Garo
Boy Wonder
Let me preface this by saying that I do genuinely adore The Wind Waker, and do not find the Great Sea aspect to be poorly designed or annoying in any way.
The issue, for me, with Treasure Charts is that they postpone the sense of reward. In most Zelda games, you complete a puzzle or a sidequest, and you are instantly rewarded - a Piece of Heart, a special item, a giant rupee - something fun right away. In the Wind Waker, however, more often than not you receive a Treasure Chart, which is little more than a "Sorry adventurer but your reward is in another castle" slip. You've already solved one puzzle, and your reward makes you go and solve a different one by figuring out which island it is on, sailing up to it and using the Grappling Hook. Further, the Treasure Charts don't tell you what your reward even is. You can go spend 10 minutes working out where the chart refers to, go and pull it up - and get a purple rupee. Worth all that trouble? Probably not.
You solve the puzzle now, but you don't get the reward until later. That bugs me, and makes the game more tedious than it should be, and a lot less rewarding.
Your thoughts?
The issue, for me, with Treasure Charts is that they postpone the sense of reward. In most Zelda games, you complete a puzzle or a sidequest, and you are instantly rewarded - a Piece of Heart, a special item, a giant rupee - something fun right away. In the Wind Waker, however, more often than not you receive a Treasure Chart, which is little more than a "Sorry adventurer but your reward is in another castle" slip. You've already solved one puzzle, and your reward makes you go and solve a different one by figuring out which island it is on, sailing up to it and using the Grappling Hook. Further, the Treasure Charts don't tell you what your reward even is. You can go spend 10 minutes working out where the chart refers to, go and pull it up - and get a purple rupee. Worth all that trouble? Probably not.
You solve the puzzle now, but you don't get the reward until later. That bugs me, and makes the game more tedious than it should be, and a lot less rewarding.
Your thoughts?