Queen Gibdo: Difference between revisions

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==== Phase 1 ====
==== Phase 1 ====


Queen Gibdo's arena any time it is fought will always contain four mushroom-shaped hives of sand that will remain inert in this first phase. Queen Gibdo will skitter around the arena, usually keeping to the darkest parts of the room, and fire a sand beam at Link, before fluttering in the air, out of melee weapon's reach. Either [[Riju's Power of Lightning]], [[Arrows]] fused with [[Fire Fruit]] or [[Shock Fruit]], or beams of light shone from [[Mirror]] Zonai Devices can be used here to attack Queen Gibdo, causing her to turn pale, fly to an adjacent part of the arena and land on the ground. She will then pound the ground to cause four sand tornados to appear, damaging Link if he gets caught in them. If Queen Gibdo is not hit further times with fire or lightning damage while on the ground, it will regain her complexion and usually execute a charging attack where she will stomp across the ground into Link at an unavoidable speed. She switches phases when she is brought down to half health.
Queen Gibdo's arena any time it is fought will always contain four mushroom-shaped hives of sand that will remain inert in this first phase. Queen Gibdo will skitter around the arena, usually keeping to the darkest parts of the room, and fire a sand beam at Link, before fluttering in the air, out of melee weapon's reach. Queen Gibdo needs to be hit with fire, thunder or light to cause her to turn pale, fly to an adjacent part of the arena and land on the ground. [[Riju's Power of Lightning]] is always available, but if Riju gets hit it will be interrupted. A bow fusion is more reliable, especially if using [[Fire Keese Eyeball]]s or [[Electric Keese Eyeball]]s as they will home in addition to applying the correct elements. She will then pound the ground to cause four sand tornadoes to appear, damaging Link if he gets caught in them. While Queen Gibdo is on the ground, she is no longer immune to arrows, but '''she is still immune to direct melee attacks''' so there's no point in closing in just yet. To make Queen Gibdo collapse on the floor and become vulnerable to melee attack, she needs to be dealt a sizable amount of additional damage whilst she is on the ground; a second hit from Riju's thunder will do the trick, but simply staying away and shooting Queen Gibdo from a safe distance with a strong bow and good fuses can work as well. Once Queen Gibdo collapses on the floor, that is your chance to close in and attack with the strongest melee weapon on hand. Alternatively, gain height with a explosive-fused shield and spam headshots in bullet time, as Queen Gibdo has a head hitbox unlike the other temple bosses.
 
As Queen Gibdo has a head hitbox (meaning she is vulnerable to critical hits via headshotting) and the player would have access to a large supply of [[Gibdo Bone]]s, powerful single-use arrow fuse materials, an easy way to deal high damage is to get Link into the air and use Bullet Time to spam headshots with a multi-shot bow.


==== Phase 2 ====
==== Phase 2 ====


At this phase in the fight, Queen Gibdo will now summon the four sand hives to become permenantly active, and over the course of the fight they will endlessly spawn [[Gibdo]]s and [[Moth Gibdo]]s into the arena to relentlessly attack Link until the hives are destroyed; these endless reinforcements '''do not''' drop anything when defeated, so there's no point in fighting them for loot. This can be done either with [[Riju's Power of Lightning]] or with [[Arrows]] fused with [[Bomb Flower]]s or [[Ruby|Rubies]]. In the [[Lightning Temple]], this creates four large pillars of light, which will deal damage to every enemy in the room, but this is not the case if fought anywhere else. Link can use [[Mirror]] Zonai Devices, either separately or with one fused to his shield, to create anywhere from one to several intersecting paths of reflected light all over the arena, causing Queen Gibdo to take damage when she inevitably flies into them. Alternatively, Link can still use [[Riju's Power of Lightning]] or [[Arrows]] fused with [[Fire Fruit]] or [[Shock Fruit]] to deal direct Damage to Queen Gibdo and repeat the process from Phase 1 to defeat it.
At this phase in the fight, Queen Gibdo will now summon the four sand hives to become permanently active, and over the course of the fight they will endlessly spawn [[Gibdo]]s and [[Moth Gibdo]]s into the arena to relentlessly attack Link until the hives are destroyed; these endless reinforcements '''do not''' drop anything when defeated, so there's no point in fighting them for loot. This can be done either with [[Riju's Power of Lightning]] or with [[Arrows]] fused with [[Bomb Flower]]s or [[Ruby|Rubies]]. In the [[Lightning Temple]], this creates four large pillars of light, which will deal damage to every enemy in the room, but this is not the case if fought anywhere else. Link can use [[Mirror]] Zonai Devices, either separately or with one fused to his shield, to create anywhere from one to several intersecting paths of reflected light all over the arena, causing Queen Gibdo to take damage when she inevitably flies into them. If your damage output is high, you can completely ignore the reinforcements and instead just kill Queen Gibdo quickly. Fire/Electric Keese Eyes aren't foolproof anymore, as they can lock onto a Moth Gibdo instead, so it's better to just get airborne and go for a bullet time shot with a cheaper fuse material. To avoid getting interrupted by the reinforcement Gibdos while trying to DPS Queen Gibdo when she collapses, it is better to just resort to massed bow fire.


{{Tears of the Kingdom Enemies}}
{{Tears of the Kingdom Enemies}}
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{{cat|Tears of the Kingdom Bosses}}
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