SavageWizzrobe
Eating Link since 1987
- Joined
- Jul 27, 2010
- Location
- The Wind Temple
Suppose there was a Zelda game with very realistic physics. Link would have to light bombs before using them. Arrows and the Hookshot would be affected by gravity. The boomerang would sometimes not come back to you if you moved around too much. Of course, Link would have stamina and his non-magical equipment would have the chance of getting damaged. Link's movement would be slowed if he was carrying a lot of gear. There are probably more touches of realism that I haven't even mentioned.
What are your thoughts when it comes to realism in a Zelda game? How do you think certain touches of realism would affect the series?
Discuss.
What are your thoughts when it comes to realism in a Zelda game? How do you think certain touches of realism would affect the series?
Discuss.