B-but I said stuff!
I suppose I could have addressed @ALIT and his point, however. I dunno, I was waiting for more input on the direction of the mission, so I apologize for staying put.
Back to ALIT's previous point, much like Mafia, this game does rely on mission results much like Day/Night results, as they provide a sense of direction. Slip-ups can also occur; however, I think one of the largest differences for the most part, is that The Resistance rarely, if ever, harbors elements of the absolute. Nothing can be known for certain, which is why evidence is quite intangible. Mafia, in rare occurances, can have absoutes, such as death confirmation of roles or a cop's revealing of another's aligment. Overall, I would attribute the hunt for evidence in this game with that of Mafia, just with less absolutes in the equation.