Flagpole
I'm back!!
- Joined
- Aug 26, 2009
As many people may know, many people have criticized Ocarina of Time's overworld because of being 'too small', an incorrect statement to me.
I can't really give an opinion which is really valid, as I've only played through four Zelda games:
Ocarina of Time, whose world is criticized by being 'too small', Majora Mask, whose world, I think, is undiscutably big, if not of a medium amount of space, and LA and OOA, games that, being 2D, as in most cases, have realky big overworlds, with a lot of exploration.
Of course I do know the reasons as to why Ocarina of Time's overworld is considered that small: Hyrule Field.
Hyrule Field is mostly considered to be an almost empty place, with some trees and monsters randomly positioned, connecting with Gerudo Valley, Hyrule Castle Town, Kakariko Village, Zora Domain, Lon Lon Ranch, Kokiri Forest and Lake Hylia, in case I haven't forgotten any place that connects with Hyrule Field.
If you actually agree with the above, then it is unarguably correct to think of Hyrule field as a 'connector between places', or, in one word, a 'connector', but by no means the overworld: it actually connects the places that make the overworld, or are you going to tell me the Kokiri Forest, the Lost Woods, Lon Lon Ranch, Kakariko Village, Lake Hylia, Zora Domain, Death Mountain, Hyrule Castle Town, Hyrule's castle itself, the Graveyard, Gerudo Valley, Goron City and the Sacred Forest Meadow are nothing, aren't part of the overworld, then considered to be nothing?
In conclusion, there's much more to the overworld than Hyrule Field, not only Hyrule Field.
Be free to disagree with me, though .
I can't really give an opinion which is really valid, as I've only played through four Zelda games:
Ocarina of Time, whose world is criticized by being 'too small', Majora Mask, whose world, I think, is undiscutably big, if not of a medium amount of space, and LA and OOA, games that, being 2D, as in most cases, have realky big overworlds, with a lot of exploration.
Of course I do know the reasons as to why Ocarina of Time's overworld is considered that small: Hyrule Field.
Hyrule Field is mostly considered to be an almost empty place, with some trees and monsters randomly positioned, connecting with Gerudo Valley, Hyrule Castle Town, Kakariko Village, Zora Domain, Lon Lon Ranch, Kokiri Forest and Lake Hylia, in case I haven't forgotten any place that connects with Hyrule Field.
If you actually agree with the above, then it is unarguably correct to think of Hyrule field as a 'connector between places', or, in one word, a 'connector', but by no means the overworld: it actually connects the places that make the overworld, or are you going to tell me the Kokiri Forest, the Lost Woods, Lon Lon Ranch, Kakariko Village, Lake Hylia, Zora Domain, Death Mountain, Hyrule Castle Town, Hyrule's castle itself, the Graveyard, Gerudo Valley, Goron City and the Sacred Forest Meadow are nothing, aren't part of the overworld, then considered to be nothing?
In conclusion, there's much more to the overworld than Hyrule Field, not only Hyrule Field.
Be free to disagree with me, though .