User:AZeldaPlayer24/Sandbox/Yeah I know I already tried: Difference between revisions

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https://docs.google.com/spreadsheets/d/1Ci8hBndMf9jIRC_sYzZaKWhWt9UVw9Ee8PyhlbQ-eHA/edit#gid=788407438 Will try to fill this our to the best of my ability using this
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m (https://docs.google.com/spreadsheets/d/1Ci8hBndMf9jIRC_sYzZaKWhWt9UVw9Ee8PyhlbQ-eHA/edit#gid=788407438 Will try to fill this our to the best of my ability using this)
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=Divine Beast Vah Rudania (Main Quest)=
====Seals====
 
{| class="wikitable"
{{Infobox|quest
! rowspan=3 | Category !! rowspan=3 | Effect !! Amount !! + !! ++
| name          = Divine Beast Vah Rudania (Main Quest)
|-
| image =  
! colspan=3 | Two-of-a-Kind
| caption =  
|-
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
! colspan=3 | Four-of-a-Kind
| prereq =  
|-
| start = Speak with [[Yunobo]] at [[Goron City]]
| rowspan=24 | Damage<br />(Star) || rowspan=3 | Regular-Attack Damage || 2% || 4% || 6%
| objective = Free the [[Divine Beast Vah Rudania]]
|-
| reward = [[Daruk's Protection]]
| 3% || 5% || 7%
|}}
|-
 
| || 5% ||
{{ZD|[https://www.zeldadungeon.net/breath-of-the-wild-walkthrough/goron-city/ ''Breath of the Wild'' Walkthrough<br/>Chapter 6: Goron City]}}
|-
| rowspan=3 | Strong-Attack Damage || 2% || 4% || 6%
|-
| 3% || 5% || 7%
|-
| || 5% || 8%
|-
| rowspan=3 | Special-Attack Damage || 5% || 8% || 12%
|-
| 6% || 9% || 14%
|-
| || ||
|-
| rowspan=3 | Dash-Attack Damage || 7% || 13% || 18%
|-
| 8% || 15% || 20%
|-
| || ||
|-
| rowspan=3 | Flurry Rush Damage || 7% || 13% || 18%
|-
| 8% || || 20%
|-
| || ||
|-
| rowspan=3 | Midair-Attack Damage || 7% || 13% || 18%
|-
| 8% || 15% ||
|-
| || || 22%
|-
| rowspan=3 | Damage to Midair Enemies || 7% || 13% || 18%
|-
| 8% || || 20%
|-
| || ||
|-
| rowspan=3 | Damage to Foes with Status Effects || 13% || N/A || N/A
|-
| 15% || N/A || N/A
|-
| || N/A || N/A
|-
| rowspan=18 | Agility<br />(Square) || rowspan=3 | Attack Speed || 3% || 4-6% || 6%
|-
| 4% || || 7%
|-
| || || 8%
|-
| rowspan=3 | Attack Range || 4% || 7% || 10%
|-
| 5% || 8% || 11%
|-
| || 9% ||
|-
| rowspan=3 | Special-Attack Charge Rate || 3% || 6% || 9-10%
|-
| 4% || 7% || 10%
|-
| || || 11%
|-
| rowspan=3 | Perfect-Dodge Timing Window || 5% || 10% || 10%
|-
| 10% || ||
|-
| || ||
|-
| rowspan=3 | Damage at 30% Hearts or Less || 6-7% || 12% || 17%
|-
| 8% || 14% ||
|-
| || 15% ||
|-
| rowspan=3 | Chance to Automatically Guard || 10% || N/A || N/A
|-
| 11% || N/A || N/A
|-
| || N/A || N/A
|-
| rowspan=24 | Defense<br />(Hexagon) || rowspan=3 | Damage at Full Hearts || 2% || 3-4% || 6%
|-
| 3% || 5% || 7-8%
|-
| || ||
|-
| rowspan=3 | Damage per 100 KOs || 2% || 4% || 6%
|-
| 3% || || 7%
|-
| || ||
|-
| rowspan=3 | Healing-Item Effect || 3% || 4-5% || 9%
|-
| 4% || ||
|-
| || ||
|-
| rowspan=3 | Healing-Item Drop Rate || 12% || 20% || 28%
|-
| 14% || 22% ||
|-
| || ||
|-
| rowspan=3 | Damage From Enemies || -3% || -4% ||
|-
| || ||
|-
| || ||
|-
| rowspan=3 | Reduced Damage from Fire || N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| rowspan=3 | Reduced Damage from Ice || N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| rowspan=3 | Reduced Damage from Lightning || N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| rowspan=30 | Collection<br />(Circle) || rowspan=3 | Monster-Part Drop Rate || 5% || 9% || 13%
|-
| 6% || 10% || 15%
|-
| 6% || || 16%
|-
| rowspan=3 | Ancient-Part Drop Rate || 4-5% || 9% || 13%
|-
| || ||
|-
| || || 16%
|-
| rowspan=3 | Battlefield-Specific Material Drop Rate || 5% || 9% || 13%
|-
| 6% || 10% || 15%
|-
| 6% || || 16%
|-
| rowspan=3 | Material Drop Rate from Grass || 5% || 9% || 13%
|-
| 6% || ||
|-
| || || 16%
|-
| rowspan=3 | Battle EXP || 3% || 6% || 9%
|-
| 4% || 7% || 10%
|-
| 4% || ||
|-
| rowspan=3 | Fusion Material EXP || 150% || 250% || 375%
|-
| 165% || 275% || 413%
|-
| 180% || 300% ||
|-
| rowspan=3 | High-Resell Weapon || 300% || ||
|-
| 300% || ||
|-
| || ||
|-
| rowspan=3 | Rare Material Drop Rate || 10% || N/A || N/A
|-
| 11% || N/A || N/A
|-
| 12% || N/A || N/A
|-
| rowspan=3 | Sensor-Registered Material Drop Rate || 15% || N/A || N/A
|-
| 17% || N/A || N/A
|-
| 18% || N/A || N/A
|-
| rowspan=3 | Improves Quality of Found Weapons || N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| N/A || N/A || N/A
|}
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