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Fantasy World(sign-up)

T

TheTruth

Guest
I'll just give a brief explanation of this game,

You see a mystic aura above where you live, but you soon realize your just dreaming.
But later when you wake up, your friends say they had the same dream.
That aura was connecting your guys dreams.
Next night, it gets more lucid. It finally gets everyone into a coma.

You get to choose a class/role and a spell. You get a special spell skill along with it. You can choose to be two different MAJOR roles, dark and light. There is a day/night period, each lasting 24 hours. Darks do there spells and skills at night, Lights do the opposite.

PM me if you wanna signup, and tell me these.

MAJOR:
Light:Day
Dark:Night

Minor
Light:
Paladin: HP:20 Attack: 3 damage per base attack
Mage: HP: 10 Attack: 1 damage per base attack
Rogue:HP: 15 Attack: 2 damage per base attack

Note: Paladin can't use Spells

Spells:
Fire: 5 Damage
Water: 3 Damage
Portal: Blocks turn

Upgrades
Light:
Blue fire: 6 damage
Lava flow: 7 damage

Tsunami: 5 damage
Glacier: 5 damage+ freeze effect

Portal
Dreaming Portal:1 damage+block effect
Light Flash: 2 damage+block effect

Dark:
Black Fire: 3 damage for 2 turns(if you die, you can't cause any more damage)
Lava Burst: 4 damage for 2 turns( same as Black Fire)

Acid: 2 damage for 3 turns
Red ice: 4 damage, freeze for 2 turns

(Mage has a +2 damage for spells)

Portal:
Teleporter: 1 damage block effect
Black Hole: 3 damage

Skills:
Duel wield:+ 2 damage
Poison tip: + 1 damage for 2 turns


Just follow ZD rules and your fine.

Put all the info you choose in your sig,

Upgrades take 1 turn for the first upgrade
2 for the second

I'm waiting for ten people.
 
T

TheTruth

Guest
I guess I'm joining too,

Post in this format

Dark-Rogue-Duel Wield-Fire
HP:15/15 MP(magic power):10/10
AutoSkill: Rest(full heal one turn)
Bag: HPPotions:3
MPPotions:3(both half heal and one turn)
 

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