ChimeraWarden
I hear thunder, pitter patter..
- Joined
- Feb 9, 2021
keep in mind that this is going off the assumption that Zelda will be playable.
i hope that they put in the effort to rework it differently from Age of Calamity, as it is really wonky in multiplayer.
let's assess all 3 occurrences of Bullet Time.
1. Shield Parry
now, this would be very easy to rework. the slow-down effect seen when parrying an attack can easily be removed, as it plays no part in the actual parry.
2. Flurry Rush
i think that the only way to make this really work is to deliver one huge blow instead of multiple attacks or cut it altogether. of course, the blow multiplier would vary depending on what weapon used. x8 for one-handed weapons, x10 for spears and x4 for two-handed weapons. doing so would allow it to keep it's previous strength, but avoid this issue.
3. Bullet Time
this would definitely be the hardest to rework. the only thing that comes to mind is a hands-free paraglider, allowing you to fire arrows whilst flying.
lastly, Zelda wouldn't be able to use Bullet time. to balance it, they'd have to give her some sort of special buff to her, like using her magic to boost her power.
do any of you have any ideas of how it would work? please reply with your ideas.
i hope that they put in the effort to rework it differently from Age of Calamity, as it is really wonky in multiplayer.
let's assess all 3 occurrences of Bullet Time.
1. Shield Parry
now, this would be very easy to rework. the slow-down effect seen when parrying an attack can easily be removed, as it plays no part in the actual parry.
2. Flurry Rush
i think that the only way to make this really work is to deliver one huge blow instead of multiple attacks or cut it altogether. of course, the blow multiplier would vary depending on what weapon used. x8 for one-handed weapons, x10 for spears and x4 for two-handed weapons. doing so would allow it to keep it's previous strength, but avoid this issue.
3. Bullet Time
this would definitely be the hardest to rework. the only thing that comes to mind is a hands-free paraglider, allowing you to fire arrows whilst flying.
lastly, Zelda wouldn't be able to use Bullet time. to balance it, they'd have to give her some sort of special buff to her, like using her magic to boost her power.
do any of you have any ideas of how it would work? please reply with your ideas.