.
|[[File:ior_silverarrows.png]]
|[[File:ior_silverarrows.png]]
|-
|-
Line 1,387: Line 1,390:
|-
|-
|'''Servant of the Dark: Krampus'''
|'''Servant of the Dark: Krampus'''
|The best strategy is staying away from him and using your Silver Arrows. Kill the Vires to make this a bit easier (Arsonist's Candle is useful here). When he makes lasers, just follow them around. If you tun our of arrows, the Wand deals some good damage. The sword is also good if you can avoid getting contact damage. Keep hitting him until he is defeated.
|The best strategy is staying away from him and using your Silver Arrows. Kill the Vires to make this a bit easier (Arsonist's Candle is useful here). When he makes lasers, just follow them around. If you run out of arrows, the Wand deals some good damage as well, just slower. The sword is also good if you can avoid getting contact damage. Keep hitting him until he is defeated.
|[[File:crypt_boss.png]]
|[[File:crypt_boss.png]]
|-
|-
Line 1,411: Line 1,414:
|-
|-
|'''Golden Stalfos'''
|'''Golden Stalfos'''
|In the house south of the fairy statue in Remdra Crossroads. The Stalfos will jump away from you every time you try swinging your sword at him. The trick here is to corner hi by trying to make him jump into one of the corners. Stand in the closest tile and swing at him until he's defeated.
|In the house south of the fairy statue in Remdra Crossroads. The Stalfos will jump away from you every time you try swinging your sword at him. The trick here is to corner it by trying to make him jump into one of the corners. Stand in the closest non-moving tile and swing at him until he's defeated.
|[[File:goldenstalfos.png]][[File:ior_magicring2.png]]
|[[File:goldenstalfos.png]][[File:ior_magicring2.png]]
|-
|-
Line 1,424: Line 1,427:


===Level 9: Prismatic Gate===
===Level 9: Prismatic Gate===
Found in the northern part of Castle Remdra, use the silver arrows to get in. This is a big dungeon with 2 big floors with areas blocked off by 3 types of blocks: gray, blue and red. Therefore you will have to revisit and backtrack through rooms depending on which of the 3 different color blocks are down. There are Ganon statues that need to be shot to lower each color block down through the dungeon. Only one color can be lowered at a time. It is pretty helpful to get the map first.
Found in the northern part of Castle Remdra, use the silver arrows to get in. This is a big dungeon with 2 big floors with areas blocked off by 3 types of blocks: gray, blue and red. Therefore, you will have to revisit and backtrack through rooms depending on which of the 3 different color blocks are down. There are Ganon statues that need to be shot to lower each color block down through the dungeon. Only one color can be lowered at a time. It is pretty helpful to get the map first.


{|class= "wikitable"
{|class= "wikitable"
Line 1,437: Line 1,440:
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|When everything is gray, from the start, take the upper right path to a room with spikes on the ground. Go north towards the purple area until you reach a staircase. Follow around and take the hookshot room with spikes south. Shoot across the gap, and take the path with the lowered gray blocks. The key will be in a chest when you light the four torches.
|When everything is gray, from the start, take the upper right path to a room with spikes on the ground. Go north towards the purple area until you reach a staircase. Follow around and take the hookshot room with spikes south. Shoot across the gap, and take the path with the lowered gray blocks. The key will be in a chest when you light the four torches.
|[[File:prismatic_key2.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|Go east, and north from the start when everything is gray. Here is a staircase north of some red blocks. Follow around, and go up those stairs. Up here, go east, and north until the next staircase. Up here is a small key if you made the chest appear.
|Go east, and north from the start when everything is gray. Here is a staircase north of some red blocks. Follow around, and go up those stairs. Up here, go east, and north until the next staircase. Up here is a small key if you made the chest appear.
|[[File:prismatic_key1.png]]
|-
|-
|'''{{Color|Grey|Cursed Skull}}'''[[File:inventory_cursedskull.png|frameless|center]]
|'''{{Color|Grey|Cursed Skull}}'''[[File:inventory_cursedskull.png|frameless|center]]
|From the last Small Key, keep going along. There is a long, purple path there with some things to open up. Follow the long path to reach the Cursed Skull.
|From the last Small Key, keep going along. There is a long, purple path there with some things to open up. Follow the long path to reach the Cursed Skull.
|[[File:cursedskull16.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|When the dungeon is red, one screen east of the start. You will have to find your way around, however.
|When the dungeon is red, one screen east of the start. You will have to find your way around, however.
|[[File:prismatic_key3.png]]
|-
|-
|'''Obsidian Ring'''
|'''Obsidian Ring'''
Line 1,457: Line 1,464:
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|When the area is red, look on the map northeast of the start. There is a room shaped like an H with red blocks in the middle, with a bombable wall on the upper right side. Find your way there by dropping down from above, and follow the hookshot path in that small room to get a Key.
|When the area is red, look on the map northeast of the start. There is a room shaped like an H with red blocks in the middle, with a bombable wall on the upper right side. Find your way there by dropping down from above, and follow the hookshot path in that small room to get a Key.
|[[File:prismatic_key4.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|When the area is blue, find a warp panel. Take it to F2 where the Cursed Skull was. Follow that path until you can go right through another path. Follow this path, not going down the first path of stairs until you go right for a while. Go through these stairs, and up a room to get a Key. Requires doing puzzle work first.
|When the area is blue, find a warp panel. Take it to F2 where the Cursed Skull was. Follow that path until you can go right through another path. Follow this path, not going down the first path of stairs until you go right for a while. Go through these stairs, and up a room to get a Key. Requires doing puzzle work first.
|[[File:prismatic_key5.png]]
|-
|-
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
Line 1,483: Line 1,492:


===Before Level 10===
===Before Level 10===
After the Venser fight, Link will be transported to a house by Zelda where she will explain who Venser is and such. Inside this house you will find 2 characters: an old man in the same screen as Zelda that will give you a Letter allowing you to go to the Desert Wasteland (north of Laston) and a researcher (one screen up) that will open up the door to the Magitek Factory in the volcanic area of Northern Remdra. Be sure to talk to them both. These 2 places are the next 2 dungeons and can be accesed immediately in any order, so choose freely.
After the Venser fight, Link will be transported to a house by Zelda where she will explain who Venser is and such. Inside this house you will find 2 characters: an old man in the same screen as Zelda that will give you a Letter allowing you to go to the Desert Wasteland (north of Laston) and a researcher (one screen up) that will open up the door to the Magitek Factory in the volcanic area of Northern Remdra. Be sure to talk to them both. These two places are the next two dungeons and can be accessed immediately in any order, so choose freely.
 
You might need to grind for Rupees if you want to get the Membership Card and Iron Hammer after obtaining the Giant's Wallet. The best place for this are the pots in Remdra Castle since there's a lot of them and you can exit and come back from the screen pretty fast.


{|class= "wikitable"
{|class= "wikitable"
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|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In Glim Sanctuary, in a house north of the golden statue.
|In Glim Sanctuary, in a house north of the golden statue.
|[[File:heartpiece54.png]]
|-
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
Line 1,497: Line 1,509:
|-
|-
|'''Arena: Training Grounds'''
|'''Arena: Training Grounds'''
|At the very northeast corner of the Sanctuary. By far the hardest arena of the three so go prepared with full health, arrows and magic. The Wand is pretty useful since there are many wizzrobes. Venser's Cane is a very useful weapon to have in this place since it wipes out many enemies and is great against the boss. Another good item to go in with are Power Kegs/Superbombs for the final boss.
|At the very northeast corner of the Sanctuary. By far the hardest arena of the three so go prepared with full health, arrows and magic. The Wand is pretty useful since there are many wizzrobes. Venser's Cane is a very useful weapon to have in this place since it wipes out many enemies and is great against the boss. Another good item to go in with are Powder Kegs/Superbombs for the final boss.


- 1st Round: 3× Blue Wizzrobes, 3× Red Wizzrobes, 1× Bubble.
- 1st Round: 3× Blue Wizzrobes, 3× Red Wizzrobes, 1× Bubble.
Line 1,516: Line 1,528:


- 9th Round: 1× Purple Goriya, 1× Spawner Wizzrobe, 1× Brown Arm Mimic, 2× Blue Iron Masks, 1× Bubble.
- 9th Round: 1× Purple Goriya, 1× Spawner Wizzrobe, 1× Brown Arm Mimic, 2× Blue Iron Masks, 1× Bubble.
|[[File:traininggrounds.png]]
|-
|-
|'''Sentient Stratocumulus Smog'''
|'''Sentient Stratocumulus Smog'''
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|'''Membership Card'''
|'''Membership Card'''
|In the Laston City shop for 540 Rupees. Be sure to get this before getting the Iron Hammer!
|In the Laston City shop for 540 Rupees. Be sure to get this before getting the Iron Hammer!
|[[File:ior_membercard.png]]
|-
|-
|'''Iron Hammer'''
|'''Iron Hammer'''
|In the Glim Sanctuary shop for 487 rupees, if you have the membership card.
|In the Glim Sanctuary shop for 487 rupees, if you have the membership card.
|[[File:ior_ironhammer.png]]
|-
|-
|'''Entrance to Level 10'''
|'''Entrance to Level 10'''
|In the volcanic area in southeastern Remdra. There is a cave on the bottom row of screens that leads there after a bit.
|In the volcanic area in southeastern Remdra. There is a cave on the bottom row of screens that leads there after a bit.
|[[File:magitek_entrance.png]]
|-
|-
|}
|}
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|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|On F1, after a room where you use your Hookshot to reach to safe places over oil. Take the path that opens up, and in the chest in the Lens room is a key.
|On F1, after a room where you use your Hookshot to reach to safe places over oil. Take the path that opens up, and in the chest in the Lens room is a key.
|[[File:magitek_key1.png]]
|-
|-
|'''Map'''[[File:inventory_map.png|frameless|center]]
|'''Map'''[[File:inventory_map.png|frameless|center]]
|On F2, from the torch, follow up where you see two squares with moving tiles like the previous dungeon. Go up, then let the others carry you. In a room with a big spike trap, beat everything and go through the door that opens, and in the room with all the pots, defeat the Goriyas for the Map.
|On F2, from the torch, follow up where you see two squares with moving tiles like the previous dungeon. Go up, then let the others carry you. In a room with a big spike trap, beat everything and go through the door that opens, and in the room with all the pots, defeat the Goriyas for the Map.
|[[File:magitek_map.png]]
|-
|-
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|When you create stairs that act as a shortcut to the earlier part. Go directly east and follow the tiles. In the room with all the red Gels is the compass if you defeat them all.
|When you create stairs that act as a shortcut to the earlier part. Go directly east and follow the tiles. In the room with all the red Gels is the compass if you defeat them all.
|[[File:magitek_compass.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|From the Compass, take the stairs on the other side. In this chest up here is a key.
|From the Compass, take the stairs on the other side. In this chest up here is a key.
|[[File:magitek_key2.png]]
|-
|-
|'''Block Puzzle'''
|'''Block Puzzle'''
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|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|For beating the block puzzle.
|For beating the block puzzle.
|[[File:magitek_key3.png]]
|-
|-
|'''Gale Boomerang'''
|'''Gale Boomerang'''
|On F1 is an owl statue. To its left is an up arrow. Take the path, past a yellow block that should be facing up, and at the end is the boomerang.
|On F1 is an owl statue. To its left is an up arrow. Take the path, past a yellow block that should be facing up, and at the end is the boomerang.
|[[File:ior_galeboomerang.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|On F2 is a room with some Goriyas in a space between blocks. Take this east to find a switch puzzle. Go around and follow this path to a room with movable torches. In the chest, if you made it appear by going east from the start, is a key.
|On F2 is a room with some Goriyas in a space between blocks. Take this east to find a switch puzzle. Go around and follow this path to a room with movable torches. In the chest, if you made it appear by going east from the start, is a key.
|[[File:magitek_key5.png]]
|-
|-
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|Take the path past the first block puzzle. The first time there is a place to use your Gale Boomerang, do so and take the path that opens up. Going east past a spike room is a place with three paths. Take the lower one, and use your boomerang to put the air on, and go right south for the boss key.
|Take the path past the first block puzzle. The first time there is a place to use your Gale Boomerang, do so and take the path that opens up. Going east past a spike room is a place with three paths. Take the lower one, and use your boomerang to put the air on, and go right south for the boss key.
|[[File:magitek_bosskey.png]]
|-
|-
|'''{{Color|Grey|Cursed Skull}}'''[[File:inventory_cursedskull.png|frameless|center]]
|'''{{Color|Grey|Cursed Skull}}'''[[File:inventory_cursedskull.png|frameless|center]]
|Go east from the torch. Now that you can hit these switches, do so. Follow this path to the room with a cursed skull. It's a two-sided room north of one where you need to use your hookshot.
|Go east from the torch. Now that you can hit these switches, do so. Follow this path to the room with a cursed skull. It's a two-sided room north of one where you need to use your hookshot.
|[[File:cursedskull19.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|Keep going past the Skull if all the arrows are pointing the right way.
|Keep going past the Skull if all the arrows are pointing the right way.
|[[File:magitek_key4.png]]
|-
|-
|'''Boss Door'''
|'''Boss Door'''
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|-
|-
|'''Bio-Mechanical Weapon: Meta Arrghus'''
|'''Bio-Mechanical Weapon: Meta Arrghus'''
|He has two rings of orbs orbiting around him. These are considered mechanical enemies, so try and use that to knock them out of orbit. Once you do that, use something to defeat them, like the Wand. You have to do an orbital at a time, so the outer layer must be defeated before the inner can be started. Take all orbs out, he'll start jumping. Use other times good on mechs to hit him when he lands (aim for the shadow), and, after a few hits, he will be defeated.
|He has two rings of orbs orbiting around him. These are considered mechanical enemies, so try and use that to knock them out of orbit. A good strategy is using bomb which will hit multiple orbs at once. Once you do that, use the Wand (or Hammer in case you run out of magic) to defeat them. You have to do an orbital at a time, so the outer layer must be defeated before the inner can be started. Take all orbs out, he'll start jumping. Use the Hookshot to get away from him then turn around and hit him with the Wand when he lands (aim for the shadow), and, after a few hits, he will be defeated.
|[[File:magitek_boss.png]]
|-
|-
|}
|}
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|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|There is a windmill in Blue Woods. Use your Gale Boomerang on it, and go in the cave for a heart.
|There is a windmill in Blue Woods. Use your Gale Boomerang on it, and go in the cave for a heart.
|[[File:heartpiece53.png]]
|-
|-
|'''Golden Tektite'''
|'''Golden Tektite'''
|At the very northeastern corner of Northern Remdra in the bay is a windmill. Use your Boomerang to enter the house.
|At the very northeastern corner of Northern Remdra in the bay is a windmill. Use your Boomerang to enter the house. To beat it just stay away from it and shoot it with Arrows or Wand. It is the easiest of the Golden Beasts.
|[[File:goldentektite.png]]
|-
|-
|'''Magic Container'''
|'''Magic Container'''
|In a cave in the volcano area is a fan that you can use your boomerang on. Do so, and go north for more magic.
|In a cave in the volcano area is a fan that you can use your boomerang on. Do so, and go north for last magic upgrade.
|[[File:ior_magiccontainer5.png]]
|-
|-
|}
|}
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|After a block puzzle, you will find another entrance to the dungeon. Outside, and north, is a lake. Beat the enemies to get a heart.
|After a block puzzle, you will find another entrance to the dungeon. Outside, and north, is a lake. Beat the enemies to get a heart.
|[[File:heartpiece49.png]]
|[[File:heartpiece49.png]]
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In the northernmost part of the Wasteland there's a bombable spot on the ground. Enter and activate the fans with your Gale Boomerang.
|[[File:heartpiece24.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
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===Level 11: Echoing Shrine===
===Level 11: Echoing Shrine===
This dungeon has tons of puzzles. This includes ones that require you to be itemless due to bubbles. So if you lose your item due to bubbles, that's okay.
As mentioned before, this dungeon can be done before Level 10 with no item requirement. This dungeon has tons of puzzles. This includes ones that require you to be itemless due to bubbles. So if you lose your item due to bubbles, that's okay.


{|class= "wikitable"
{|class= "wikitable"
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!class="label" "width:55%;" |Location
!class="label" "width:55%;" |Location
!class="label" "width:14%;" |Screenshot
!class="label" "width:14%;" |Screenshot
|-
|'''1st Trial'''
|Go north from the start, and you will notice that a candle on the wall is out. Light it. Go east. Pass through the bubbles and go east again.
|-
|-
|'''Map'''[[File:inventory_map.png|frameless|center]]
|'''Map'''[[File:inventory_map.png|frameless|center]]
|Two screens south of the first block puzzle.
|Two screens south of the first block puzzle.
|[[File:echoing_map.png]]
|-
|-
|'''Small Key
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|One screen east of the block puzzle, if you step on the spark switches below.
|One screen east of the block puzzle, if you step on the spark switches below.
|[[File:echoing_key2.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|After coming back up to the first floor after the mirror puzzle, as far east as possible, after defeating all the enemies.
|After coming back up to the first floor after the mirror puzzle, as far east as possible, after defeating all the enemies.
|[[File:echoing_key1.png]]
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|South from the start of the basement is a bombable wall. In the next room, defeat all the enemies to open a path. Follow it around for a key.
|[[File:echoing_key3.png]]
|-
|-
|'''{{Color|Grey|Cursed Skull}}'''[[File:inventory_cursedskull.png|frameless|center]]
|'''{{Color|Grey|Cursed Skull}}'''[[File:inventory_cursedskull.png|frameless|center]]
|In the basement south of a short mirror puzzle.
|In the basement south of a short mirror puzzle.
|-
|[[File:cursedskull18.png]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|South from the start of the basement is a bombable wall. In the next room, defeat all the enemies to open a path. Follow it around for a key.
|-
|-
|'''Mirror Shield'''
|'''Mirror Shield'''
|After two rooms with moving platforms over pits.
|After two rooms with moving platforms over pits.
|[[File:ior_mirrorshield.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|After going into the basement from a room where there is a switch on one side that makes a staircase on the other.
|After going into the basement from a room where there is a switch on one side that makes a staircase on the other.
|[[File:echoing_key4.png]]
|-
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|After going up stairs after a puzzle, take the left path. Follow it past red bubbles and a room where you use your shield to kill Stalfos. Go south. There is a peg blocking stairs to go down. Up a room after beating the enemies is the compass. At this point of the dungeon, you've probably obtained all the keys making it kinda useless.
|[[File:echoing_compass.png]]
|-
|-
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|After the room with a moving light beam and a row of red bubbles with a couple pegs at the southeast. There is a puzzle that says to “break the endless flow of light” that gives it to you.
|After the room with a moving light beam and a row of red bubbles with a couple pegs at the southeast. There is a puzzle that says to “break the endless flow of light” that gives it to you.
|-
|[[File:echoing_bosskey.png]]
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|After going up stairs after a puzzle, take the left path. Follow it past red bubbles and a room where you use your shield to kill Stalfos. Go south. There is a peg blocking stairs to go down. Up a room after beating the enemies is the compass.
|-
|-
|'''Boss Door'''
|'''Boss Door'''
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|-
|-
|'''Corporeal Nightmare Medusa'''
|'''Corporeal Nightmare Medusa'''
|Use the light around to hit her. If you're facing her, it helps to use wand/arrows while she's lit. You can damage her otherwise though, possibly. Use the light on the minor enemies and on her when you get the chance. After a number of hits, she'll be defeated.
|Medusa is one of the thoughest bosses in the game do to the disabling nature of her Bubbles attacks. The strategy to this fight is trying to use the light around to hit her. While she is lit use the Wand and/or Arrows to shoot her. Use the light on the minor enemies she spawns (Ghinis and Bubbles) to get rid of them. Ghinis will drop hearts and arrow refills. All her attacks consist on throwing the purple and yellow Bubbles at you which won't let you use your items on top of dealing damage. In another of her attacks, she will screech and chase you around the room. The best way to avoid her is by using the Hookshot on the spots on the wall. However, if you cannot use it, running in circles can do the trick. At some point she will stand still in the center of the arena with rotating Bubbles around her and she'll start shooting more of them. The best strategy in this fight is staying in one side, dodge the Bubbles and shoot her when you see an opening (she has to be lit in order to inflict damage). After taking more damage (this is when you'll know you're close to finishing her), she'll move to one of the upper rows and shoot lasers down and move from one side to the other. You can use the Hookshot or its invincibility frames to avoid this attack. After a number of hits, she'll be defeated.
|[[File:echoing_boss.png]]
|-
|-
|}
|}
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|-
|-
|'''Golden Bomber'''
|'''Golden Bomber'''
|Near the first arena is a house with a mirror puzzle. Beat the enemy to upgrade the ring.
|West of the first arena on a beach is a house with a mirror puzzle. The Golden Bomber will shoot an incredible amount of bombs at the same time in a semicircular way as well as an occasional Powder Keg so just use your Wand or Arrows to shoot at him while you avoid the bombs. After taking some damage he will perform even more Powder Keg attacks and even multiple at the same time. Venser's Cane is a good weapon as well if you wanna go full offense. Beat the enemy to upgrade the ring.
|[[File:goldenbomber-l.png]][[File:goldenbomber.png]]
|-
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|Near the start of the game after burning down a tree was a place with mirrors. Take care of the puzzle and then collect the heart.
|Near the start of the game after burning down a tree was a place with mirrors. Take care of the puzzle and then collect the heart.
|[[File:heartpiece50.png]]
|-
|-
|'''Magic Container'''
|'''Magic Container'''
|In the Dusty Cavern is a room with a sun block. From there, go outside, and along the top layer of water, at the bottom, is a magic container.
|In the Dusty Cavern is a room with a sun block. From there, go outside, and along the top layer of water, at the bottom, is a magic container.
|[[File:ior_magiccontainer4.png]]
|-
|-
|'''Remdra Skies'''
|'''Remdra Skies'''
|In the rainforest is a fairy. Talk to her now and she will let you go into the sky.
|In the rainforest is a fairy. Talk to her now and she will let you go into the sky.
|[[File:remdraskies.png]]
|-
|-
|'''Forged Letter'''
|'''Forged Letter'''
|From the start of the sky, all the way east, in a house.
|From the start of the sky, all the way east, in a house.
|[[File:forgedletter.png]]
|-
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In Celest City, southeastern area is a house with a hungry fairy. Give her pot roast, and go in the next room for a heart.
|In Celest City, southeastern area is a house with a hungry fairy. Give her pot roast, and go in the next room for a heart.
|[[File:heartpiece56.png]]
|-
|-
|'''Improved Charge Watch'''
|'''Improved Charge Watch'''
|In the Celest City shop for 600-ish rupees.
|In the Celest City shop for 637 rupees assuming you got the Membership Card.
|[[File:ior_stopwatch2.png]]
|-
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|From the Skies start, go northwest on the clouds. Go through a cave, and appear back outside. In this space with two Lynels, defeat them both to get a heart.
|From the Skies start, go northwest on the clouds. Go through a cave, and appear back outside. In this space with two Lynels, defeat them both to get a heart.
|[[File:heartpiece55.png]]
|-
|-
|'''Bomb Bag'''
|'''Bomb Bag'''
|From the northeast exit of the city, due east is a cave with someone who will sell you a bomb bag for 400 rupees.
|From the northeast exit of the city, due east is a cave with someone who will sell you a bomb bag for 400 rupees.
|[[File:ior_bombbag4.png]]
|-
|-
|'''Quiver'''
|'''Quiver'''
|From the southeast exit of the city, once you get to the bottom screen row, go west and you will find a cave with a quiver for 400 rupees.
|From the southeast exit of the city, once you get to the bottom screen row, go west and you will find a cave with a quiver for 400 rupees.
|[[File:ior_quiver4.png]]
|-
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|All the way east of the bomb bag is a piece of heart.
|All the way east of the bomb bag is a piece of heart.
|[[File:heartpiece52.png]]
|-
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|Behind a house in Celest City. Top right side of the house.
|Behind a house in Celest City. Top right side of the house.
|[[File:heartpiece51.png]]
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|Left from Celest City, behind a tree.
|[[File:heartpiece25.png]]
|-
|-
|'''Golden Lynel'''
|'''Golden Lynel'''
|At the northwest part of Glim Sanctuary after giving the letter to the guard.
|At the northwest part of Glim Sanctuary after giving the letter to the guard. Amusingly enough, this is the easiest Golden Beast if you use a Pot Roast and just slash at him while he eats! However, this Lynel will shoot 5 swords which can still hit you and deal A LOT of damage so be careful. Get your final Magic Ring and go show it to the man east of Laston!
|[[File:goldenlynel.png]]
|-
|-
|'''Gold Tunic'''
|'''Gold Tunic'''
|One screen east of the block to Laston Town in the house. Show the man all the rings for beating the beasts and he will upgrade your tunic.
|One screen east of the block to Laston Town in the house. Show the man all the rings for beating the beasts and he will upgrade your tunic.
|[[File:ior_goldentunic.png]]
|-
|-
|'''Entrance to Level 12'''
|'''Entrance to Level 12'''
|From the start of the skies, go west. Stay on the land until you reach a part of the clouds that narrowly leads east. From here, go north until you reach the temple.
|From the start of the skies, go west. Stay on the land until you reach a part of the clouds that narrowly leads east. From here, go north until you reach the temple. You will need to talk to the Elder for him to open the temple for you.
|[[File:starlit_entrance.png]]
|-
|-
|}
|}


===Level 12: Starlit Temple===
===Level 12: Starlit Temple===
Found in the sky, which can be accessed through the rainforest.
Found in the sky, which can be accessed through the rainforest. To open up the Temple first find the Elder in one of the houses in the city and talk to him.


{|class= "wikitable"
{|class= "wikitable"
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|-
|-
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|There is a maze with a statue that says “count up, count down.” Counting up, follow it to a room where there are warp tiles. Go east from a room, and north to a room with wizzrobes and mirrors. Beat all the Wizzrobes and the compass will be in a chest.
|There is a maze with a statue that says “count up, count down.” Kill all the enemies and the block formation will turn into torches indicating which number is each path. Counting down (4, 3, 2, 1), follow it to a room where there are warp tiles. Go east from a room, go to the stairs then west and north to a room with wizzrobes and mirrors. Beat all the Wizzrobes and the compass will be in a chest.
|[[File:starlit_path.png]][[File:starlit_compass.png]]
|-
|-
|'''Map'''[[File:inventory_map.png|frameless|center]]
|'''Map'''[[File:inventory_map.png|frameless|center]]
|Southeast of the compass is a room with a bridge and some spikes rotating. Go south, and all the way west to some stairs. Go up, and take the south path up here to get the map.
|Southeast of the compass is a room with a bridge and some spikes rotating. Go south, and all the way west to some stairs. Go up, and take the south path up here to get the map.
|[[File:starlit_map.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|Count down in the maze room this down, and take the first path south you can. Go through the door that opens. Go east after this room, and hit all the switches and kill the gel to get a small key in the spikes.
|Count down in the maze room this down, and take the first path south you can. Go through the door that opens. Go east after this room, and hit all the switches and kill the gel to get a small key in the spikes.
|[[File:starlit_key1.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|At night, from the start, go all the way east, up until you can go east more, and up some stairs. Once you get to a warp maze, when you can go either up or down, go down. From the first exit, follow around to a block puzzle. Complete it for a small key.
|At night, from the start, go all the way east, up until you can go east more, and up some stairs. Once you get to a warp maze, when you can go either up or down, go down. From the first exit, follow around to a block puzzle. Complete it for a small key.
|[[File:starlit_key2.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|At night, count up at the maze. Follow until you go over some ice that was water before. Follow around until you fall. On these two platforms will be a key if you beat the enemies.
|At night, count up at the maze. Follow until you go over some ice that was water before. Follow around until you fall. On these two platforms will be a key if you beat the enemies.
|[[File:starlit_key3.png]]
|-
|-
|'''Portal Sphere'''
|'''Portal Sphere'''
|At day, there is a mirror puzzle northeast of the start. Light all the symbols and a chest with the item will appear.
|At day, there is a mirror puzzle northeast of the start. Light all the symbols and a chest with the item will appear. The Portal Sphere will open up portals in tiles with certain markings and is very effective against dark and undead enemies.
|[[File:ior_portalsphere.png]]
|-
|-
|'''{{Color|Grey|Cursed Skull}}'''[[File:inventory_cursedskull.png|frameless|center]]
|'''{{Color|Grey|Cursed Skull}}'''[[File:inventory_cursedskull.png|frameless|center]]
|At day, use your Portal Sphere to find your way to a room with two armos guarding switches. Go south from the east side of the room and open the chest for a Skull.
|At day, use your Portal Sphere to find your way to a room with two armos guarding switches. Go south from the east side of the room and open the chest for a Skull.
|[[File:cursedskull20.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|From the counting maze, take the right side (go up, down, down, up) and follow until you get to a room with an armos in the middle and a bunch of portals. Take the path north, and follow until you reach a block puzzle. Beat it to get a key.
|From the counting maze, take the right side (go up, down, down, up) and follow until you get to a room with an armos in the middle and a bunch of portals. Take the path north, and follow until you reach a block puzzle. Beat it to get a key.
|[[File:starlit_key5.png]]
|-
|-
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|'''Boss Key'''[[File:inventory_bosskey.png|frameless|center]]
|From where you change the day/night, follow left. Past the locked blocks, use your hookshot to get over the gap. Once you get to a maze, follow it until you can use portals in the maze. Follow that and you'll get to a room with conveyors. Get to the chest and open it for the boss key.
|From where you change the day/night, follow left. Past the locked blocks, use your hookshot to get over the gap. Once you get to a maze, follow it until you can use portals in the maze. Follow that and you'll get to a room with conveyors. Get to the chest and open it for the boss key.
|[[File:starlit_bosskey.png]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|At day, from the counting maze, take the west side. Go through the staircase in the room where you stepped on all the tiles to make a staircase appear. Follow around, using your Sphere, until you get to a room where the key is.
|At day, from the counting maze, take the west side. Go through the staircase in the room where you stepped on all the tiles to make a staircase appear. Follow around, using your Sphere, until you get to a room where the key is.
|[[File:starlit_key4.png]]
|-
|-
|'''Boss Door'''
|'''Boss Door'''
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|-
|-
|'''Vengeful Spirit: Lumen'''
|'''Vengeful Spirit: Lumen'''
|Same as the last fight, but more of it. Just wail on her when you can, using your sword and power rod until she is defeated.
|Same as the first fight against her, but there will be more attacks, faster and deal more damage. Both the Sword and Wand can damage her although getting close to her is quite difficult without taking damage. The best strategy might be shooting at her with your Wand while dodging and avoiding the multiple attacks that she throws at you and will bounce of the walls. After some damage, a second phase will start where she'll use Venser's dark energy and a black aura will surround her. Shhot her with the Portal Sphere to get rid of that black aura and continue using the Wand.
 
'''''NOTE:''' It is unclear if the Portal Sphere actually deals damage to her. It also seems like she gets more aggressive with the black aura and the Sphere calms the attacks down, but I am unsure of this.''
|[[File:starlit_boss.png]]
|-
|-
|}
|}
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|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|From the sky start, go into the cave right to the northeast. At the fork, go west. Beat all the keese for a Heart.
|From the sky start, go into the cave right to the northeast. At the fork, go west. Beat all the keese for a Heart.
|[[File:heartpiece57.png]]
|-
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In the Forest Mansion is that heart in the top room. Use your Sphere to get it.
|In the Forest Mansion is that heart in the top room. Use your Sphere to get it.
|[[File:heartpiece58.png]]
|-
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|South of Laston is a staircase. In the cave, use your Sphere to get the heart.
|South of Laston is a staircase. In the cave, use your Sphere to get the heart. The right tile is the one locating north of the stairs, hookshot to it.
|[[File:heartpiece60.png]]
|-
|-
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|'''{{Color|Red|Piece of Heart}}'''[[File:inventory_pieceofheart.png|frameless|center]]
|In the Sanctuary, north of the entrance is a house. Use your Sphere to get the heart.
|In the Sanctuary, in the norternmost house. Use your Sphere to get the heart.
|[[File:heartpiece59.png]]
|-
|-
|}
|}


====Final Showdown====
====Final Showdown====
After getting the True Master Sword, you can directly go fight Venser or, if you've collected the 20 Cursed Skulls, go south and get into the extra final dungeon.


{|class= "wikitable"
{|class= "wikitable"
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|'''True Master Sword'''
|'''True Master Sword'''
|Interact with the big hero statue in the Sanctuary.
|Interact with the big hero statue in the Sanctuary.
|[[File:ior_truemastersword.png]][[File:ior_truemastersword2.png]]
|-
|-
|'''Final Boss'''
|'''Final Boss'''
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|-
|-
|'''Destroyer of the Gate: Venser'''
|'''Destroyer of the Gate: Venser'''
|Just use whatever you have to take him out. Those floating tiles will appear to carry you, so don't worry about falling down. The dark circle will freeze you and drain your magic.
|The battle is almost the same as the previous ones, even easier since he won't be spawning Wizzrobes nor Bubbles. On top of that the arena is much bigger. Just use whatever you have to take him out. Sword beams are great as well as the Wand. Those floating tiles will appear to carry you, so don't worry about falling down. The dark circle will freeze you and drain your magic. After beating him your health will regenerate so don't use your potions.
|[[File:venser_destroyer.png]]
|-
|-
|'''Dimensional Aberration: Venser Reborn'''
|'''Dimensional Aberration: Venser Reborn'''
|As expected, just wail on him. The hands are not a necessary target, so just keep your focus on the body, if you can. Distance is good, but getting close up damage is good if you want to do faster damage. After a while, he will explode.
|As expected, just wail on him. The hands are not a necessary target, so just keep your focus on the body, if you can. Distance is good, but getting close up damage is good if you want to do faster damage. As always the Cane can deal a great amount of damage and Powder Kegs are useful since he will stay still for some of his attacks. After a while, he will explode.
|[[File:venser_reborn.png]]
|-
|-
|}
|}
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===Level X: Blighted Abyss===
===Level X: Blighted Abyss===
If you've collected all 20 Cursed Skulls, you'll gain access to this extra dungeon. In the same way you've entered the Dark Realm Core to fight Venser, go south instead of going north.
'''''NOTE:''' This dungeon can be accessed before fighting Venser and finishing the game. However, the items obtained in the Hall of Memories help out against the dungeon's boss. Another thing to take into account is the dungeon's item which is a less powerful version of Venser's Cane which if you don't have you might want to get to help you in the Hall of Memories or against the final fight with Venser. Play it how you want.''
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!class="label" "width:35%;" |Item
autopatrol
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