After playing Skyward Sword for months, I attempted to play Twilight Princess. I swear, I felt stupid trying to use items.
Same here.
The only thing I forget about is what games have the camera controls inverted or not. It got annoying when I tried to look left on Final Fantasy XIII and I ended up looking right.
That's why I'm always thankful they give the option to pick between inverted and normal sometimes. I somehow get used to the switch pretty quickly, but that's probably because I'm way more adaptable to control scemes than most people.
In fact, I'm so adaptable to different control schemes (or a lot of stuff that requires learning set patterns) that my problem is the opposite of what this thread asks; my problem is not remembering things as much as much as
unlearning them. Want an example? When I played Super Paper Mario, you had to shake the wiimote on air after jumping on an enemy to get a stylish strike, which gives you extra points. After beating it, I went back to Paper Mario: The Thousand-Year Door, which was for gamecube.
In TTYD though, you got stylish hits by pressing the A button on a determined moment after attacking. Well, instead of pressing A, I... start shaking the gamecube controller. I still do it when I play TTYD, actually. I guess it's no joke when they say muscle memory and common sense aren't friends.