I like it and agree. Abstraction within games is what nintendo is trying to push, and it's something I think is needed within the industry. We have enough developers creating games trying push the technology to limits and graphics that look real. I like it, and it's useful for some game genres, but if Zelda would have went for a realistic look this time around, I just think it wouldn't stand out as much... It wouldn't be the game that it is. In a way, I do feel like what Nintendo did with Zelda this time is a direct response to the rest of industry, primarily in America.
And I found out that this is the game you want to play with your doors closed today... the hard way. I have the game right now, and I went to go show a friend of mine it today and he didn't like it at all. He thought the graphics were awful, and he even went as far to say the music was bad. I tried to show him how the game-play was really progressed by the controller, tell him how the graphics were intended to look like a painting, and even give him the intro to my "games r art" spiel, and he just wouldn't even give. Dismissed it completely from his first, very brief impressions. I won't be hanging out with him for a while after this. New I shouldof just stayed home tonight.