So I was thinking. Zelda OoT 3D looks amazing. A M A Z I N G. It is the first console like Zelda game on a hand held. With the power of the GB, GBC, and GBA we had to settle with the top down perspective because of a lack of power. When the DS came along we changed from a 2d top down perspective to an angled top down 2.5d perspective. This is a little better and the touch screen added some awesome new ideas for gameplay, but the games weren't as good as I thought they could have been. Finally the 3DS comes out and Nintendo handheld games look amazing. With Ocarina of time 3DS they didn't want to make the game as good as it could be, but rather wanted to make it match the original artwork. They did an incredible job, but it could have been better visually and adding in some more easter eggs or extra features wouldn't have hurt. Like making the steps actually rise up instead of being slanted.
Thinking of all the stuff added into OoT, the revamped graphics, and improved textures. I would think it would have used almost alll the memory on a 3ds cartridge, but I on a post of GoNintendos I read that "if i remember right" OoT 3D was only 512 mb, while other games like Resident Evil take up a massive 4GB. Now just imagine if they made a brand new Zelda 3DS game that takes full capacity of the 3DS that instead of being a mix of TP and WW like SS it has a mix of TP and OoT. I love the art style of OoT and MM, but I would love to see that style as realistic as possible.
Moving on from how it would look I would want it to be a continuation of OoT and MM story. Showing what Link did after leaving Termina and possibly visiting another land or the EXACT same Hyrule with "more" undiscovered land. think of TP. Castle town is in the middle of hyrule. So Imagine revisiting Hyrule of OoT with the entire upper half of hyrule being blocked off but is now explorable. Also having link somehow being able to go back and forth between adult and child without effecting the timeline. I would just love to have all the same familiar characters plus more, revisiting everyone and it having a way to interact with side quests like MM and SS.
All the same weapons plus more, another focus on masks and songs. Maybe have link play a song on the ocarina to travel back and forth between the years. A lot of stufff added from Zelda URA. I could go on rambling more, but I would rather hear what you guys have to say. How would you like Zelda 3DS.
Thinking of all the stuff added into OoT, the revamped graphics, and improved textures. I would think it would have used almost alll the memory on a 3ds cartridge, but I on a post of GoNintendos I read that "if i remember right" OoT 3D was only 512 mb, while other games like Resident Evil take up a massive 4GB. Now just imagine if they made a brand new Zelda 3DS game that takes full capacity of the 3DS that instead of being a mix of TP and WW like SS it has a mix of TP and OoT. I love the art style of OoT and MM, but I would love to see that style as realistic as possible.
Moving on from how it would look I would want it to be a continuation of OoT and MM story. Showing what Link did after leaving Termina and possibly visiting another land or the EXACT same Hyrule with "more" undiscovered land. think of TP. Castle town is in the middle of hyrule. So Imagine revisiting Hyrule of OoT with the entire upper half of hyrule being blocked off but is now explorable. Also having link somehow being able to go back and forth between adult and child without effecting the timeline. I would just love to have all the same familiar characters plus more, revisiting everyone and it having a way to interact with side quests like MM and SS.
All the same weapons plus more, another focus on masks and songs. Maybe have link play a song on the ocarina to travel back and forth between the years. A lot of stufff added from Zelda URA. I could go on rambling more, but I would rather hear what you guys have to say. How would you like Zelda 3DS.