- Joined
- Jul 18, 2012
When asked about what franchises he would most like to see on the Wii U, legendary game designer Shigeru Miyamoto named Metroid as a favorite choice, and I couldn’t agree more. Although not as much of a blockbuster in terms of sales numbers, Metroid has consistently produced critically acclaimed games one after another. Metroid routinely takes full advantage of Nintendo’s hardware, bringing about some of the best possible experiences on each new console. Super Metroid, Metroid Prime, and Metroid: Other M were all some of the best-looking games on their respective consoles, and some of the best motion control gameplay on the Wii is found in the Metroid Prime Trilogy Edition.
The release of the Wii U is just around the corner, and it won’t be long before all of Nintendo’s major franchises gear up for the next generation. When I look at what the Wii U has to offer, it almost seems as if it was made with Metroid in mind. I believe if the right choices are made, Metroid could see the best entry in its franchise yet on the Wii U. Read on to find out what I want to see in this longstanding franchise’s next installment.
What Metroid Wii U Needs | GenGAME