User:AZeldaPlayer24/Sandbox/Yeah I know I already tried: Difference between revisions

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m
Undid revision 281023 by AZeldaPlayer24 (talk)
m (fine then I have to do it this way)
m (Undid revision 281023 by AZeldaPlayer24 (talk))
Tag: Undo
 
(31 intermediate revisions by the same user not shown)
Line 1: Line 1:
I prob shouldn't have made the name so long f
====Seals====
{| class="wikitable"
! rowspan=3 | Category !! rowspan=3 | Effect !! Amount !! + !! ++
|-
! colspan=3 | Two-of-a-Kind
|-
! colspan=3 | Four-of-a-Kind
|-
| rowspan=24 | Damage<br />(Star) || rowspan=3 | Regular-Attack Damage || 2% || 4% || 6%
|-
| 3% || 5% || 7%
|-
| 3% || 5% || 8%
|-
| rowspan=3 | Strong-Attack Damage || 2% || 4% || 6%
|-
| 3% || 5% || 7%
|-
| 3% || 5% || 8%
|-
| rowspan=3 | Special-Attack Damage || 5% || 8% || 12%
|-
| 6% || 9% || 14%
|-
| 6% || 10% || 15%
|-
| rowspan=3 | Dash-Attack Damage || 7% || 13% || 18%
|-
| 8% || 15% || 20%
|-
| 9% || 16% || 22%
|-
| rowspan=3 | Flurry Rush Damage || 7% || 13% || 18%
|-
| 8% || 15% || 20%
|-
| 9% || 16% || 22%
|-
| rowspan=3 | Midair-Attack Damage || 7% || 13% || 18%
|-
| 8% || 15% || 20%
|-
| 9% || 16% || 22%
|-
| rowspan=3 | Damage to Midair Enemies || 7% || 13% || 18%
|-
| 8% || 15% || 20%
|-
| 9% || 16% || 22%
|-
| rowspan=3 | Damage to Foes with Status Effects || 13% || N/A || N/A
|-
| 15% || N/A || N/A
|-
| 16% || N/A || N/A
|-
| rowspan=18 | Agility<br />(Square) || rowspan=3 | Attack Speed || 3% || 4% || 6%
|-
| 4% || 5% || 7%
|-
| 4% || 5% || 8%
|-
| rowspan=3 | Attack Range || 4% || 7% || 10%
|-
| 5% || 8% || 11%
|-
| 5% || 9% || 12%
|-
| rowspan=3 | Special-Attack Charge Rate || 3% || 6% || 9%
|-
| 4% || 7% || 10%
|-
| 4% || 8% || 11%
|-
| rowspan=3 | Perfect-Dodge Timing Window || 5% || 10% || 10%
|-
| 10% || 15% || 15%
|-
| 10% || 15% || 15%
|-
| rowspan=3 | Damage at 30% Hearts or Less || 7% || 12% || 17%
|-
| 8% || 14% || 19%
|-
| 9% || 15% || 21%
|-
| rowspan=3 | Chance to Automatically Guard || 10% || N/A || N/A
|-
| 11% || N/A || N/A
|-
| 12% || N/A || N/A
|-
| rowspan=24 | Health<br />(Hexagon) || rowspan=3 | Damage at Full Hearts || 2% || 4% || 6%
|-
| 3% || 5% || 7%
|-
| 3% || 5% || 8%
|-
| rowspan=3 | Damage per 100 KOs || 2% || 4% || 6%
|-
| 3% || 5% || 7%
|-
| 3% || 5% || 8%
|-
| rowspan=3 | Healing-Item Effect || 3% || 5% || 9%
|-
| 4% || 6% || 11%
|-
| 4% || 6% || 13%
|-
| rowspan=3 | Healing-Item Drop Rate || 12% || 20% || 28%
|-
| 14% || 22% || 31%
|-
| 15% || 24% || 34%
|-
| rowspan=3 | Damage From Enemies || -3% || -4% ||
|-
| -4% || -5% ||
|-
| -4% || -5% ||
|-
| rowspan=3 | Reduced Damage from Fire || N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| rowspan=3 | Reduced Damage from Ice || N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| rowspan=3 | Reduced Damage from Lightning || N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| rowspan=30 | Collection<br />(Circle) || rowspan=3 | Monster-Part Drop Rate || 5% || 9% || 13%
|-
| 6% || 10% || 15%
|-
| 6% || 11% || 16%
|-
| rowspan=3 | Ancient-Part Drop Rate || 5% || 9% || 13%
|-
| 6% || 10% || 15%
|-
| 6% || 11% || 16%
|-
| rowspan=3 | Battlefield-Specific Material Drop Rate || 5% || 9% || 13%
|-
| 6% || 10% || 15%
|-
| 6% || 11% || 16%
|-
| rowspan=3 | Material Drop Rate from Grass || 5% || 9% || 13%
|-
| 6% || 10% || 15%
|-
|  6% || 11% || 16%
|-
| rowspan=3 | Battle EXP || 3% || 6% || 9%
|-
| 4% || 7% || 10%
|-
| 4% || 8% || 11%
|-
| rowspan=3 | Fusion Material EXP || 150% || 250% || 375%
|-
| 165% || 275% || 413%
|-
| 180% || 300% || 451%
|-
| rowspan=3 | High-Resell Weapon || 300% || 300% || 300%
|-
| 300% || 300% || 300%
|-
| 300% || 300% || 300%
|-
| rowspan=3 | Rare Material Drop Rate || 10% || N/A || N/A
|-
| 11% || N/A || N/A
|-
| 12% || N/A || N/A
|-
| rowspan=3 | Sensor-Registered Material Drop Rate || 15% || N/A || N/A
|-
| 17% || N/A || N/A
|-
| 18% || N/A || N/A
|-
| rowspan=3 | Improves Quality of Found Weapons || N/A || N/A || N/A
|-
| N/A || N/A || N/A
|-
| N/A || N/A || N/A
|}


 
[https://docs.google.com/spreadsheets/d/1Ci8hBndMf9jIRC_sYzZaKWhWt9UVw9Ee8PyhlbQ-eHA/edit#gid=788407438 Seals Spreadsheet]
Do you want an [[User:AZeldaPlayer24/Sandbox/Yeah I know I already tried#Elixir|elixir]] or [[User:AZeldaPlayer24/Sandbox/Yeah I know I already tried#Meal|meal]]? (click one)
 
=Meal=
 
=Elixir=
 
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*[[User:AZeldaPlayer24/Sandbox/Yeah I know I already tried#Hearty Elixir|Hearty]]
 
==Hearty Elixir|Hearty==
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