Flux Construct II: Difference between revisions

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{{TotK-stub}}
{{TotK-stub}}
{{Infobox|enemy
{{Infobox|enemy
| image = [[File:TotK Flux Construct II.jpg|400px]]
| image = [[File:Flux Construct II - TotK Compendium.png|400px]]
| caption =  
| caption =  
| threat =  
| threat =  
| race = [[Flux Construct]]
| race = [[Flux Construct]]
| attack =
| attack =
| health =  
| health = 720
| game = ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''
| game = ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''
| location = [[Sky Islands]]
| location = [[Sky Islands]]
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}}
}}


'''Flux Construct II''' is an Overworld boss that appears in ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''. It will be encountered in its arena either in a static pillar shape in the center, with its rotating eye surveying its territory much in a similar manner as [[Beamos]], or actively walking around in its primary Golem form.
'''Flux Construct II''' is a sub-boss that appears in ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''. It will be encountered in its arena either in a static pillar shape in the center, with its rotating eye surveying its territory much in a similar manner to [[Beamos]], or actively walking around in its primary Golem form.


==''Tears of the Kingdom''==
==''Tears of the Kingdom''==
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The second form it will take is a hovering, flat platform with two blocks on top of it. From here, the Construct will attack by launching five of its blocks at Link either all at once or one block at a time. If the energy block is placed within the platform, Link should easily be able to hit it directly with arrows until the Construct either shifts form or collapses. If the energy block is placed as one of the two blocks on top however, Link will have to find a way to navigate himself on top of the Construct, either by using [[Recall]] on one of the launched blocks, [[Ascend]] to directly jump up through the Construct (though this version often hovers much higher, so it may not be possible), or by using Zonai Devices to navigate his way to the top to easily access and attack the energy block until the Construct collapses.  
The second form it will take is a hovering, flat platform with two blocks on top of it. From here, the Construct will attack by launching five of its blocks at Link either all at once or one block at a time. If the energy block is placed within the platform, Link should easily be able to hit it directly with arrows until the Construct either shifts form or collapses. If the energy block is placed as one of the two blocks on top however, Link will have to find a way to navigate himself on top of the Construct, either by using [[Recall]] on one of the launched blocks, [[Ascend]] to directly jump up through the Construct (though this version often hovers much higher, so it may not be possible), or by using Zonai Devices to navigate his way to the top to easily access and attack the energy block until the Construct collapses.  


The third form the Construct will take is that of an animated cube. In this form the Construct will attack by rolling towards Link at an increasing speed, attempting to crush him in his path. Unlike [[Flux Construct I]]s, they may also levitate and attempt to slam onto Link from the air before resuming its earlier movement. In this form, the energy block will be more difficult to target in a static location, as it will either be on one of the rapidly shifting sides of the cube or even inside the cube itself, requiring some form of removal of at least a few of the blocks in order to deal continued damage no matter what location the energy block is in. Pulling the energy block out directly will end this phase fairly quickly, allowing the collapsed Construct to be vulnerable to the final few attacks needed to defeat. Upon death, Flux Construct IIs drop a medium-sized pile of [[Zonai Charge]]s, an assortment of Zonai Devices, and a [[Flux Construct II Core]]; A static, non-collectible fusible material that synergizes very strongly with Zonaite weapons.
The third form the Construct will take is that of an animated cube. In this form the Construct will attack by rolling towards Link at an increasing speed, attempting to crush him in his path. Unlike [[Flux Construct I]]s, they may also levitate and attempt to slam onto Link from the air before resuming its earlier movement. In this form, the energy block will be more difficult to target in a static location, as it will either be on one of the rapidly shifting sides of the cube or even inside the cube itself, requiring some form of removal of at least a few of the blocks in order to deal continued damage no matter what location the energy block is in. Pulling the energy block out directly will end this phase fairly quickly, allowing the collapsed Construct to be vulnerable to the final few attacks needed to defeat. Upon death, Flux Construct IIs drop a medium-sized pile of [[Zonai Charge]]s, an assortment of Zonai Devices, and a [[Flux Construct II Core]]: a static, non-collectible fusible material that synergizes very strongly with Zonaite weapons.
 
{{Listbox|Tears of the Kingdom Enemies}}
 
{{Cat|Tears of the Kingdom Enemies}}
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