Elements (Hyrule Warriors): Difference between revisions

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(I have created this page to explain the elements mechanic in Hyrule Warriors.)
 
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{{Infobox|skill
| name = Elements
| image = [[File:Hyrule Warriors Element Fire.png|45px]][[File:Hyrule Warriors Element Water.png|45px]][[File:Hyrule Warriors Element Lightning.png|45px]][[File:Hyrule Warriors Element Light.png|45px]][[File:Hyrule Warriors Element Darkness.png|45px]]
| caption =
| game = ''[[Hyrule Warriors]]''
| location =
| learn =
| perform =
| effect = Inflicting status effects<br/>Dealing increased damage
| prereq =
| related =
}}


The '''elements''' system is a game mechanic in ''[[Hyrule Warriors]]''.
'''Elements''' are an attributes system in ''[[Hyrule Warriors]]'', and one of the core game mechanics.


==Overview==
Each [[Hyrule Warriors Weapons|weapon]] class in the game has a specific element attached to it, which cannot be overridden. Depending on the element, the weapon can inflict different types of '''elemental effects''' and '''elemental damage'''.
In ''Hyrule Warriors'', each [[Hyrule Warriors Weapons|weapon]] that a warrior can use has a specific element assigned to it. This determines the elemental properties of the weapon's attacks, as well as which warriors and units it is more effective against.


Elements cannot be re-assigned
==Elemental Effects==
 
There are five elements in the game: Fire, Water, Lightning, Light, and Darkness. Certain Combo Attacks have an elemental property that will apply the corresponding elemental effect onto enemies you hit. Note that certain [[Hyrule Warriors Weapons#Weapon Skills|Weapon Skills]] can upgrade these effects.
=={{Fire}} Fire==
Weapons with the Fire element will cause enemies that are thrown back to create a small explosion upon landing, damaging other units nearby.


{|class="wikitable"
{|class="wikitable"
!Weapon
!style="width:100px"|Element
!Warrior
!Effect
|-
|-
|[[Magic Rod]]
|{{Fire}} Fire
|[[Link (Hyrule Warriors)|Link]]
|Enemies knocked into the air will create a small explosion upon landing, damaging other enemies caught in it. The "Fire +" Weapon Skill increases the explosion's radius.
|-
|-
|[[Naginata]]
|{{Water}} Water
|[[Impa (Hyrule Warriors)|Impa]]
|Enemies gain a water bubble around their head that suffocates them, causing enemies to take damage over time. The "Water +" Weapon Skill increases the bubble's duration.
|-
|-
|[[Summoning Gate]]
|{{Lightning}} Lightning
|[[Lana]]
|Enemies being juggled will be repeatedly electrocuted by lightning strikes, increasing the damage from juggling them. The "Lightning +" Weapon Skill makes it easier to juggle enemies.
|-
|-
|Magic Hammer
|{{Light}} Light
|[[Darunia (Hyrule Warriors)|Darunia]]
|Consecutively attacking groups of enemies will increase your attack power for a short time - if the effect triggers, attacked enemies gain a golden "X" symbol on them, and the warrior's weapon will glow. The "Light +" Weapon Skill increases the effect's duation.
|-
|-
|
|{{Darkness}} Darkness
|
|Consecutively attacking a single target will increase your attack power for a short time - if the effect triggers, the attacked enemy gains a purple "X" symbol on them, and the warrior's weapon emits a shadowy aura. The "Darkness +" Weapon Skill allows the effect to apply to multiple enemies.
|}
|}


=={{Water}} Water==
==Elemental Damage==
Weapons with the Water element cause a water bubble to form around the unit's head, causing damage over time for a brief period.
Every warrior and captain in the game has a specific elemental weakness, causing attacks of that element to deal increased damage. [[Giant Boss|Giant Bosses]] also have their own elemental weakness, causing attacks of that element to break their Weak Point Gauge faster.


=={{Lightning}} Lightning==
Level 4+ weapons, which have two elements, are able to inflict both types of elemental damage. However, only one element can be active at a time, based on the recommended elements for the stage.
Weapons with the Lightning element deal increased damage to juggled enemies.


=={{Light}} Light==
{|class="wikitable"
Weapons with the Light element gain a temporary attack bonus after repeatedly hitting multiple targets at once. White Xs will appear on the targets when the effect has activated.
!{{Fire}} Fire
 
!{{Water}} Water
=={{Darkness}} Darkness==
!{{Lightning}} Lightning
Weapons with the Darkness element gain a temporary attack bonus after repeatedly hitting a single target. A purple X will appear on the target when the effect has activated.
!{{Light}} Light
 
!{{Darkness}} Darkness
==Character-specific weaknesses==
|-
Each warrior and unit in the game is weak to a specific element, and will receive more damage from attacks of that elemental type. Elemental weaknesses are as follows:
|
 
*[[Agitha]]
==={{Fire}} Fire===
*[[Tingle]]
*[[Agitha (Hyrule Warriors)|Agitha]]
*[[Tingle (Hyrule Warriors)|Tingle]]
*[[Gibdo]]
*[[Gibdo]]
*[[Moblin]]
*[[Moblin]]
*[[Stalfos]]
*[[Stalfos]]
*[[Icy Big Poe]]
*[[Icy Big Poe]]
 
*[[Manhandla]]
==={{Water}} Water===
*[[Helmaroc King]]
*[[Darunia (Hyrule Warriors)|Darunia]]
|
*[[Darunia]]
*[[Volga]]
*[[Volga]]
*[[Goron Captain]]
*[[Goron Captain]]
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*[[Fiery Aeralfos]]
*[[Fiery Aeralfos]]
*[[Stone Blin]]
*[[Stone Blin]]
 
*[[King Dodongo]]
==={{Lightning}} Lightning===
|
*[[Lana]]
*[[Lana]]
*[[Ruto (Hyrule Warriors)|Ruto]]
*[[Ruto]]
*[[Marin (Hyrule Warriors)|Marin]]
*[[Marin]]
*[[Dinolfos]]
*[[Dinolfos]]
*[[Darknut]]
*[[Aeralfos]]
*[[Aeralfos]]
*[[Shield Moblin]]
*[[Shield Moblin]]
*[[Big Blin]]
*[[Big Blin]]
 
*[[Argorok]]
==={{Light}} Light===
|
*[[Ganondorf (Hyrule Warriors)|Ganondorf]]
*[[Ganon (Hyrule Warriors)|Ganondorf]]
*[[Midna (Hyrule Warriors)|Midna]]
*[[Midna]]
*[[Zant (Hyrule Warriors)|Zant]]
*[[Zant]]
*[[Ghirahim (Hyrule Warriors)|Ghirahim]]
*[[Ghirahim]]
*[[Cia]]
*[[Cia]]
*[[Wizzro (Hyrule Warriors)|Wizzro]]
*[[Wizzro]]
*[[Twili Midna (Hyrule Warriors)|Twili Midna]]
*[[Twili Midna]]
*[[Skull Kid (Hyrule Warriors)|Skull Kid]]
*[[Skull Kid]]
*[[Ravio (Hyrule Warriors)|Ravio]]
*[[Ravio]]
*[[Yuga (Hyrule Warriors)|Yuga]]
*[[Yuga]]
 
*[[The Imprisoned]]
==={{Darkness}} Darkness===
*Ganon
*[[Phantom Ganon]]
|
*[[Link (Hyrule Warriors)|Link]]
*[[Link (Hyrule Warriors)|Link]]
*[[Impa (Hyrule Warriors)|Impa]]
*[[Impa (Hyrule Warriors)|Impa]]
*[[Sheik (Hyrule Warriors)|Sheik]]
*[[Sheik]]
*[[Zelda (Hyrule Warriors)|Zelda]]
*[[Zelda (Hyrule Warriors)|Zelda]]
*[[Fi (Hyrule Warriors)|Fi]]
*[[Fi]]
*[[Young Link (Hyrule Warriors)|Young Link]]
*[[Young Link]]
*[[Linkle]]
*[[Linkle]]
*[[Toon Link (Hyrule Warriors)|Toon Link]]
*[[Toon Link]]
*[[Tetra (Hyrule Warriors)|Tetra]]
*[[Tetra]]
*[[Medli (Hyrule Warriors)|Medli]]
*[[King Daphnes]]
*[[Medli]]
*[[Toon Zelda]]
*[[Hylian Captain]]
*[[Hylian Captain]]
*[[Gohma]]
|}
==Trivia==
*Contrary to popular belief, warriors with multiple weapon movesets, such as Link or Lana, do not change elemental weaknesses/resistances based on their current weapon.
*The warrior you are currently playing as will have no elemental weaknesses; they only apply when the character is encountered as a boss.
*[[Sheik]] is able to inflict any elemental effect onto enemies using her various Combo Attacks; However, her attacks will always deal Lightning elemental damage, regardless of the current attack being used.
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