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Franktanker0 (talk | contribs) (→Special Skill: Showcased differing values in definitive edition) Tags: Mobile edit Mobile web edit |
Franktanker0 (talk | contribs) (Showcased differing values in definitive edition (sorry mods, I didn't realize that I could edit the entire page at once)) Tags: Mobile edit Mobile web edit |
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| Red Potion || Default || Replenishes 5 hearts. | | Red Potion || Default || Replenishes 5 hearts. | ||
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| Purple Potion || 2 || Replenishes 5 hearts and half of a [[Special Attack]] gauge segment. | | Purple Potion || 2 (3 in definitive edition) || Replenishes 5 hearts and half of a [[Special Attack]] gauge segment. | ||
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| Blue Potion || 7 || Replenishes 10 hearts and half of a Special Attack gauge segment. | | Blue Potion || 7 (12 in definitive edition) || Replenishes 10 hearts and half of a Special Attack gauge segment. | ||
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| Green Potion || 25 (45 in definitive) || Replenishes 10 hearts and one Special Attack gauge segment. | | Green Potion || 25 (45 in definitive edition) || Replenishes 10 hearts and one Special Attack gauge segment. | ||
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| Yellow Potion || 50 (90 in definitive)|| Replenishes 15 hearts and one and a half Special Attack gauge segments. | | Yellow Potion || 50 (90 in definitive edition)|| Replenishes 15 hearts and one and a half Special Attack gauge segments. | ||
|} | |} | ||
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| Weapon Drop I || none || Bronze Materials (x20) || {{HWR|100}} || Weak increase to weapon drop rate. | | Weapon Drop I || none || Bronze Materials (x20) || {{HWR|100}} || Weak increase to weapon drop rate. | ||
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| Weapon Drop II || 2 || Silver Materials (x5) || {{HWR|500}} || Moderate increase to weapon drop rate. | | Weapon Drop II || 2 (3 in definitive edition)|| Silver Materials (x5) || {{HWR|500}} || Moderate increase to weapon drop rate. | ||
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| Weapon Drop III || 25 || Gold Materials (x1) || {{HWR|1,000}} || Strong increase to weapon drop rate. | | Weapon Drop III || 25 (45 in definitive edition) || Gold Materials (x1) || {{HWR|1,000}} || Strong increase to weapon drop rate. | ||
|} | |} | ||
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! Name !! Skulltulas !! Materials !! Cost !! Effects | ! Name !! Skulltulas !! Materials !! Cost !! Effects | ||
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| Weapon Rank I || 7 || Bronze Materials (x20) || {{HWR|300}} || Weak increase to dropped weapon ranks. | | Weapon Rank I || 7 (12 in definitive edition) || Bronze Materials (x20) || {{HWR|300}} || Weak increase to dropped weapon ranks. | ||
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| Weapon Rank II || 25 || Silver Materials (x5) || {{HWR|1,500}} || Moderate increase to dropped weapon ranks. | | Weapon Rank II || 25 (45 in definitive edition) || Silver Materials (x5) || {{HWR|1,500}} || Moderate increase to dropped weapon ranks. | ||
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| Weapon Rank III || 50 || Gold Materials (X1) || {{HWR|3,000}} || Strong increase to dropped weapon ranks. | | Weapon Rank III || 50 (90 in definitive edition) || Gold Materials (X1) || {{HWR|3,000}} || Strong increase to dropped weapon ranks. | ||
|} | |} | ||
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| Weapon Star I || none || Bronze Materials (x20) || {{HWR|400}} || Weak increase to dropped weapon stars. | | Weapon Star I || none || Bronze Materials (x20) || {{HWR|400}} || Weak increase to dropped weapon stars. | ||
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| Weapon Star II || 2 || Silver Materials (x5) || {{HWR|2,000}} || Moderate increase to dropped weapon stars. | | Weapon Star II || 2 (3 in definitive edition) || Silver Materials (x5) || {{HWR|2,000}} || Moderate increase to dropped weapon stars. | ||
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| Weapon Star III || 50 || Gold Materials (x1) || {{HWR|4,000}} || Strong increase to dropped weapon stars. | | Weapon Star III || 50 (90 in definitive edition) || Gold Materials (x1) || {{HWR|4,000}} || Strong increase to dropped weapon stars. | ||
|} | |} | ||
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! Name !! Skulltulas !! Materials !! Cost !! Effects | ! Name !! Skulltulas !! Materials !! Cost !! Effects | ||
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| Weapon Slot I || 2 || Bronze Materials (x20) || {{HWR|200}} || Weak increase to dropped weapon slots. | | Weapon Slot I || 2 (3 in definitive edition) || Bronze Materials (x20) || {{HWR|200}} || Weak increase to dropped weapon slots. | ||
|- | |- | ||
| Weapon Slot II || 7 || Silver Material (x5) || {{HWR|1,00}} || Moderate increase to dropped weapon slots. | | Weapon Slot II || 7 (12 in definitive edition) || Silver Material (x5) || {{HWR|1,00}} || Moderate increase to dropped weapon slots. | ||
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| Weapon Slot III || 50 || Gold Materials (x1) || {{HWR|2,000}} || Strong increase to dropped weapon slots. | | Weapon Slot III || 50 (90 in definitive edition) || Gold Materials (x1) || {{HWR|2,000}} || Strong increase to dropped weapon slots. | ||
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! Name !! Skulltulas !! Materials !! Cost !! Effects | ! Name !! Skulltulas !! Materials !! Cost !! Effects | ||
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| Empty Slot I || 25 || Bronze Materials (x20) || {{HWR|500}} || Weak increase to dropped weapons with empty slots. | | Empty Slot I || 25 (45 in definitive edition) || Bronze Materials (x20) || {{HWR|500}} || Weak increase to dropped weapons with empty slots. | ||
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| Empty Slot II || 50 || Gold Materials (x1) || {{HWR|1,000}} || Strong increase to dropped weapons with empty slots. | | Empty Slot II || 50 (90 in definitive edition) || Gold Materials (x1) || {{HWR|1,000}} || Strong increase to dropped weapons with empty slots. | ||
|} | |} | ||
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! Name !! Skulltulas !! Materials !! Cost !! Effects | ! Name !! Skulltulas !! Materials !! Cost !! Effects | ||
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| Attack Skill I || 7 || Bronze Materials (x20) || {{HWR|200}} || Weak increase to weapon drops with ATK Skills. | | Attack Skill I || 7 (12 in definitive edition) || Bronze Materials (x20) || {{HWR|200}} || Weak increase to weapon drops with ATK Skills. | ||
|- | |- | ||
| Attack Skill II || 25 || Gold Materials (x1) || {{HWR|400}} || Strong increase to weapon drops with ATK Skills. | | Attack Skill II || 25 (45 in definitive edition) || Gold Materials (x1) || {{HWR|400}} || Strong increase to weapon drops with ATK Skills. | ||
|} | |} | ||
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! Name !! Skulltulas !! Materials !! Cost !! Effects | ! Name !! Skulltulas !! Materials !! Cost !! Effects | ||
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| Element Skill I || 7 || Bronze Materials (x20) || {{HWR|400}} || Weak increase to weapon drops with ELE Skills. | | Element Skill I || 7 (12 in definitive edition) || Bronze Materials (x20) || {{HWR|400}} || Weak increase to weapon drops with ELE Skills. | ||
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| Element Skill II || 25 || Gold Materials (x1) || {{HWR|800}} || Strong increase to weapon drops with ELE Skills. | | Element Skill II || 25 (45 in definitive edition) || Gold Materials (x1) || {{HWR|800}} || Strong increase to weapon drops with ELE Skills. | ||
|} | |} | ||
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! Name !! Skulltulas !! Materials !! Cost !! Effects | ! Name !! Skulltulas !! Materials !! Cost !! Effects | ||
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| Element Skill I || 7 || Bronze Materials (x20) || {{HWR|1,800}} || Weak increase to weapon drops with VS Skills. | | Element Skill I || 7 (12 in definitive edition) || Bronze Materials (x20) || {{HWR|1,800}} || Weak increase to weapon drops with VS Skills. | ||
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| Element Skill II || 25 || Gold Materials (x1) || {{HWR|3,600}} || Strong increase to weapon drops with VS Skills. | | Element Skill II || 25 (45 in definitive edition) || Gold Materials (x1) || {{HWR|3,600}} || Strong increase to weapon drops with VS Skills. | ||
|} | |} | ||
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! Name !! Skulltulas !! Materials !! Cost !! Effects | ! Name !! Skulltulas !! Materials !! Cost !! Effects | ||
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| Bonus Skill I || 7 || Bronze Materials (x20) || {{HWR|300}} || Weak increase to weapon drops with BON Skills. | | Bonus Skill I || 7 (12 in definitive edition) || Bronze Materials (x20) || {{HWR|300}} || Weak increase to weapon drops with BON Skills. | ||
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| Bonus Skill II || 25 || Gold Materials (x1) || {{HWR|600}} || Strong increase to weapon drops with BON Skills. | | Bonus Skill II || 25 (45 in definitive edition) || Gold Materials (x1) || {{HWR|600}} || Strong increase to weapon drops with BON Skills. | ||
|} | |} | ||
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! Name !! Skulltulas !! Materials !! Cost !! Effects | ! Name !! Skulltulas !! Materials !! Cost !! Effects | ||
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| KO Skill I || 7 || Bronze Materials (x20) || {{HWR|1,500}} || Weak increase to weapon drops with KO Skills. | | KO Skill I || 7 (12 in definitive edition) || Bronze Materials (x20) || {{HWR|1,500}} || Weak increase to weapon drops with KO Skills. | ||
|- | |- | ||
| KO Skill II || 25 || Gold Materials (x1) || {{HWR|3,000}} || Strong increase to weapon drops with KO Skills. | | KO Skill II || 25 (45 in definitive edition) || Gold Materials (x1) || {{HWR|3,000}} || Strong increase to weapon drops with KO Skills. | ||
|} | |} | ||
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! Name !! Skulltulas !! Materials !! Cost !! Effects | ! Name !! Skulltulas !! Materials !! Cost !! Effects | ||
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| Element Skill I || 7 || Bronze Materials (x20) || {{HWR|2,000}} || Weak increase to weapon drops with SPE Skills. | | Element Skill I || 7 (12 in definitive edition) || Bronze Materials (x20) || {{HWR|2,000}} || Weak increase to weapon drops with SPE Skills. | ||
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| Element Skill II || 25 (45 in definitive) || Gold Materials (x1) || {{HWR|4,000}} || Strong increase to weapon drops with SPE Skills. | | Element Skill II || 25 (45 in definitive edition) || Gold Materials (x1) || {{HWR|4,000}} || Strong increase to weapon drops with SPE Skills. | ||
|} | |} | ||
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