Salem
SICK
Okay, I had a dream that the art style Nintendo created for the new Zelda for the Wii U is actually 8-bit.
What I remember is it's basically Zelda 2 except in 3D. The walls, characters and pretty much everything is textured like Zelda AoL.
Now, I don't know about you, but as much as I love 8-bit style graphics, I think playing an 8-bit style game in a 3D setting like the 3D Zelda games where every character is blocky and weird, is terrifying. I woke up relieved that it was just a dream(or nightmare?).
What do you guys think? Would you like a graphical style like that for a Zelda game or not?
What I remember is it's basically Zelda 2 except in 3D. The walls, characters and pretty much everything is textured like Zelda AoL.
Now, I don't know about you, but as much as I love 8-bit style graphics, I think playing an 8-bit style game in a 3D setting like the 3D Zelda games where every character is blocky and weird, is terrifying. I woke up relieved that it was just a dream(or nightmare?).
What do you guys think? Would you like a graphical style like that for a Zelda game or not?