Most games tend to follow similar control schemes and just ways to play in general, but every now an again we see concepts that are just so clever and fun they bring the game to a new level. Something like the time circle in mm, a concept that I think is probably the most genius game mechanic in video game history.
I think my favorite would have to be the wall merging in ALBW. Like how the game mirrored ALttP but expanded and re explored it, wall merges made you think of a once 2 dimensional game in a 3 dimensional manner. That forced the played to change the way they saw puzzles and 2d games in general, making it fuller and allowing to do so much more than you could with just a hookshot. I think it's not something people talk about enough for how insanely smart it is.
Got any other games that came up with unique stuff?
I think my favorite would have to be the wall merging in ALBW. Like how the game mirrored ALttP but expanded and re explored it, wall merges made you think of a once 2 dimensional game in a 3 dimensional manner. That forced the played to change the way they saw puzzles and 2d games in general, making it fuller and allowing to do so much more than you could with just a hookshot. I think it's not something people talk about enough for how insanely smart it is.
Got any other games that came up with unique stuff?