Air Bubble: Difference between revisions

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enemy data table 2.0
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(enemy data table 2.0)
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'''Air Bubbles''' are non-sentient enemies that appear in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.
'''Air Bubbles''' are non-sentient enemies that appear in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.


Air Bubbles are obstacles that rise vertically out of the water in large numbers as [[Link]] travels across certain areas. Touching them will cause minor damage. Air bubbles cannot be destroyed leaving evasion as the only method to deal with them.  
Air Bubbles are obstacles that rise vertically out of the water in large numbers as [[Link]] travels across certain areas. Touching them will cause minor damage. Air bubbles cannot be destroyed leaving evasion as the most practical means of dealing with them. Using the [[Thunder Spell]] will temporarily remove any Air Bubbles within view.
 
==Game Data==
{| class="wikitable" style="float:left; text-align:center; width:500px;"
|-
| rowspan="3" width="25%" | <b>Air Bubble</b><br>[[File:AirBubble-Sprite-AOL.png]]
| width="25%" | Experience Points || width="50%" | 0
|-
| Item Drop || None
|-
| Enemy Habitat || height="90px" | Various [[Overworld]] Locations
|-
{{#vardefine:CommentBoxID|{{#if:{{#varexists:CommentBoxID}}|{{#expr:{{#var:CommentBoxID}}+1}}|1}}}}
| class="{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; text-align:center;"| {{{button1|Combat Data}}}
| class="{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}Column0 _toggler-{{#var:CommentBoxID}}Column1 _toggler-{{#var:CommentBoxID}}row" align="left" style="{{round|10}}; background:{{{buttonbackground|#F2F2F2}}}; display:none; text-align: center;" | {{{button2|Hide}}} || colspan="5" style="text-align:left;" | •Cannot be attacked<br>•Cleared with [[Thunder Spell|Thunder]]
|-class="{{#var:CommentBoxID}}row" style="display:none;"
| colspan="6" |
{|
! colspan="2" | Defensive Stats |||| colspan="3" | Offensive Stats
|-
! Attack Level || Hits to Kill |||| Life Level || Contact Container Damage || Projectile Container Damage
|-
| 1 || - |||| 1 || .5 || -
|-
| 2 || - |||| 2 || .375 || -
|-
| 3 || - |||| 3 || .375 || -
|-
| 4 || - |||| 4 || .375 || -
|-
| 5 || - |||| 5 || .25 || -
|-
| 6 || - |||| 6 || .125 || -
|-
| 7 || - |||| 7 || .125 || -
|-
| 8 || - |||| 8 || .125 || -
|}
|}


==Gallery==
==Gallery==
autopatrol
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