Elements (Hyrule Warriors): Difference between revisions

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{{Stub}}
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{{Infobox|skill
{{Infobox|skill
| name = Elements
| image = [[File:Hyrule Warriors Element Fire.png|45px]][[File:Hyrule Warriors Element Water.png|45px]][[File:Hyrule Warriors Element Lightning.png|45px]][[File:Hyrule Warriors Element Light.png|45px]][[File:Hyrule Warriors Element Darkness.png|45px]]
| image = [[File:Hyrule Warriors Element Fire.png|45px]][[File:Hyrule Warriors Element Water.png|45px]][[File:Hyrule Warriors Element Lightning.png|45px]][[File:Hyrule Warriors Element Light.png|45px]][[File:Hyrule Warriors Element Darkness.png|45px]]
| caption =  
| caption =  
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Every warrior and captain in the game has a specific elemental weakness, causing attacks of that element to deal increased damage. [[Giant Boss|Giant Bosses]] also have their own elemental weakness, causing attacks of that element to break their Weak Point Gauge faster.
Every warrior and captain in the game has a specific elemental weakness, causing attacks of that element to deal increased damage. [[Giant Boss|Giant Bosses]] also have their own elemental weakness, causing attacks of that element to break their Weak Point Gauge faster.


In ''[[Hyrule Warriors Legends]]'' and ''[[Hyrule Warriors: Definitive Edition]]'', Level 4+ weapons, which have a secondary element, are able to inflict both types of elemental damage.
Level 4+ weapons, which have two elements, are able to inflict both types of elemental damage. However, only one element can be active at a time, based on the recommended elements for the stage.


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*[[Ghirahim]]
*[[Ghirahim]]
*[[Cia]]
*[[Cia]]
*[[Wizzro (Hyrule Warriors)|Wizzro]]
*[[Wizzro]]
*[[Twili Midna]]
*[[Twili Midna]]
*[[Skull Kid]]
*[[Skull Kid]]
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