Krazy4Krash, I'm with you to a point about disliking the Smash Brothers speculation. Speaking of your dream roster is one thing but it's not really a topic that interests me either.
I have a few (IMO realistic considerations) for the next Smash Brothers' roster.
Snake and Sonic will remain, and I expect no more than three new new 3rd party characters. Like Krash, I think Mega Man is an extremely likelihood. My next expectations would be Black Mage from Final Fantasy and Dracula (or a Belmont) from Castlevania. These are both series that have had intimate ties to Nintendo consoles at different points -- just as Metal Gear had early Nintendo console appearances and Sega used to be Nintendo's main competitor -- so they would seem to be natural fits to me. I suppose Bomberman would be another possibility, but he doesn't seem as likely to me.
I also agree that Zoroark should replace Lucario. (Krash we agree a lot. :bleh: )
Despite scaling issues (which could be overcome, and should), Ridley needs to be playable.
I'd like to see Hades from Kid Icarus Uprising as well... either playable, or ideally as Adventure Mode's villain. I think this time around, it'd be cool if we primarily saw enemies from the actual Nintendo series and not original foes like in Subspace Emissary. We could have some extra villain characters (like Ridley), some playable and some just bosses, and the mastermind could be Hades, mimicking his role in the plot of Uprising. This would be a classic move by Sakurai, as well, with how he's favored his own games' characters in the past.
Regarding stages... we really NEED a tilting Levias with attacks by Skytails and Bilocyte, and we need something based on Team Plasma. Perhaps N's Castle, and it needs to have the friggin' Team Plasma battle theme as a song, unedited.
Nintendo has and will definitely continue to include character who are in high demand, regardless of their involvement in modern Nintendo games. Yes they favor new characters -- as do the fans -- but sometimes the fans and Nintendo also include other characters. I don't think it's a coincidence that so many character's from Sakurai's Kirby games had prominence in Brawl's Subspace Emissary, and it's a fact that Snake only made it into Brawl because Kojima and Sakurai wanted him to be, so executive decisions come into this too.
Link - Dark Link - Young Link - Toon Link - Ghirahim (he might work better as a modified Marth)
Ganondorf - Pig Ganon - Demise - Malladus
Peach - Rosalina
Pokemon Trainer - incarnations to include the trainers and starters from EVERY gen
Among many other examples; all of the current clones could probably work as alternate costumes instead.
(Regarding the article itself, I definitely am with it on Ridley and a Mii -- perhaps with a customizable moveset, as a carefully balanced character builder function? Mickey could work now with the Epic Mickey series, and could be possible with how much has been happening with that. A Kingdom Hearts participant would be somewhat unlikely, but interesting, however the most likely candidate would be Sora, not Riku.)
I have a few (IMO realistic considerations) for the next Smash Brothers' roster.
Snake and Sonic will remain, and I expect no more than three new new 3rd party characters. Like Krash, I think Mega Man is an extremely likelihood. My next expectations would be Black Mage from Final Fantasy and Dracula (or a Belmont) from Castlevania. These are both series that have had intimate ties to Nintendo consoles at different points -- just as Metal Gear had early Nintendo console appearances and Sega used to be Nintendo's main competitor -- so they would seem to be natural fits to me. I suppose Bomberman would be another possibility, but he doesn't seem as likely to me.
I also agree that Zoroark should replace Lucario. (Krash we agree a lot. :bleh: )
Despite scaling issues (which could be overcome, and should), Ridley needs to be playable.
I'd like to see Hades from Kid Icarus Uprising as well... either playable, or ideally as Adventure Mode's villain. I think this time around, it'd be cool if we primarily saw enemies from the actual Nintendo series and not original foes like in Subspace Emissary. We could have some extra villain characters (like Ridley), some playable and some just bosses, and the mastermind could be Hades, mimicking his role in the plot of Uprising. This would be a classic move by Sakurai, as well, with how he's favored his own games' characters in the past.
Regarding stages... we really NEED a tilting Levias with attacks by Skytails and Bilocyte, and we need something based on Team Plasma. Perhaps N's Castle, and it needs to have the friggin' Team Plasma battle theme as a song, unedited.
I don't agree with you here though. Mr. Game & Watch and Ice Climbers might be nostalgic characters, but it's hardly appropriate to define them as useless because by now they've practically become staples of the Smash Brothers series, if not Nintendo in general. Do not forget that Pit counted under this as well until his inclusion in Brawl blatantly inspired his series' revival.This, I think, is completely ridiculous. Geno being in Brawl was a rumour and nothing more. (Source) Disregarding Brawl, though, Geno is too obscure to be a playable character. He's only been in two games (as a partner in Super Mario PRG and a cameo in Super Star Saga, made in 1996 and 2003, respectively). His inclusion would be as a unless nostalgic character, like Mr. Game and Watch and Ice Climbers. As mentioned in my previous post, it would be very unwise to include any more characters for such a reason.
Nintendo has and will definitely continue to include character who are in high demand, regardless of their involvement in modern Nintendo games. Yes they favor new characters -- as do the fans -- but sometimes the fans and Nintendo also include other characters. I don't think it's a coincidence that so many character's from Sakurai's Kirby games had prominence in Brawl's Subspace Emissary, and it's a fact that Snake only made it into Brawl because Kojima and Sakurai wanted him to be, so executive decisions come into this too.
Annnnd back to agreeing. Not only do I think they should do this, but I think this should become extremely common. We need more characters who exist only as alternate costumes. They would have different models and voices, and different graphics for their moves, but the moves would not differ and they'd be glorified alternate costumes. This would allow them to easily fill out the roster with more characters without actually having a ridiculous character count. Some easy examples of this would include:Young Link should return, yes, but as an alternate colour scheme to Toon Link, not a separate character. Toon and Young Link should share a character that are changeable at the menu and act just like colour schemes of each other, but changes their models and voices to the respective character.
Link - Dark Link - Young Link - Toon Link - Ghirahim (he might work better as a modified Marth)
Ganondorf - Pig Ganon - Demise - Malladus
Peach - Rosalina
Pokemon Trainer - incarnations to include the trainers and starters from EVERY gen
Among many other examples; all of the current clones could probably work as alternate costumes instead.
(Regarding the article itself, I definitely am with it on Ridley and a Mii -- perhaps with a customizable moveset, as a carefully balanced character builder function? Mickey could work now with the Epic Mickey series, and could be possible with how much has been happening with that. A Kingdom Hearts participant would be somewhat unlikely, but interesting, however the most likely candidate would be Sora, not Riku.)