supercolester13
Dark Tingle
- Joined
- Mar 19, 2014
- Location
- Canada
I can't say cause i've never played it before, but if its anything like twilight princess than it might be the best. but who knows?
*Spoilers Ahead*
I had some major problems with Skyward Sword. The biggest issue I had was that it was a Zelda game. Don't worry, I will elaborate on that.
First, I found the controls clunky. I have the integrated WM+ rather than the add on device so I figured I'd be in for a smoother ride but no joy. I was having to recalibrate in the middle of fights and still had Link swinging the wrong way and wildly missing arrow shots. I lost fights I had no business losing because of miscalibration.
Then there was the stuff that made no sense. The bird controls were one example. Another was the fact that you couldn't walk from one place on the surface to another. The Goron could, the Mogmas could. Clearly it could be done. Usually, the Goron beat you to where you were going. Why the need to fly? I would have even been okay if there had been some obstruction that required the tablets to clear at first and then you could walk but no joy.
The biggest problem in my opinion was the story. OoT had 2 direct sequels. Majoras Mask was the child timeline sequel and Twilight Princess was the adult timeline sequel. All of those games had things in common. They connected with each other in little ways and big ways. If you played all 3 you could go through them and say "OH! YEAH! That makes sense!" Skyward Sword was supposed to be a prequel to all of that but it barely connected to any of it despite numerous obvious opportunities to do so.
In one of the million or so fetch quests you find yourself planting a magic tree. This is an easy one, make it the Deku Tree. Nope, just a regular magic tree.
No Zoras, limited Gorons and the introduction of robots, mogmas and kikwis who have not been seen since (chronologically).
The Dragons made no sense. I mean, in Twilight Princess, it was established that there were light spirits (who incidentally had the same names as the dragons), why not run fetch quests for them?
The whole scene at the end with Demise's curse felt rushed to me. It was almost like they made the game they wanted to make and then remembered that it was supposed to be a Zelda game so they needed to do something there at the end.
The game also lacked an epic feel. Twilight Princess was made for a lesser system but felt bigger somehow than Skyward Sword. Skyward Sword just got tedious (don't get me started on tadtones).
The game itself wasn't bad, I just don't think it was a good addition to the Zelda series.
Lol Twilight princess was not a direct sequel to Ocarina of time on the adult time line, wind waker was. Twilight princess comes after Majora's mask on the child time line. Have you seen the official time line yet?
No I've not seen the official timeline. I assumed that it was on the adult timeline because the sages were executing Ganondorf and, in the child timeline, he hadn't done much if anything to warrant an execution by the sages but he definitely deserved it in the adult timeline. Also, he was able to overpower the sages and I assumed that was because he had the Triforce of Power. I haven't played Wind Waker.
Anyway, even if I'm wrong about that one detail and I am fully willing to admit that I could be it doesn't matter for two reasons. First, TP takes place centuries after both timelines of OoT which would make any differences relatively minor historical footnotes as opposed to major recent events. I know this point is kind of debatable but to put it into perspective, imagine if Great Britain had granted the American Colonies independence without a war in 1769. The result would be the same today, a few details would certainly be different but I don't think the United States would be a different country than it is now. The second reason, which is actually the more important of the two, is that the relatively minor error you pointed out doesn't change anything about my opinion of Skyward Sword...at all.
For the record, I don't think there should have been a sidequest that had Link running around punching clawshot targets into the walls and such
Wait, what?
You know, so they would be there in Twilight Princess...
For the record, I don't think there should have been a sidequest that had Link running around punching clawshot targets into the walls and such
I can't say cause i've never played it before, but if its anything like twilight princess than it might be the best. but who knows?
No, what sidequest are you even talking about?
SS is nothing like TP. TP is clearly the superior game. SS sucks man. Don't bother getting it. It's a waste of money.
SS is nothing like TP. TP is clearly the superior game. SS sucks man. Don't bother getting it. It's a waste of money.
As far as the Twilight Princess error, I made a mistake and I admitted it. Not sure why we spent so much time talking about it.
As for whether or not SS is "the best" Zelda game, it's a matter of opinion. IMO, it isn't. It isn't the worst (*ahem* Adventure of Link, I'm looking at you) but I would hardly consider it the best because of the stuff I pointed out.
I think the last line of my original statement is the most important "The game itself wasn't bad, I just don't think it was a good addition to the Zelda series." I actually enjoyed the game as a game, I just didn't feel like I was playing a Zelda game while I was playing it and I've been playing Zelda games for almost 25 years.
For the record, I don't think there should have been a sidequest that had Link running around punching clawshot targets into the walls and such, I just think there should have been more connection with the rest of the series than there was. Again, it's just my opinion on the matter.