- Joined
- Dec 9, 2009
I have always imagined Nintendo creating one of the next Zelda games and taking a bold leap by incorporating first-person mode.
Think about it. Standing before the Master Sword in its pedestal for the first time, battles against enemies (for example: think Halo and the energy sword), we already know what its like to shoot a bow in first person mode in Zelda (and other items wouldn't be too difficult to implement like bombs for example)...all from a first-person viewpoint.
This would offer us the chance to immerse ourselves in the splendor of Hyrule's landscapes, landscapes, structures, inhabitants and lore, all through a relatively new lens.
Incorporating this approach would mix the core elements of the franchise presenting a refreshingly new experience for everyone.
The only thing is the game would probably be best if the game and story progression was more linear, not like BOTW/TOTK and the open world was more like OoT/MM/TP/WW. If not, then something similiar to Skyrim but in a much smaller, condense open world.
Thoughts?
Think about it. Standing before the Master Sword in its pedestal for the first time, battles against enemies (for example: think Halo and the energy sword), we already know what its like to shoot a bow in first person mode in Zelda (and other items wouldn't be too difficult to implement like bombs for example)...all from a first-person viewpoint.
This would offer us the chance to immerse ourselves in the splendor of Hyrule's landscapes, landscapes, structures, inhabitants and lore, all through a relatively new lens.
Incorporating this approach would mix the core elements of the franchise presenting a refreshingly new experience for everyone.
The only thing is the game would probably be best if the game and story progression was more linear, not like BOTW/TOTK and the open world was more like OoT/MM/TP/WW. If not, then something similiar to Skyrim but in a much smaller, condense open world.
Thoughts?