Sheikah_Witch
I just really like botw
The Zelda series is known for adapting different kind of art styles in the respective games. These can be different aesthetic directions, or art styles based on real-life art.
We've had two different takes on celshading (toony and semi-realistic) in Wind Waker and BotW respectively. Pixel-based games of course. Grimy/gritty style with Twilight Princess. Skyward Sword went with a kind of pastel/watercolor look, while Link's Awakening Switch looks like something like a toy box come to life.
Some of Nintendo's other series has adapted different paint/art aesthetics as well, like crayon, (Yoshi's Island) wool, (Yoshi's woolly World) impressionism (Certain levels of New Super Mario Bros. U) and paper craft (Paper Mario series.)
Which kind of new art styles, maybe styles based on real-life art or aesthetic, would you like to see Zelda adapt next, maybe in an upcoming 2D title?
We've had two different takes on celshading (toony and semi-realistic) in Wind Waker and BotW respectively. Pixel-based games of course. Grimy/gritty style with Twilight Princess. Skyward Sword went with a kind of pastel/watercolor look, while Link's Awakening Switch looks like something like a toy box come to life.
Some of Nintendo's other series has adapted different paint/art aesthetics as well, like crayon, (Yoshi's Island) wool, (Yoshi's woolly World) impressionism (Certain levels of New Super Mario Bros. U) and paper craft (Paper Mario series.)
Which kind of new art styles, maybe styles based on real-life art or aesthetic, would you like to see Zelda adapt next, maybe in an upcoming 2D title?