Nintendo says Link shouldn't have a voice because they want the player to feel as if they're actually Link. I believe this is ridiculous. Link still uses body language to communicate, which, according to scientists, accounts for 93% of human communication.
I'm not sure what Nintendo means by wanting the player to feel as if they're Link. You control him with your controller, is that not good enough? Do you need to imagine he has the same voice as you do? I sure don't do that but I don't know about any of you guys. ... Link still seems to have his own opinions in the game, too, according to his body language. Maybe the player does not share these same opinions.
What great, immersive game does not have a speaking main character? Even RPG's, where the main goal is to players assume the roles of characters, still has these characters speaking!!!
I think what nintendo should do, if they want an immersive experience, is have Link speak, but always give him a neutral opinion, like in GTAIV or Red Dead Redemption. Also give the player choices on what to do, like in many RPG games, and then give the Link an opinion based on the choices the player makes. This seems more logical than not having Link speak at all. What other game does that that? It can even get a bit awkward, sometimes, in cutscenes.
Come on Nintendo, you've already given Link 93% of his human communication abilities, why not give him the full 100%!!
I don't know... what do you guys think? That's just my opinion.
I'm not sure what Nintendo means by wanting the player to feel as if they're Link. You control him with your controller, is that not good enough? Do you need to imagine he has the same voice as you do? I sure don't do that but I don't know about any of you guys. ... Link still seems to have his own opinions in the game, too, according to his body language. Maybe the player does not share these same opinions.
What great, immersive game does not have a speaking main character? Even RPG's, where the main goal is to players assume the roles of characters, still has these characters speaking!!!
I think what nintendo should do, if they want an immersive experience, is have Link speak, but always give him a neutral opinion, like in GTAIV or Red Dead Redemption. Also give the player choices on what to do, like in many RPG games, and then give the Link an opinion based on the choices the player makes. This seems more logical than not having Link speak at all. What other game does that that? It can even get a bit awkward, sometimes, in cutscenes.
Come on Nintendo, you've already given Link 93% of his human communication abilities, why not give him the full 100%!!
I don't know... what do you guys think? That's just my opinion.