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Hurt and Heal 3 (Game Thread)

Eduarda

Srishti is annie is eduarda right?
Joined
May 28, 2010
Location
Ontario, Canada.
Last Game’s Winner’s Actions (The prizes :P) :

1st- The first place winner can go to Sleep Mode twice, use the 10 HP Action 4 times, use their 20 HP Action 2 times, and use the SNA 8 times. The rest of the actions stays the same.

2nd- The second place winner can go to Sleep Mode twice, use the 10 HP Action 3 times, and use the SNA 7 times. The rest of the actions stays the same.

3rd- The third place winner can use the 10 HP Action 3 times, and use the SNA 6 times. The rest of the actions stays the same.
 

Eduarda

Srishti is annie is eduarda right?
Joined
May 28, 2010
Location
Ontario, Canada.
Rules:

1. Every player starts with 50 HP.

2. Every turn you must hurt and heal someone. If you want, you could use your special actions (SA) too.

3. The game will be played in orderly fashion, meaning you will wait your turn to post. The order will be on a first come, first serve basis.

4. A champion of H&H 5 will be crowned when one last member remains.

5. Hurt does 1 damage while Heal restores 1 point to whoever is healed. However, this is how the game will start off. Each round it would increase making it harder to survive, and also making the hurt value of your 10A and 20A go down, so you better use them fast.

6. You can heal anyone you are not hurting in that same turn but you cannot hurt yourself.

7. Ok, you should know that you have the ability to give your SA to another player. This will come in handy as you form sides and basically have war :P If you want to give another player one of your SA, at your post after you hurt and heal someone, and use your SA if you want, you can tell everyone who you want to give it to, and which of your SA you want to give, and that will be theirs then. You can do this multiple times.

8. If you post ahead of your turn and keep doing that on purpose (around 3 times), you will be removed from the game.

9. You can not hurt and heal the same person during your turn, your actions must be made on two (or more if you are using your special actions (SA)) different people. You can hurt someone but cannot heal that someone during your turn. You can heal yourself or another member that is not being attacked by you that turn. In other words, if you hurt Atsuma, you can’t heal Atsuma in that same turn, but you could heal anyone else.

10. When using your special actions, make sure that the person you are using them on are not one of the people you are hurting or healing in that turn. In other words, If you hurt THP and heal 13foxes, you can’t use your special actions (SA) on THP or 13foxes, but you can use them on anyone else. This rule does not apply to the MA, 10A, and 20A.
 
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Eduarda

Srishti is annie is eduarda right?
Joined
May 28, 2010
Location
Ontario, Canada.
Voting:

Voting it really simple, and you don’t have to worry about much. You will get your vote choice by PM. It will say something like this if we use myself as an example:

Do you want to...

a) Vote Zelda_8 out of H&H?
b) Wait for Zelda_8 to post?
c) Skip Zelda_8’s turn this round?

You reply something like:

a) Vote Zelda_8 out of H&H

Or you could also reply like:

b) Wait for Zelda_8 to post

Or you could also reply like:

c) Skip Zelda_8’s turn this round

I will not tell anyone if you voted that person out or not. If I do not come to ZD when it is time to vote according to the Not Posting System, then can someone else take my place temporarily until I come back and inform me of what has happened?

If you want, you could PM me your default choice. In case if you don’t vote I’ll use your default choice. If you played last game, then you could tell me that you don’t want me to send you a voting choice every time, but instead always keep your voting choice as either A, B or C (you choose ;) ) but this is only if you played last game.
 
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Eduarda

Srishti is annie is eduarda right?
Joined
May 28, 2010
Location
Ontario, Canada.
Not Posting System:

So here is how the not posting system works:

24 Hours- If you don’t post for 24 hours, not much of a big deal. You will get a reminder via PM

48 Hours- If you don’t post for 48 hours, it gets a bit tougher for you. I will remind you to post via PM again. I will also send everyone a voting choice.

72 Hours- If most people who replied said A and you still have not posted, then you will be removed from the game, and the game will go on. If they say B, you will have 24 more hours to post. If they say C, then your turn will be skipped.

96 Hours- You will only have this much time to post when majority of the voting said B. If you don’t post until this time, voting will start again. If majority say B again, then you will get 24 more hours and this will continue until you post, or majority says A or C.

Guys, if you want to quit, don't make us wait so long, just say that you want to quit when your turn comes :P
 

Eduarda

Srishti is annie is eduarda right?
Joined
May 28, 2010
Location
Ontario, Canada.
Posting:

Here is an example of what you will be doing when posting. The names I chose for the example are random... So let’s say that this is the Game Board:


zelda_8 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

Atsuma 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

@lex 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

13Foxes 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

EnemyTracker 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

Okay, so let us say those are the people that signed up, now...let us assume it's my turn to post, so I would post something like:

I hurt Atsuma and heal myself

I would do the following, I'd copy the names of the members and deduct 1 point to Atsuma's HP and add one to my own:


zelda_8 51
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

Atsuma 49
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

@lex 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

13Foxes 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

EnemyTracker 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS


So the post looks like this:

I hurt Atsuma and heal myself

zelda_8 51
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

Atsuma 49
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

@lex 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

13Foxes 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

EnemyTracker 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

Now it is Ausuma’s turn. He might post something like this:

I hurt EnemyTracker and Heal myself
I also use my 20 HP Action to hurt zelda_8

zelda_8 31
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

Atsuma 50
SA: SM, Bx3, 10Ax2, MAx4, TS

@lex 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

13Foxes 50
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

EnemyTracker 49
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

Notice that Atsuma took away his 10A (10 HP Action) in his SA (Special Action) list. If you use your SA, you should also do the same, so everyone knows who has what SA. And it goes on with @lex’s turn next. He might post something like this:

I hurt 13foxes and heal zelda_8.
I also use my block to block Atsuma.

zelda_8 32
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

Atsuma 50
SA: SM, Bx3 10Ax2, MAx4, TS

@lex 50
SA: SM, Bx2, 10Ax2, 20A, MAx4, TS

13Foxes 49
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

EnemyTracker 49
SA: SM, Bx3, 10Ax2, 20A, MAx4, TS

See how @lex changed the Bx3 to a Bx2 in his SA list? This is what you will have to do when you have an action which you could use more then once. Next round, after me, Atsuma's turn will be skipped, and it will be @lex's turn.
 

Eduarda

Srishti is annie is eduarda right?
Joined
May 28, 2010
Location
Ontario, Canada.
Hurting and Healing

So the game will be divided into rounds. Everyone will post once every round, unless you are blocked of course. So just in advance (I’ll also tell you every round), here is how the pattern/value of hurting and healing will go:

Round 1
Hurting – 1
Healing – 1

Round 2
Hurting – 2
Healing – 1

Round 3
Hurting – 3
Healing – 1

Round 4
Hurting – 3
Healing – 2

Round 5
Hurting – 4
Healing – 2

Round 6
Hurting – 5
Healing – 2

Round 7
Hurting – 5
Healing – 3

Round 8
Hurting – 6
Healing – 3

Round 9
Hurting – 7
Healing – 3

Round 10
Hurting – 7
Healing – 4

Yeah, so basically the adding pattern’s core is Hurt, Hurt, Heal. And so by this, the difference will change by 2 steps front, then one step back.
 
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