blitz_dragon
The Hero of the Wild
- Joined
- Aug 12, 2017
Hey everyone!
In the trial of the sword DLC it is hinted by a monk that the trial takes place in Link's mind or in a simulation.
I quote: "In this illusory realm of sacred mystery, anything can happen" - Monk of the Trial
Since the Sheika seem to have been able to create code for the Sheika Slate, Towers, etc, it would be possible for them to have created simulations too.
As such do you think all the shrines (the inside of the shrines, not the actual shrine) are also simulations/in Link's mind? The Trial of the Sword seems to be a simulation, and since most underground parts of the shrines would require a huge amount of time/effort to have been physically created and some are simply too big to fit where they are currently (like the shrines on the Twin Peaks can't possibly be 15+ meters deep if they're 5 meters over a overhang, it's much more likely they're just simulations. This would also explain how even if someone where to use brute force to enter a shrine there would be nothing, only the visible shrine part we see, but the "inside" of the shrine is only a simulation accessible by the Sheika slate.
Extra example:
Objects that respawn in these shrines, like orbs and the like, are for gameplay purposes, but would be logical if it was a simulation.
Any thoughts?
In the trial of the sword DLC it is hinted by a monk that the trial takes place in Link's mind or in a simulation.
I quote: "In this illusory realm of sacred mystery, anything can happen" - Monk of the Trial
Since the Sheika seem to have been able to create code for the Sheika Slate, Towers, etc, it would be possible for them to have created simulations too.
As such do you think all the shrines (the inside of the shrines, not the actual shrine) are also simulations/in Link's mind? The Trial of the Sword seems to be a simulation, and since most underground parts of the shrines would require a huge amount of time/effort to have been physically created and some are simply too big to fit where they are currently (like the shrines on the Twin Peaks can't possibly be 15+ meters deep if they're 5 meters over a overhang, it's much more likely they're just simulations. This would also explain how even if someone where to use brute force to enter a shrine there would be nothing, only the visible shrine part we see, but the "inside" of the shrine is only a simulation accessible by the Sheika slate.
Extra example:
Objects that respawn in these shrines, like orbs and the like, are for gameplay purposes, but would be logical if it was a simulation.
Any thoughts?
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