Granted, perhaps I have no reason to be, but this has happened in practically every 3D Zelda to date: the final dungeon is this series of self-contained final exams. I love the idea of a final exam in a game, that's cool, but can't they be... more closely integrated? Instead of separating the areas that deal with timeshift stones and the beetle/whip/whatever and then the Fire Sanctuary's water cooling thingy, can't there be a way to mix and match these things?