geek4887
The Unknown
- Joined
- Jun 19, 2011
I just saw Super Mario 64 DS reviews on the internet, and it's gameplay intrigued me. The DS system was capable of all THIS, yet they never tried to implement it on the Zelda games. Instead, they really focused on its touchscreen uses. In my opinion, they could've made Phantom Hourglass the way it is, but it could've changed Spirit Tracks to make its gameplay similar to Super Mario 64DS. If Nintendo did it that way, do you think that the DS games would be less disappointing than the majority say they are (that said, I LOVE the DS Zeldas)?