PapilioTempesta
Tots Som Pops
- Joined
- Mar 22, 2013
- Location
- Barcelona
Hi everyone!
However I dislike this game, I admit that Skywards Sword made a great step forward allowing the player to chose some of his answers. it was cool to see that finally you had some voice, and could point out your opinion, even if it was only in very concrete and small situations. I myself loved to annoy everyone them what they didn't want to hear.
But, let's take another step forward! What if you could decide not only what to say, but also what to do? There are a lot of situations in which Link takes important decisions (Yes, I'll help you, or yes, I'll risk everything to save you, etc), but they all are imposed, either by gameplayless scenes or because the game won't advance unless you do it.
Is there a moment in which you didn't think "Yes, yes, I'm the Hero of Time, I'll save the world, that's what I do!", but "Screw this, I'll go home" or "I don't want to save the world, i want to CONQUER IT! Wait for me, Ganny!" instead? In short, which side would you be on?
However I dislike this game, I admit that Skywards Sword made a great step forward allowing the player to chose some of his answers. it was cool to see that finally you had some voice, and could point out your opinion, even if it was only in very concrete and small situations. I myself loved to annoy everyone them what they didn't want to hear.
But, let's take another step forward! What if you could decide not only what to say, but also what to do? There are a lot of situations in which Link takes important decisions (Yes, I'll help you, or yes, I'll risk everything to save you, etc), but they all are imposed, either by gameplayless scenes or because the game won't advance unless you do it.
Is there a moment in which you didn't think "Yes, yes, I'm the Hero of Time, I'll save the world, that's what I do!", but "Screw this, I'll go home" or "I don't want to save the world, i want to CONQUER IT! Wait for me, Ganny!" instead? In short, which side would you be on?