autopatrol
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==Enemies== | ==Enemies== | ||
Parapa Palace introduces a number of enemy types that are encountered in virtually every other Palace. | Parapa Palace introduces a number of enemy types that are encountered in virtually every other Palace. | ||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
== | ==Horsehead== | ||
{{Main|Horsehead}} | {{Main|Horsehead}} | ||
[[Horsehead]] stands as the final enemy of Parapa Palace. Heavily armored, it can only be damaged by striking its head. If [[Link]] draws to close, Horsehead will strike him with a large mace. | [[Horsehead]] stands as the final enemy of Parapa Palace. Heavily armored, it can only be damaged by striking its head. If [[Link]] draws to close, Horsehead will strike him with a large mace. | ||
== | ==Candle== | ||
{{Main|Candle}} | {{Main|Candle}} | ||
The [[Candle]] is uncovered in the basement of Parapa Palace after dispatching a [[Guma]] and Orange [[Iron Knuckle]]. Like most other items in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', it must be claimed to continue with the quest. With the [[Candle]] in his possession, [[Link]] is able to see inside of caves. | The [[Candle]] is uncovered in the basement of Parapa Palace after dispatching a [[Guma]] and Orange [[Iron Knuckle]]. Like most other items in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', it must be claimed to continue with the quest. With the [[Candle]] in his possession, [[Link]] is able to see inside of caves. | ||
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{{Cat|The Adventure of Link Dungeons}} | {{Cat|The Adventure of Link Dungeons}} | ||
{{Cat|The Adventure of Link Locations}} | {{Cat|The Adventure of Link Locations}} | ||
{{MagicNav|The Adventure of Link|Dungeons}} |