Blood Moon: Difference between revisions

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{{Infobox|event
{{Infobox|event
| image = [[File:Blood Moon - Ganon Power Growing.png]]
| image = [[File:Blood Moon - Ganon Power Growing.png|400px]]
| caption = "Ganon's power grows...it rises to its peak under the hour of the blood moon."
| caption = "Ganon's power grows...it rises to its peak under the hour of the blood moon."
| purpose = Revives slain enemies<br/>Resets certain world states<br/>Causes critical successes while cooking<br/>Allows completion of ''[[Under a Red Moon]]'' [[Shrine Quest]]<br/>Clears system memory
| purpose = Revives slain enemies<br/>Resets certain world states<br/>Causes critical successes while cooking<br/>Allows completion of ''[[Under a Red Moon]]'' [[Shrine Quest]]<br/>Clears system memory
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''<br/>''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''
| occurrence = After leaving the [[Great Plateau]], every ~2 hours 48 minutes, or every ~7 unskipped days in game time
| occurrence = * After leaving the [[Great Plateau]], every ~2 hours 48 minutes, or every ~7 unskipped days in game time (''Breath of the Wild'')
* Durning the main story: [[All Hyrule, United]] and [[The Future of Hyrule]] Scenarios,<br/>After finishing the main story: Story Scenarios are randomly turned into Blood Moon Battlefields (''Hyrule Warriors: Age of Calamity'')
* After leaving the [[Great Sky Island]], as often as in Breath of the Wild (''Tears of the Kingdom'')
}}
}}


A '''Blood Moon''' is an event from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.
A '''Blood Moon''' is an event from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' and ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''.


==''Breath of the Wild''==
Any night after [[Link (Breath of the Wild)|Link]] has completed [[The Isolated Plateau]] and left the [[Great Plateau]] for the first time, the moon may turn red around 22:00 (10:00 PM) on the in-game clock. At around 23:30 (11:30 PM), [[Malice]] speckles the air. When the time then hits midnight, the sky will turn red, and a cutscene will play with monsters appearing in a puff of smoke - the first time, Zelda's voice will explain:
Any night after [[Link (Breath of the Wild)|Link]] has completed [[The Isolated Plateau]] and left the [[Great Plateau]] for the first time, the moon may turn red around 22:00 (10:00 PM) on the in-game clock. At around 23:30 (11:30 PM), [[Malice]] speckles the air. When the time then hits midnight, the sky will turn red, and a cutscene will play with monsters appearing in a puff of smoke - the first time, Zelda's voice will explain:
{{Quote|Link... Link... Be on your guard. Ganon's power grows...it rises to its peak under the hour of the blood moon. By its glow, the aimless spirits of monsters that were slain in the name of the light return to flesh. Link...please be careful.|[[Zelda (Breath of the Wild)|Zelda]]}}
{{Quote|Link... Link... Be on your guard. Ganon's power grows...it rises to its peak under the hour of the blood moon. By its glow, the aimless spirits of monsters that were slain in the name of the light return to flesh. Link...please be careful.|[[Zelda (Breath of the Wild)|Zelda]]}}
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Blood moons regularly occur every 2 hours and 48 minutes of gameplay (every unskipped 7 days in-game). A blood moon can be delayed by entering a shrine or [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]] before the cutscene triggers, but the game will continue to trigger a blood moon every night thereafter until one can finally occur. If delayed too long, a so-called '''Panic Blood Moon''' may happen, where the system's free memory will fall below 10%, triggering a blood moon regardless of the in-game time to reset the game world and thus free system memory. If there's enough overload, there are instances where the Blood Moon may occur even in the middle of the day.<ref group="BM" name="Regular/Panic">https://redd.it/awiedd</ref>
Blood moons regularly occur every 2 hours and 48 minutes of gameplay (every unskipped 7 days in-game). A blood moon can be delayed by entering a shrine or [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]] before the cutscene triggers, but the game will continue to trigger a blood moon every night thereafter until one can finally occur. If delayed too long, a so-called '''Panic Blood Moon''' may happen, where the system's free memory will fall below 10%, triggering a blood moon regardless of the in-game time to reset the game world and thus free system memory. If there's enough overload, there are instances where the Blood Moon may occur even in the middle of the day.<ref group="BM" name="Regular/Panic">https://redd.it/awiedd</ref>


==Exceptions==
===Exceptions===
 
In the first place, the Blood Moon will not happen before Link leaves the [[Great Plateau]], so the game won't regenerate any monsters killed before that. Subsequently, there are several further exceptions to the Blood Moon depending on the location and task at hand:<ref group="BM" name="Exceptions">From https://www.youtube.com/watch?v=wCyFJohMD6g</ref>
In the first place, the Blood Moon will not happen before Link leaves the [[Great Plateau]], so the game won't regenerate any monsters killed before that. Subsequently, there are several further exceptions to the Blood Moon depending on the location and task at hand<ref group="BM" name="Exceptions">From https://www.youtube.com/watch?v=wCyFJohMD6g</ref>:


*The blood moon may appear during the [[EX The Champions' Ballad#One-Hit Obliterator Trial|One-Hit Obliterator Trial]] in the Great Plateau, but it won't trigger a cut scene and will turn into a regular moon inconsequentially, meaning no malice wisps, no reddening of the sky and no storm clouds.
*The blood moon may appear during the [[EX The Champions' Ballad#One-Hit Obliterator Trial|One-Hit Obliterator Trial]] in the Great Plateau, but it won't trigger a cut scene and will turn into a regular moon inconsequentially, meaning no malice wisps, no reddening of the sky and no storm clouds.
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*While aboard the [[Divine Beast]]s, the blood moon does not appear, and as such, does not reset anything inside those.
*While aboard the [[Divine Beast]]s, the blood moon does not appear, and as such, does not reset anything inside those.
*The Blood Moon doesn't happen during some mini-games like the ''[[Bird-Man Research Study]]'' and it fades even before the clock reaches midnight.
*The Blood Moon doesn't happen during some mini-games like the ''[[Bird-Man Research Study]]'' and it fades even before the clock reaches midnight.
===Trivia===
*In [[Master Mode]], killed [[Sky Octorok]]s can respawn without a blood moon.
*If an enemy is killed in between 23:35 (11:35 PM) and 00:00 (12:00 AM) on the in-game clock, monsters will not respawn.
*While it is known Blood Moons can be used to free system memory by resetting the game world, contrary to popular belief resetting enemy kill flags does not restore any memory.
===Videos===
{{Youtube|yGo4Ift-FWE|480|First Blood Moon cutscene in ''Breath of the Wild''}}
{{Youtube|P9Xhv2ODAAk|480|Recurring Blood Moon cutscene in ''Breath of the Wild''}}
{{Youtube|5RPizhdo2GI|480|Example of a Panic Blood Moon during in-game daytime}}
{{clear|left}}


===Footnotes===
===Footnotes===
<references group="BM" />
<references group="BM" />


===Age of Calamity===
==''Age of Calamity''==
During the [[All Hyrule, United]] Scenario, the Blood Moon appears shortly after the Divine Beasts fire their lasers at Calamity Ganon to increase the latter's power and revive the slain monsters and stays until the end and it carries over to [[The Future of Hyrule]] Scenario until Calamity Ganon is defeated.
During the [[All Hyrule, United]] Scenario, the Blood Moon appears shortly after the Divine Beasts fire their lasers at Calamity Ganon to increase the latter's power and revive the slain monsters and stays until the end and it carries over to [[The Future of Hyrule]] Scenario until Calamity Ganon is defeated.


After the main story is completed, the Blood Moon will appear periodically, turning Story Scenarios into Blood Moon Battlefields. It only affects one scenario, and it increases the power on various foes. The location of the Blood Moon changes often, and it occasionally appears on the same Scenario twice in a row and it eventually disappears. Blood Moon Battlefields have benefits of increasing weapon quality and doubles the original amount of Rupees upon completion.
After the main story is completed, the Blood Moon will appear periodically, turning Story Scenarios into Blood Moon Battlefields. It only affects one scenario, and it increases the power on various foes. The location of the Blood Moon changes often, and it occasionally appears on the same Scenario twice in a row and it eventually disappears. Blood Moon Battlefields have benefits of increasing weapon quality and doubles the original amount of Rupees upon completion.


==Trivia==
==''Tears of the Kingdom''==
*In [[Master Mode]], killed [[Sky Octorok]]s can respawn without a blood moon.
{{TotK-stub|section}}
*If an enemy is killed in between 23:35 (11:35 PM) and 00:00 (12:00 AM) on the in-game clock, monsters will not respawn.
In ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'', blood moons work in largely the same way as ''Breath of the Wild'', including the automatic critical success when cooking after 23:30 while the red moon is in the sky.
*While it is known Blood Moons can be used to free system memory by resetting the game world, contrary to popular belief resetting enemy kill flags does not restore any memory.
 
New cutscenes were created for the announcement of the blood moons. They are still voiced by Zelda, but narrated in a poetic style rather than directly addressed to Link, and with a drumbeat playing in the background.
 
{{quote|Witness the blood moon's rise.<br/>
When its red glow shines upon the land...<br/>
the aimless spirits of slain monsters return to flesh.<br/>
Just as they did in a war long past.<br/>
The world is threatened once again.|[[Phantom Ganon (Tears of the Kingdom)|Zelda]], initial blood moon cutscene}}
 
As in ''Breath of the Wild'', a shortened version plays for subsequent blood moons:
 
{{quote|When the glow of the blood-stained moon shines upon the land...<br/>
the aimless spirits of slain monsters return to flesh.<br/>
The world is threatened once again.|Zelda, recurring blood moon cutscene}}
 
After the completion of the [[Crisis at Hyrule Castle]] [[Main Quest]], the cutscene is no longer narrated.
 
===Videos===
{{Youtube|Gz8S39w2njk|480|First Blood Moon cutscene in ''Tears of the Kingdom''}}
{{Youtube|0rIb5AjU40s|480|Recurring Blood Moon cutscene in ''Tears of the Kingdom''}}
{{Youtube|QQPWZqt9w0U|480|Second recurring Blood Moon cutscene in ''Tears of the Kingdom''}}


==Videos==
{{clear|left}}
{{Youtube|yGo4Ift-FWE|480|First Blood Moon cutscene}}
{{Youtube|P9Xhv2ODAAk|480|Recurring Blood Moon cutscene}}
{{Youtube|5RPizhdo2GI|480|Example of a Panic Blood Moon during in-game daytime}}


{{cat|Breath of the Wild}}
{{cat|Breath of the Wild}}
{{Cat|Age of Calamity}}
{{cat|Tears of the Kingdom}}
{{cat|Game Mechanics}}
{{cat|Game Mechanics}}
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