Blood Moon: Difference between revisions

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A '''blood moon''' is an event from ''[[The Legend of Zelda: Breath of the Wild]]''.
A '''blood moon''' is an event from ''[[The Legend of Zelda: Breath of the Wild]]''.


Any night after Link has completed [[The Isolated Plateau]] and left the [[Great Plateau]] for the first time, the moon may turn red around 22:00 on the in-game clock. At around 23:30, [[Malice]] speckles the air. When the time then hits midnight, the sky will turn red, and a cutscene will play with monsters appearing in a puff of smoke - the first time, Zelda's voice will explain:
Any night after Link has completed [[The Isolated Plateau]] and left the [[Great Plateau]] for the first time, the moon may turn red around 10:00 pm on the in-game clock. At around 11:30 pm, [[Malice]] speckles the air. When the time then hits midnight, the sky will turn red, and a cutscene will play with monsters appearing in a puff of smoke - the first time, Zelda's voice will explain:
{{Quote|Link... Link... Be on your guard. Ganon's power grows...it rises to its peak under the hour of the blood moon. By its glow, the aimless spirits of monsters that were slain in the name of the light return to flesh. Link...please be careful.|[[Zelda]]}}
{{Quote|Link... Link... Be on your guard. Ganon's power grows...it rises to its peak under the hour of the blood moon. By its glow, the aimless spirits of monsters that were slain in the name of the light return to flesh. Link...please be careful.|[[Zelda]]}}
All defeated enemies will then revive as if they were never killed, with the exception of bosses of quests marked as complete - principally, the four Blight Ganons and [[Master Kohga]].
All defeated enemies will then revive as if they were never killed, with the exception of bosses of quests marked as complete - principally, the four Blight Ganons and [[Master Kohga]].
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The main useful effect from a Blood Moon is that cooking meals while malice specks are in the air, from 23:30 on, during a blood moon will result in an automatic critical, improving the results markedly. The [[Shrine Quest]] [[Under a Red Moon]] also requires a blood moon to complete.
The main useful effect from a Blood Moon is that cooking meals while malice specks are in the air, from 23:30 on, during a blood moon will result in an automatic critical, improving the results markedly. The [[Shrine Quest]] [[Under a Red Moon]] also requires a blood moon to complete.


The character [[Hino]], from [[Dueling Peaks Stable]], keeps track of blood moons and can explain them to Link. In the day leading up to a blood moon, if Link asks him about the moon, he will reply "I'm getting that feeling again... Something is going to happen tonight. I can taste it!". During the blood moon, he will then become over-excited, running around the stable and, if Link talks to him, his text will be written in red. He will calm down shortly afterward.
The character [[Hino]], from [[Dueling Peaks Stable]], keeps track of blood moons and can explain them to Link. In the day leading up to a blood moon, if Link asks him about the moon, he will reply "I'm getting that feeling again... Something is going to happen tonight. I can taste it!". During the blood moon, he will then become over-excited, running around the stable, and, if Link talks to him, his text will be written in red. He will calm down shortly afterward.


A blood moon can be delayed by entering a shrine or Hyrule Castle before the cutscene triggers, but the game will continue to trigger a blood moon every night thereafter until one can finally occur. If delayed too long, a so-called "panic blood moon" may happen, where the system's free memory will fall below 10%, triggering a blood moon regardless of the in-game time to reset the game world and thus free system memory.
A blood moon can be delayed by entering a shrine or Hyrule Castle before the cutscene triggers, but the game will continue to trigger a blood moon every night thereafter until one can finally occur. If delayed too long, a so-called "panic blood moon" may happen, where the system's free memory will fall below 10%, triggering a blood moon regardless of the in-game time to reset the game world and thus free system memory.
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