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Enter the Forest Temple to see some once-beautiful ruins falling to decay. The vines to your | ====Finding the Boss Key==== | ||
Enter the Forest Temple to see some once-beautiful ruins falling to decay. The vines immediately to your left are overrun by Skullwalltula's, so climbing isn't an option there. Going around the tree on the left reveals a safe wall of vines, so climb the to the top of the tree. Kill the Skulltula hanging between the two trees and jump across. Hit the button switch on the east tree and jump back to the west one for the key. In the hallway, fight your way past the Skulltulas (watch out for shadows, they descend straight through the ceiling sometimes so you can't get them in advance) and, just before the door, hookshot the Golden Skulltula on the wall above the door. Continue through the door to see the familiar scene with the four ghosts stealing the colored fires. | |||
Run straight forward, through the door, and play the song of time to remove the time block. In the next room, defeat the two Wolfos to claim a small key. Back to the main room, | Run straight forward, through the door, and play the song of time to remove the time block. In the next room, defeat the two Wolfos to claim a small key. Back to the main room, head for the only open door, to the west, and deal with the Stalfos that ambushes you. Through the new door, immediately turn right and collect the Golden Skulltula. Climb the ladder straight ahead to find a puzzle involving pushing and pulling large blocks through narrow tunnels. Pull the blue block straight back until it's out of the path. Run through, to the left, and push the other blue block straight until it clicks into place. Climb up the now immobile blue block, to the left, and push the brown block here until it clicks into place. | ||
Ignore the other brown block in this area for now. Hitting the switch you now have access to will raise a hookshot target so you can take a shortcut back up here later. Take the left and deal with the two Blue Bubbles here, then use your key and go through the door, through the hallway and enter the next room. Navi will warn you to watch for shadows. Jump down (make sure not to fall in the hole) to claim your Boss Key! | |||
====Right on Target==== | |||
You can fight off the Wallmaster in this room easily enough, but it is unnecessary. When you've got the boss key, drop through the hole in the floor into a new room, dominated by a Floormaster. Deal with this annoying guy, or simply avoid him, and continue through the only door. Stay on top, and take the first door on your left. Here, you can play the sun song (if you have it now) to make it easier, but a single Redead isn't too bad. Take him out however you choose, and claim the key he guarded. Back outside, take the next door on your left and hit the switch. This not only twists hallway, but also moves the platforms in this room. Use the hookshot targets and the newly-relocated transparent blocks to climb up quickly, and make it through the door and hallway again as you already have. | |||
The corridor is now twisted, and leads towards the first stairway with ghost pictures. Head down the stairs, and through the door to the bottom room. Defeat the Stalfos, making sure not to fall into the hole (which is back to the room with the Wolfos that earned you your first key). When the first is down, a platform lowers, filling the hole, and two more come out. Defeat these two quickly, as one will revive eventually if the other still lives. After a grueling victory, you are amply rewarded with a the Fairy Bow. | |||
====Tools for Navigation==== | |||
Break the pots for hearts if need be. Turn to the west and take the door to the blue room. As you well know, shoot the ghost pictures on the wall to instigate a ghost fight. Defeating Beth is easy, as she uses a very predictable attack pattern. Hold her in a corner or keep her spinning in circles, whichever you prefer, and claim the chest of a compass that she kindly leaves near the door for you. | |||
Back to the Stalfos room and through the other side to the red room. Solve the same puzzle and fight the same enemy. This time it's Joelle and red, but everything else is practically the same. Claim your Dungeon Map from the chest. Climb upstairs and go through the door, past the wallmasters and the twisted corridor; all the way to the main room. | |||
====Clearing the Courtyards==== | |||
Shoot the eye switches over the northeast and northwest corridors to unbar the gates to the courtyards. Head into the west courtyard. Easily defeat the Big Deku Babas here, and turn around to hookshot the Golden Skulltula above the door. Hookshot to the top of the door frame, and play the Song of Time to make a block appear to your left. Jump to it, and play again to make another, and another. On the final block, you need to shoot the Skullwalltula and jump to the vines. Climb up to the balcony on the north wall to claim a Small Key. Ignore the other balcony for now, and get down to the ground level. | |||
Straight to the west end, stand on top of the well and locate the eye switch inside. Shoot it to drain the well, and descend to open a chest and claim another Small Key. Run to the other end and claim another Golden Skulltula. Climb the vines at the east wall. Continue climbing past the top of the well until you've emerged on top of a small platform to claim yet another Golden Skulltula. | |||
====A Workaround==== | |||
Head through the east door, all the way back to Beth's room, and climb the stairs to the locked door at the top. Use your key. Jump across to the left (falling down will must mean you may have to deal with a wallmaster as you try to climb up), through the next, un-twisted hallway, and past the two Green Bubbles. Use another key at the end of this corridor. You find yourself in a room with rotating platforms and spikes, a torch and a blue switch, and a frozen eye on the wall. Jump over to the platform just under the eye, grab the box and take it over to set it on the switch. On a rotating platform, shoot through the fire to the eye to twist the corridor that had the Green Bubbles. Remove the box from the switch and exit this room. | |||
Again, pass the Green Bubbles, through the now-twisted hallway. The stairs in the reoriented room will lead back to Beth's room, so ignore those. Instead, drop through the hole in the floor. The two switches you can see on the checkerboard in this room will make a chest (with arrows) drop, and unbar the door near where you dropped in. Step forward just far enough so the ceiling will fall and take a step back. Quickly shoot as many of the Skulltula's as you can, watching where those you missed remain. As you know, when the floor drops, you need to be standing on a safe spot to avoid being crushed. Most are/were occupied by Skulltula's, but should be accessible now. If you're crushed, you have to start over and the Skulltula's respawn. Hit the right switch (the chest is optional, after all) and run back to the side corridor near where you entered this room. Outside, drop down one level and carefully kill the Deku Baba and claim the Small Key. Use the Song of Time to climb back up, fight through the falling ceiling again, and open the door to the south side. | |||
In this room, make sure you are not standing on a shadow and look at the picture on the wall. Shoot it, and you are given the well knwon puzzle to solve in one minute. The blue block just gets in your way, and your object is to make the picture on the wall. All pieces are oriented correctly (meaning no turning) so just worry about pushing and pulling them to make the picture. If you fail, the whole thing resets and you are given a little more time, until you succeed or leave the room. Success means the picture burns up, and you are faced with fighting Amy, who's battle is exactly the same as Joelle and Beth's fight. | |||
Once she is defeated and the door opened, proceed through it, through the corridor, to find yourself back to the main room. If you look down, you'll see the final, purple ghost sitting in the middle of the room. Jump down to face... | |||
====Elevating your Spirits==== | |||
<blockquote>New Enemy: Mini-Boss: Meg - one of the Poe sisters<br> | <blockquote>New Enemy: Mini-Boss: Meg - one of the Poe sisters<br> | ||
If she splits into multiple images, you need to figure out which one is the real one. Is it this one?</blockquote> | If she splits into multiple images, you need to figure out which one is the real one. Is it this one?</blockquote> | ||
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If you hit all three fake ones, the real one will attack you before summoning the fake ones again to confuse you. If you do nothing for a while, the real one will reveal herself by attacking you, before resetting the charade. | If you hit all three fake ones, the real one will attack you before summoning the fake ones again to confuse you. If you do nothing for a while, the real one will reveal herself by attacking you, before resetting the charade. | ||
You can defeat her using process of elimination. Eenee... meenee... minee... MO! Shoot them until you hit the right one enough times. The easier method is to ignore targeting. Stand still and let the camera pan out. When they appear, the real one will do an extra little | You can defeat her using process of elimination. Eenee... meenee... minee... MO! Shoot them until you hit the right one enough times. The easier method is to ignore targeting. Stand still and let the camera pan out. When they appear, the real one will do an extra little flourish-type spin, and if you can see the whole battlefield, you'll never miss. Either way, hit her enough times, and she'll go down, lighting the final torch and raising the elevator. | ||
====Defeating Phantom Ganon==== | |||
Take it down and arrive in a room with a carnival-tent like floor, with stripes of red, white, and blue all around. Just as in the main quest, there are two slabs of stone jutting out on opposite sides, and two tunnels cut out on opposite sides between the slabs. Grab one of the slabs and turn it counter-clockwise. Through one door, you can defeat two Skulltula's for some pots with hearts in them. Turn it again in the same direction, hit the crystal switch to open the gate, and hit the button switch to open a different gate. Counter-clockwise once again and the chest contains arrows. Once more, through the south, blue door, and turn around to shoot the eye above the entrance, and head north to the bosses room. | |||
Upstairs, you enter an octagon with eight of the same painting on either side. Try to leave, and the gate bars you in. You turn around to behold... Ganondorf, on his Black Steed! But then his face changes, and it is really | Upstairs, you enter an octagon with eight of the same painting on either side. Try to leave, and the gate bars you in. You turn around to behold... Ganondorf, on his Black Steed! But then his face changes, and it is really |
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