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MM-3DS Things You've Noticed

TheRockinStallion

If I'm not back in 15 minutes, just wait longer!
Joined
Dec 9, 2014
Location
The Tarheel State
Gender
Didn't we cover that already? I'M A DUDE!
They did away with Cremia's hug. :mad:

cremia_hug.jpeg
 

JamesBond007

Indigo Child
Joined
Jan 21, 2011
Location
Krosno, Poland
Few things are based on the original Japanese N64 version:

- East Clock Town chest with 100 Rupees is placed closer to the wall
- One room in Oceanside Spider House features barrels instead of pots with hookshot target
- Inside Pirates' Fortress, the "Beehive Room" has a connection with the "Hookshot Room" However, I don't remember the exact Hookshot chest position (in other N64 versions and all GameCube versions, this shortcut was removed and the chest was turned around)
- The blocks next to the Stone Tower Temple Entrance form a "V" letter instead of straight line. The switches on that side are not present
- The "Ocarina of Time Staff" is mentioned in the game's credits

Everything else is either based on the later versions or exclusive to the 3DS.
 
Joined
May 4, 2014
Location
California
I enjoyed the majority of the changes especially the stone mask it felt a lot more worthwhile when getting it ^^ the only change i dislike intensely is the zora swim controls i once used to frolic in great bay being a majestic dolphin breaching the sea but now its more like a belabored sea cow... way to kill awesome eh?

The greatest change which i think rocks pop rocks is the Twinmold battle, i love how you can still fight that red one at the start shooting it with Light Arrows but i also love the full out wrestling with it as a giant ^^.


lmao that is so funny!
 
Joined
Mar 20, 2015
Has the damage been decreased? Sometimes I have the feeling, that the enemies cause only half the damage in comparison to the original. Odolwa is pretty difficult in my memories, now I lost only 1 heart (not with the decu scrub-method)...
 

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