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(Created page with "A glitch is a mistake in the games coding. A noticeable glitch in the Zelda franchise is the Link To The Past wall clipping glitch.") |
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A '''Glitch''' is a mistake in a game's coding. [[The Legend of Zelda (Series)|''Zelda'' games]] can be filled with glitches that some players learn how to exploit to make the games easier to complete. Some of the notable glitches are the wall-clipping in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', the Ocarina items in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', and the storage glitch in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. | |||
* [[A Link to the Past Glitches]] | |||
* [[Ocarina of Time Glitches]] | |||
* [[Twilight Princess Glitches]] | |||
* [[Skyward Sword Glitches]] | |||
* [[Breath of the Wild Glitches]] | |||
==Gallery== | |||
<gallery> | |||
File:OOT_Glitch.jpeg|Link performing the Ocarina items glitch | |||
File:Storage_ww.jpg|Link performing the Super Swim glitch | |||
</gallery> | |||
{{cat|Game Mechanics}} |