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  1. TVTMaster

    Zelda: Hylian Enlightenment

    Okay, yeah. I noticed that TP and WW did a lot of that- the Twilight segments, the various Bulblin attacks, the Jabun quest, and the Triforce hunt. I think segments of the game like the Twilight segments (in that there's no dungeon crawling but a fair amount of story progression, puzzle solving...
  2. TVTMaster

    Zelda: Hylian Enlightenment

    I can see how it might work LoZ-style (like bombs making it like 100% easier to get through almost any temple), by using other dungeon's items as shortcuts while providing alternate, difficult routes. However, if you're going to use battles or regions or whatever as dungeons, and use these types...
  3. TVTMaster

    Zelda: Hylian Enlightenment

    Um, I don't see how said criteria make it "not a zelda game". Firearms are pretty much just a new kind of bow, and we already have crossbows and the bazooka in TP. Hyrule, while part of the Zelda mythology, doesn't need to be a necessary part of the story. Majora's Mask, Phantom...
  4. TVTMaster

    Zelda: Hylian Enlightenment

    Alright, another fangame plan! I love to see these kinds of things, mostly because it makes good imagination fodder. I've actually found that when I'm bored, coming up with stuff to put in one of these is a good time killer. Anyway, I like most of your suggestions, but I've got concerns about...
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