Fireblight Ganon: Difference between revisions

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==''Breath of the Wild''==
==''Breath of the Wild''==
[[File:Fireblight-ganon.jpg|left]]
[[File:Fireblight-ganon.jpg|left]]
{{Quote|This phantom of Ganon attacked the Divine Beast Vah Rudania and was responsible for the demise of the Champion Daruk. It attacks with a greatsword and fire magic.|In-game description}}
Fireblight Ganon killed [[Daruk]] during the [[Great Calamity]], taking control of Vah Rudania for Calamity [[Ganon]]. It eventually serves as boss of [[Divine Beast Vah Rudania|the dungeon]] when Link came to free it of Ganon's control 100 years later. If Link doesn't fight Fireblight Ganon inside of Vah Rudania, he will later encounter the boss in the [[Sanctum]] inside of [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]], where he will be the third Blight that Link faces there.
Fireblight Ganon killed [[Daruk]] during the [[Great Calamity]], taking control of Vah Rudania for Calamity [[Ganon]]. It eventually serves as boss of [[Divine Beast Vah Rudania|the dungeon]] when Link came to free it of Ganon's control 100 years later. If Link doesn't fight Fireblight Ganon inside of Vah Rudania, he will later encounter the boss in the [[Sanctum]] inside of [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]], where he will be the third Blight that Link faces there.


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Fireblight Ganon's final attacks will come in the form of a laser attack, much like a Guardian. We suggest running behind a pillar to avoid taking damage. While it's flying around the room, you can now use any projectile, including arrows as well as just launching items at it. If you run out of items, you can still use bombs to deal damage. Just keep at it until Fireblight Ganon has been defeated.
Fireblight Ganon's final attacks will come in the form of a laser attack, much like a Guardian. We suggest running behind a pillar to avoid taking damage. While it's flying around the room, you can now use any projectile, including arrows as well as just launching items at it. If you run out of items, you can still use bombs to deal damage. Just keep at it until Fireblight Ganon has been defeated.
====Phase 2 Skip====
It is actually possible to skip Phase 2 of the fight entirely, but this is extremely difficult, as Fireblight Ganon must be reduced all the way to 0 HP from above the Phase 2 threshold in a '''single frame'''. Difficult as it is, if an enemy is hit by Stasis+ and then multiple attacks are dealt to them while under the effect of [[Stasis]]+, all damage they would've taken during Statis+ will be dealt to them, instantaneously. Thus, it becomes possible for multiple hits to be dealt in the same frame to Fireblight Ganon, and possible for those hits to rack up enough damage.
Because Statis+ will wear off on Fireblight Ganon extremely quickly, the primary method to rack up enough damage on Fireblight Ganon is to get in midair for bullet time and spam enough bow shots to deal enough damage. Depending on the circumstances in which Fireblight is being fought, this may take anywhere from 800-2000 damage to kill the boss in one go; regardless, the best way to rack up that damage is to use a 5-shot [[Savage Lynel Bow]] with [[Ancient Arrow]]s, [[Ancient Proficiency]] and a Lv3 Attack Up meal. If enough damage has been dealt, the upon the expiration of Statis+, Fireblight Ganon will instantly die; he will still do his Phase 2 transition, but the fight will end as soon as that cutscene ends.
Additionally, an alternative method for skipping Phase 2 of the Fireblight fight exists if Fireblight is the first of the four Blights to be fought, and is fought in [[Divine Beast Vah Rudania]], giving it its lowest possible HP pool of 800. In this scenario, it is actually possible for a single hit to deal more than 400 damage with a sufficiently powerful weapon, skipping Phase 2 entirely if enough damage was done during Phase 1 without outright ending Phase 1. With Ancient Proficiency, a Lv3 Attack Up meal and a [[Critical Hit]] (caused by throwing a melee weapon), an Ancient-type weapon with 50 base attack or a Guardian-type weapon with 57 base attack can deal more than 400 damage when thrown, such that Phase 2 can be skipped if Phase 1 is carefully damaged down for a finishing throw. Notably, an [[Ancient Battle Axe++]] deals 421 damage when thrown (requiring Fireblight take 379-399 damage beforehand), an Ancient Battle Axe++ with a maximum +15 might modifier deals 526 damage (requiring 274-399 damage beforehand) and an [[Ancient Bladesaw]] deals 445 damage (requiring 355-399 damage beforehand). Other Ancient- or Guardian- weapons can suffice, but great care must be taken not to deal too much damage to Fireblight before moving in for the kill, as otherwise Phase 2 will commence and landing a weapon throw will become difficult or unnecessary.


===Health Points===
===Health Points===
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|-
|-
| [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]]'s [[Sanctum]] || HP + 3 x (HP / 2)<br /> Base HP for Blights at location = 800<br />Not dependent of previous encounters so:<br /> 800 + 3(800/2) = '''2000 HP''' for every Blight || '''2000 HP''' || '''2000 HP''' || '''2000 HP''' || '''2000 HP'''</center>
| [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]]'s [[Sanctum]] || HP + 3 x (HP / 2)<br /> Base HP for Blights at location = 800<br />Not dependent of previous encounters so:<br /> 800 + 3(800/2) = '''2000 HP''' for every Blight || '''2000 HP''' || '''2000 HP''' || '''2000 HP''' || '''2000 HP'''</center>
|-
| [[Divine Beast]] || HP + '''(Nº of previous Blights defeated)''' x (HP / 2)<br /> Base HP for Blights at location = 800<br />Dependent of previous encounters,<br />as it's cumulative || 800 + '''0'''(800/2)<br />=<br />'''800 HP''' || 800 + '''1'''(800/2)<br />=<br />'''1200 HP''' || 800 + '''2'''(800/2)<br />=<br />'''1600 HP''' || 800 + '''3'''(800/2)<br />=<br />'''2000 HP'''
|-
|-
| [[Illusory Realm]] (DLC)<ref group="HP" name="CB">Unlocking [[EX The Champions' Ballad]] DLC requires defeating all the Blights, the recovery of the Divine Beasts and completion of their respective quests.</ref> || HP + 4 x (HP / 2)<br /> Base HP for Blights at location = 500<br />Not dependent of previous encounters<br /> except for access to Illusory Realm, so:<br /> 500 + 4(500/2)  = '''1500 HP''' for every Blight || '''1500 HP''' || '''1500 HP''' || '''1500 HP''' || '''1500 HP'''
| [[Illusory Realm]] (DLC)<ref group="HP" name="CB">Unlocking [[EX The Champions' Ballad]] DLC requires defeating all the Blights, the recovery of the Divine Beasts and completion of their respective quests.</ref> || HP + 4 x (HP / 2)<br /> Base HP for Blights at location = 500<br />Not dependent of previous encounters<br /> except for access to Illusory Realm, so:<br /> 500 + 4(500/2)  = '''1500 HP''' for every Blight || '''1500 HP''' || '''1500 HP''' || '''1500 HP''' || '''1500 HP'''
|-
| [[Divine Beast]] || HP + '''(Nº of previous Blights defeated)''' x (HP / 2)<br /> Base HP for Blights at location = 800<br />Dependent of previous encounters,<br />as it's cumulative || 800 + '''0'''(800/2)<br />=<br />'''800 HP''' || 800 + '''1'''(800/2)<br />=<br />'''1200 HP''' || 800 + '''2'''(800/2)<br />=<br />'''1600 HP''' || 800 + '''3'''(800/2)<br />=<br />'''2000 HP'''
|}
|}


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